// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/hex_util.h" #include "common/logging/log.h" #include "core/hle/service/bcat/backend/backend.h" namespace Service::BCAT { Backend::Backend(DirectoryGetter getter) : dir_getter(std::move(getter)) {} Backend::~Backend() = default; NullBackend::NullBackend(const DirectoryGetter& getter) : Backend(std::move(getter)) {} NullBackend::~NullBackend() = default; bool NullBackend::Synchronize(TitleIDVersion title, CompletionCallback callback) { LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}", title.title_id, title.build_id); callback(true); return true; } bool NullBackend::SynchronizeDirectory(TitleIDVersion title, std::string name, CompletionCallback callback) { LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}, name={}", title.title_id, title.build_id, name); callback(true); return true; } bool NullBackend::Clear(u64 title_id) { LOG_DEBUG(Service_BCAT, "called, title_id={:016X}"); return true; } void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) { LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase = {}", title_id, Common::HexArrayToString(passphrase)); } } // namespace Service::BCAT