index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
yuzu
/
configuration
/
configure_input_player.h
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2023-11-04
Convert files to LF eol
Kelebek1
1
-1
/
+1
2023-10-17
yuzu: Improve behavior when clicking on controller box in Controller applet
flodavid
1
-4
/
+1
2023-03-12
general: fix spelling mistakes
Liam
1
-1
/
+1
2023-01-11
yuzu: Read mouse wheel input
Narr the Reg
1
-0
/
+3
2022-12-24
yuzu: Automatically refresh device list
german77
1
-0
/
+3
2022-11-20
Configuration: Add per-game input profiles
ameerj
1
-1
/
+1
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-3
/
+2
2021-11-25
settings: Remove includes of core.h
german77
1
-11
/
+5
2021-11-25
core/hid: Rename NpadType to NpadStyleIndex
german77
1
-4
/
+4
2021-11-25
yuzu: Update frontend
german77
1
-30
/
+19
2021-10-07
yuzu qt: Remove global system instances from config, WaitTree, main
lat9nq
1
-1
/
+8
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2021-02-08
hid: Implement GC controller
german
1
-0
/
+6
2021-02-06
Make settings controller image change with controller input
german
1
-1
/
+1
2021-01-01
configure_input: Modify controller connection delay
Morph
1
-0
/
+12
2020-11-21
configure_input_player: Use the npad style set to show the available controllers
Morph
1
-0
/
+13
2020-11-16
configure_input: Update the input profiles for other player tabs
Morph
1
-3
/
+9
2020-11-16
sdl_impl: Revert to the "old" method of mapping sticks
Morph
1
-1
/
+4
2020-11-16
input_profiles: Implement input profiles
Morph
1
-1
/
+20
2020-11-16
configure_input_player: Implement input exclusivity and persistence
Morph
1
-7
/
+10
2020-10-20
configure_input_player: Fix modifier buttons
Morph
1
-5
/
+4
2020-09-18
configure_input_player: Re-add "Clear" context menu option
Morph
1
-2
/
+2
2020-09-05
configure_input_player: Show/hide motion buttons based on the controller
Morph
1
-0
/
+3
2020-09-05
Include HID and configuration changes related to motion
german
1
-0
/
+3
2020-08-27
input_common: Eliminate most global state
Lioncash
1
-2
/
+8
2020-08-26
configure_input_player: Fix modifier scale button mapping
Morph
1
-4
/
+1
2020-08-26
configuration/input: Add support for mouse button clicks
Morph
1
-1
/
+4
2020-08-26
Project Mjölnir: Part 1
Morph
1
-29
/
+77
2020-08-10
Remove UI changes
ameerj
1
-2
/
+0
2020-08-10
Add range slider for analog sticks
Ameer
1
-0
/
+2
2020-06-21
Clang Formatting
Ameer
1
-4
/
+4
2020-06-21
GC Adapter Implementation
Ameer
1
-4
/
+4
2020-04-23
Edit modifier_scale with the deadzone slider
Kewlan
1
-2
/
+4
2020-01-03
Added deadzone controls for sdl engine at input settings
CJBok
1
-0
/
+2
2019-06-06
yuzu/configuration: Make all widgets and dialogs aware of language changes
Lioncash
1
-0
/
+3
2019-06-05
yuzu/configuration: Make function naming consistent
Lioncash
1
-6
/
+6
2019-01-17
yuzu/configuration/configure_input_player: Forward declare types where applicable
Lioncash
1
-2
/
+6
2018-11-27
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
Lioncash
1
-2
/
+2
2018-11-27
yuzu/configure_input*: Move data members after function declarations
Lioncash
1
-24
/
+25
2018-11-19
configure_input: Make None a controller option instead of checkbox
Zach Hilman
1
-0
/
+1
2018-11-19
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
1
-2
/
+2
2018-11-19
qt: Move controller button config to separate dialog
Zach Hilman
1
-0
/
+102