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* pica/primitive_assembly: Handle winding for GS primitivewwylele2017-08-191-0/+7
| | | | hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
* VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner2017-02-041-4/+5
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* VideoCore: Make PrimitiveAssembler const-correctYuri Kunde Schlesner2017-01-301-2/+3
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-5/+2
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* Pica: Improve accuracy of immediate-mode supportYuri Kunde Schlesner2016-03-241-1/+1
| | | | This partially fixes Etrian Odyssey IV.
* Add immediate mode vertex submissionDwayne Slater2016-03-031-0/+10
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* video_core: Remove unnecessary includes from headersLioncash2015-09-111-2/+0
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* Shader: Move shader code to its own subdirectory, "shader".bunnei2015-08-151-1/+1
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* GPU: Refactor "VertexShader" namespace to "Shader".bunnei2015-08-151-1/+1
| | | | - Also renames "vertex_shader.*" to "shader_interpreter.*"
* Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
|\ | | | | License change
| * License changepurpasmart962014-12-211-1/+1
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* | Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka2014-12-201-0/+1
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* Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.Tony Wasserka2014-08-251-8/+30
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* Pica: Add primitive assembly stage.Tony Wasserka2014-08-121-0/+21