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// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/hle/service/bcat/backend/backend.h"
namespace Service::BCAT {
Backend::Backend(DirectoryGetter getter) : dir_getter(std::move(getter)) {}
Backend::~Backend() = default;
NullBackend::NullBackend(const DirectoryGetter& getter) : Backend(std::move(getter)) {}
NullBackend::~NullBackend() = default;
bool NullBackend::Synchronize(TitleIDVersion title, CompletionCallback callback) {
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}", title.title_id,
title.build_id);
callback(true);
return true;
}
bool NullBackend::SynchronizeDirectory(TitleIDVersion title, std::string name,
CompletionCallback callback) {
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}, name={}", title.title_id,
title.build_id, name);
callback(true);
return true;
}
bool NullBackend::Clear(u64 title_id) {
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}");
return true;
}
void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase = {}", title_id,
Common::HexArrayToString(passphrase));
}
} // namespace Service::BCAT
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