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path: root/src/video_core/primitive_assembly.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* pica/primitive_assembly: Handle winding for GS primitivewwylele2017-08-191-0/+7
* VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner2017-02-041-4/+5
* VideoCore: Make PrimitiveAssembler const-correctYuri Kunde Schlesner2017-01-301-2/+3
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-5/+2
* Pica: Improve accuracy of immediate-mode supportYuri Kunde Schlesner2016-03-241-1/+1
* Add immediate mode vertex submissionDwayne Slater2016-03-031-0/+10
* video_core: Remove unnecessary includes from headersLioncash2015-09-111-2/+0
* Shader: Move shader code to its own subdirectory, "shader".bunnei2015-08-151-1/+1
* GPU: Refactor "VertexShader" namespace to "Shader".bunnei2015-08-151-1/+1
* Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
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| * License changepurpasmart962014-12-211-1/+1
* | Pica/PrimitiveAssembly: Implement triangle strips.Tony Wasserka2014-12-201-0/+1
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* Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.Tony Wasserka2014-08-251-8/+30
* Pica: Add primitive assembly stage.Tony Wasserka2014-08-121-0/+21