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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
yuzu
/
configuration
/
configure_input_player.h
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Commit message (
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Author
Age
Files
Lines
*
Convert files to LF eol
Kelebek1
2023-11-04
1
-1
/
+1
*
yuzu: Improve behavior when clicking on controller box in Controller applet
flodavid
2023-10-17
1
-4
/
+1
*
general: fix spelling mistakes
Liam
2023-03-12
1
-1
/
+1
*
yuzu: Read mouse wheel input
Narr the Reg
2023-01-11
1
-0
/
+3
*
yuzu: Automatically refresh device list
german77
2022-12-24
1
-0
/
+3
*
Configuration: Add per-game input profiles
ameerj
2022-11-20
1
-1
/
+1
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-3
/
+2
*
settings: Remove includes of core.h
german77
2021-11-25
1
-11
/
+5
*
core/hid: Rename NpadType to NpadStyleIndex
german77
2021-11-25
1
-4
/
+4
*
yuzu: Update frontend
german77
2021-11-25
1
-30
/
+19
*
yuzu qt: Remove global system instances from config, WaitTree, main
lat9nq
2021-10-07
1
-1
/
+8
*
common: Move settings to common from core.
bunnei
2021-04-15
1
-1
/
+1
*
hid: Implement GC controller
german
2021-02-08
1
-0
/
+6
*
Make settings controller image change with controller input
german
2021-02-06
1
-1
/
+1
*
configure_input: Modify controller connection delay
Morph
2021-01-01
1
-0
/
+12
*
configure_input_player: Use the npad style set to show the available controllers
Morph
2020-11-21
1
-0
/
+13
*
configure_input: Update the input profiles for other player tabs
Morph
2020-11-16
1
-3
/
+9
*
sdl_impl: Revert to the "old" method of mapping sticks
Morph
2020-11-16
1
-1
/
+4
*
input_profiles: Implement input profiles
Morph
2020-11-16
1
-1
/
+20
*
configure_input_player: Implement input exclusivity and persistence
Morph
2020-11-16
1
-7
/
+10
*
configure_input_player: Fix modifier buttons
Morph
2020-10-20
1
-5
/
+4
*
configure_input_player: Re-add "Clear" context menu option
Morph
2020-09-18
1
-2
/
+2
*
configure_input_player: Show/hide motion buttons based on the controller
Morph
2020-09-05
1
-0
/
+3
*
Include HID and configuration changes related to motion
german
2020-09-05
1
-0
/
+3
*
input_common: Eliminate most global state
Lioncash
2020-08-27
1
-2
/
+8
*
configure_input_player: Fix modifier scale button mapping
Morph
2020-08-26
1
-4
/
+1
*
configuration/input: Add support for mouse button clicks
Morph
2020-08-26
1
-1
/
+4
*
Project Mjölnir: Part 1
Morph
2020-08-26
1
-29
/
+77
*
Edit modifier_scale with the deadzone slider
Kewlan
2020-04-23
1
-2
/
+4
*
Added deadzone controls for sdl engine at input settings
CJBok
2020-01-03
1
-0
/
+2
*
yuzu/configuration: Make all widgets and dialogs aware of language changes
Lioncash
2019-06-06
1
-0
/
+3
*
yuzu/configuration: Make function naming consistent
Lioncash
2019-06-05
1
-6
/
+6
*
yuzu/configuration/configure_input_player: Forward declare types where applicable
Lioncash
2019-01-17
1
-2
/
+6
*
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
Lioncash
2018-11-27
1
-2
/
+2
*
yuzu/configure_input*: Move data members after function declarations
Lioncash
2018-11-27
1
-24
/
+25
*
configure_input: Make None a controller option instead of checkbox
Zach Hilman
2018-11-19
1
-0
/
+1
*
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
2018-11-19
1
-2
/
+2
*
qt: Move controller button config to separate dialog
Zach Hilman
2018-11-19
1
-0
/
+102