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path: root/src/audio_core/CMakeLists.txt (follow)
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* CMake: Use precompiled headersameerj2022-11-301-0/+5
* Initial ARM64 supportLiam2022-11-091-1/+1
* general: Enforce C4800 everywhere except in video_coreMorph2022-10-221-0/+1
* CMakeLists: Remove all redundant warningsMorph2022-10-221-10/+0
* Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.Kelebek12022-09-021-0/+1
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
* Project AndioKelebek12022-07-221-43/+210
* audio_core: Remove -Werror=unused-parameterMorph2022-06-141-1/+0
* CMakeLists: Make variable shadowing a compile-time errorMorph2022-06-141-2/+0
* audio_core: remove time stretcherAndrea Pappacoda2022-04-011-3/+0
* CMakeLists: Treat -Wsign-compare as an error on GCC/ClangMorph2021-07-061-3/+0
* Add SDL2 audio backendClément Gallet2021-06-061-0/+5
* audren: Implement I3dl2ReverbChloe Marcec2021-02-131-0/+2
* audio_core: Make shadowing and unused parameters errorsLioncash2020-12-031-0/+2
* core: Fix clang build pt.2Lioncash2020-10-211-2/+5
* Revert "core: Fix clang build"bunnei2020-10-211-3/+2
* core: Fix clang buildLioncash2020-10-181-2/+3
* audio_core/CMakeLists: Make warnings consistent with coreLioncash2020-10-131-0/+3
* audio_core: Resolve sign conversion warningsLioncash2020-09-251-0/+10
* audio_core: Apollo Part 1, AudioRenderer refactorDavid Marcec2020-07-251-0/+16
* audio_renderer: Preliminary BehaviorInfo (#3736)David2020-04-211-0/+3
* audio_core: Add audio stretcherMerryMage2018-09-081-0/+2
* Add audio stretching supportfearlessTobi2018-09-081-0/+1
* audio_core: InterpolateMerryMage2018-08-131-0/+2
* audio_core: Implement low-pass filterMerryMage2018-08-131-2/+4
* Make building cubeb optionalKAMiKAZOW2018-08-071-2/+2
* audio_core: Implement audren_u audio playback.bunnei2018-08-051-0/+2
* audio_core: Port codec code from Citra for ADPCM decoding.bunnei2018-08-051-0/+2
* audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei2018-07-311-0/+7
* audio_core: Add interfaces for Sink and SinkStream.bunnei2018-07-311-0/+5
* audio_core: Add initial code for keeping track of audout state.bunnei2018-07-281-0/+11
* Massive removal of unused modulesJames Rowe2018-01-131-44/+0
* CMake: Add SoundTouch include path to target propertyYuri Kunde Schlesner2017-05-281-2/+0
* CMake: Define an interface target for SDL2 definitionsYuri Kunde Schlesner2017-05-281-2/+1
* CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner2017-05-281-3/+4
* DSP/HLE: Implement mixer processingMerryMage2016-05-191-0/+2
* AudioCore: Implement time stretcher (#1737)Maribel2016-05-151-0/+2
* Merge pull request #1736 from MerryMage/sdl2-sinkbunnei2016-05-071-0/+11
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| * AudioCore: SDL2 SinkMerryMage2016-05-071-0/+11
* | DSP/HLE: Implement Source processingMerryMage2016-05-031-0/+2
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* AudioCore: List of sink typesMerryMage2016-04-301-0/+2
* AudioCore: Implement NullSinkMerryMage2016-04-301-0/+1
* Merge pull request #1723 from MerryMage/audio-interpbunnei2016-04-291-0/+2
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| * AudioCore: Implement interpolationMerryMage2016-04-291-0/+2
* | Externals: Add soundtouchMerryMage2016-04-281-1/+4
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* DSP: Implement audio filters (simple, biquad)MerryMage2016-03-281-0/+3
* DSP: Implement audio codecs (PCM8, PCM16, ADPCM)MerryMage2016-03-241-0/+2
* AudioCore: Skeleton ImplementationMerryMage2016-02-211-0/+16