Commit message (Expand) | Author | Age | Files | Lines | |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -1/+0 |
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -5/+2 |
* | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner | 2016-03-24 | 1 | -1/+1 |
* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 1 | -0/+10 |
* | video_core: Remove unnecessary includes from headers | Lioncash | 2015-09-11 | 1 | -2/+0 |
* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 1 | -1/+1 |
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| * | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
* | | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka | 2014-12-20 | 1 | -0/+1 |
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* | Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. | Tony Wasserka | 2014-08-25 | 1 | -8/+30 |
* | Pica: Add primitive assembly stage. | Tony Wasserka | 2014-08-12 | 1 | -0/+21 |