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path: root/src/video_core/pica.h (follow)
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* Minor formatting changeJames Rowe2016-11-191-1/+1
* Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner2016-09-191-7/+18
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-325/+326
* PICA: Scissor fixes and cleanupsYuri Kunde Schlesner2016-06-281-12/+4
* PICA: Implement scissor testSubv2016-06-281-1/+31
* Pica: Add fog stateJannik Vogel2016-06-071-12/+41
* Pica: Name LightSrc.config registerJannik Vogel2016-05-231-15/+13
* Pica: Name lighting.config0 and .config1 registersJannik Vogel2016-05-231-6/+6
* Pica: Add texture type to stateJannik Vogel2016-05-111-0/+10
* Pica: Implement W-Buffer in SW rasterizerJannik Vogel2016-05-101-3/+17
* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-3/+4
* pica: Handle default lighting caseSam Spilsbury2016-04-231-1/+6
* HWRasterizer: Texture forwardingtfarley2016-04-211-1/+1
* Rasterizer: Respect buffer-write allow registersJannik Vogel2016-04-081-1/+11
* Pica: Improve accuracy of immediate-mode supportYuri Kunde Schlesner2016-03-241-1/+6
* Merge pull request #1508 from JayFoxRox/vs-output-mapbunnei2016-03-221-3/+5
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| * Respect vs output mapJannik Vogel2016-03-141-3/+5
* | core/video_core: Make NumIds functions constexprLioncash2016-03-171-1/+1
* | core/video_core: Don't cast away const in subscript operatorsLioncash2016-03-171-3/+3
* | PICA: Fix viewport offsetJannik Vogel2016-03-141-2/+2
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* Add immediate mode vertex submissionDwayne Slater2016-03-031-55/+11
* pica: Cleanup lighting register definitions and documentation.bunnei2016-02-051-33/+36
* gl_rasterizer: Initial implementation of bump mapping.bunnei2016-02-051-0/+9
* gl_shader_gen: Implement lighting red, green, and blue reflection.bunnei2016-02-051-3/+15
* gl_shader_gen: Implement fragment lighting fresnel effect.bunnei2016-02-051-0/+5
* gl_shader_gen: Implement fragment lighting specular 1 component.bunnei2016-02-051-8/+19
* gl_shader_gen: Add support for D0 LUT scaling.bunnei2016-02-051-1/+67
* gl_shader_gen: Refactor lighting config to match Pica register naming.bunnei2016-02-051-0/+2
* pica: Cleanup and add some comments to lighting registers.bunnei2016-02-051-18/+18
* gl_rasterizer: Minor naming refactor on Pica register naming.bunnei2016-02-051-15/+18
* renderer_opengl: Initial implementation of basic specular lighting.bunnei2016-02-051-1/+7
* renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.bunnei2016-02-051-1/+1
* renderer_opengl: Implement diffuse component of HW fragment lighting.bunnei2016-02-051-10/+11
* pica: Implement decoding of basic fragment lighting components.bunnei2016-02-051-10/+53
* pica: Implement fragment lighting LUTs.bunnei2016-02-051-0/+19
* pica: Add decodings for distance attenuation and LUT registers.bunnei2016-02-051-1/+104
* pica: Add pica_types module and move float24 definition.bunnei2016-02-051-112/+2
* gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.bunnei2015-10-221-4/+4
* Initial implementation of fragment shader generation with caching.Subv2015-10-221-0/+4
* video_core: Reorganize headersLioncash2015-09-111-1/+1
* OpenGL: Remove ugly and endian-unsafe color pointer castsYuri Kunde Schlesner2015-09-031-0/+4
* Pica: Added the primitive_restart register (0x25f) to the registers map.Subv2015-08-311-1/+4
* Pica: Add the vertex_offset register to the Pica registers map.Subv2015-08-311-0/+1
* Merge pull request #1059 from Subv/vertex_offsetbunnei2015-08-301-1/+6
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| * GPU: Implemented register 0x22A.Subv2015-08-301-1/+6
* | Merge pull request #1049 from Subv/stencilbunnei2015-08-301-5/+17
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| * | SWRasterizer: Implemented stencil ops 6 and 7.Subv2015-08-211-6/+8
| * | SWRasterizer: Implemented stencil action 1 (GL_ZERO).Subv2015-08-211-1/+1
| * | GPU/Rasterizer: Corrected the stencil implementation.Subv2015-08-201-5/+15
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* | fixup! Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner2015-08-241-4/+4
* | Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner2015-08-241-1/+13
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* Merge pull request #1034 from yuriks/rg8-texturesbunnei2015-08-171-1/+2
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| * videocore: Added RG8 texture supportPatrick Martin2015-08-161-1/+2
* | citra-qt: Improve shader debugger.Tony Wasserka2015-08-161-0/+11
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* Shader: Define a common interface for running vertex shader programs.bunnei2015-08-151-1/+5
* Videocore: Don't reinitialize register name map on every queryYuri Kunde Schlesner2015-07-261-64/+1
* Merge pull request #892 from zawata/another-warning-fixesYuri Kunde Schlesner2015-07-251-1/+1
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| * Video_Core: Finally fix pesky warningzawata2015-07-191-1/+1
* | Merge pull request #968 from Subv/texture_filteringbunnei2015-07-221-0/+7
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| * | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.Subv2015-07-211-0/+7
* | | Merge pull request #929 from neobrain/geoshader_definitionsTony Wasserka2015-07-211-99/+113
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| * | Pica/Shader: Add geometry shader definitions.Tony Wasserka2015-07-151-99/+113
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* | Pica: Correct switched S/T texture wrapping registersYuri Kunde Schlesner2015-07-201-2/+2
* | Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.Subv2015-07-191-0/+1
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* VideoCore: Implement the DOT3_RGB combinerLectem2015-07-141-0/+1
* Pica: Implement stencil testing.Tony Wasserka2015-07-131-9/+34
* Merge pull request #907 from Lectem/clamp_to_borderTony Wasserka2015-07-121-1/+7
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| * Added GL_CLAMP_TO_BORDER supportLectem2015-07-091-1/+7
* | Common: Cleanup emu_window includes.Emmanuel Gil Peyrot2015-06-281-3/+3
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* video_core: add extra braces around initializerYuri Kunde Schlesner2015-06-141-3/+3
* Merge pull request #811 from archshift/commonifyarchshift2015-05-311-2/+1
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| * Move video_core/math.h to common/vector_math.harchshift2015-05-301-2/+1
* | Pica: Use zero for the SecondaryFragmentColor source.bunnei2015-05-311-0/+1
* | Pica: Implement LogicOp function.bunnei2015-05-311-6/+21
* | Pica: Implement command buffer execution registers.bunnei2015-05-311-12/+38
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* Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot2015-05-291-4/+4
* Pica: Create 'State' structure and move state memory there.bunnei2015-05-231-81/+105
* OpenGL renderertfarley2015-05-231-10/+27
* Merge pull request #772 from lioncash/warnbunnei2015-05-181-1/+1
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| * pica: Add the ULL specifier in IsDefaultAttributeLioncash2015-05-141-1/+1
* | Memmap: Re-organize memory function in two filesYuri Kunde Schlesner2015-05-151-2/+0
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* Implement I4 texture formatarchshift2015-05-111-1/+1
* rasterizer: Implemented combiner output scaling.bunnei2015-05-101-1/+12
* rasterizer: Fixed a depth testing bug.bunnei2015-05-101-3/+15
* rasterizer: Implement combiner buffer input.bunnei2015-05-101-3/+33
* Memory: Support more regions in the VAddr-PAddr translation functionsYuri Kunde Schlesner2015-05-091-11/+0
* Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner2015-05-091-1/+1
* Merge pull request #721 from yuriks/more-cleanupsYuri Kunde Schlesner2015-05-071-0/+3
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| * Common: Remove common.hYuri Kunde Schlesner2015-05-071-0/+3
* | GPU: Implemented default vertex shader attributes.Subv2015-05-071-25/+42
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* GPU: Added the stencil test structure to the Pica Regs struct.Subv2015-03-101-9/+34
* GPU: Implemented more depth buffer formats.Subv2015-03-101-0/+7
* GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei2015-03-041-3/+3
* Added RGBA5551 compatibility in the rasterizerarchshift2015-02-281-0/+1
* Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.harchshift2015-02-201-11/+0
* Pica/BlendUnit: Implement separate color/alpha blend equations.Tony Wasserka2015-02-181-1/+1
* Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.Tony Wasserka2015-02-181-0/+2
* Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.Tony Wasserka2015-02-181-0/+3
* Pica/TextureUnit: Implement mirrored repeating texture wrapping.Tony Wasserka2015-02-181-2/+3
* Pica: Fix a bug in the register definitions, relating to texture wrapping.Tony Wasserka2015-02-181-1/+1
* Pica/OutputMerger: Implement color format checking.Tony Wasserka2015-02-181-1/+1
* Pica/CommandProcessor: Properly implement shader load destination offset registers.Tony Wasserka2015-02-181-2/+6
* Add more blend equations from 3dbrewDarius Goad2015-02-101-1/+5
* Rasterizer: Implement the other color and alpha modifiers.bunnei2015-02-051-10/+20
* Pica: Implement blend factors.bunnei2015-01-311-6/+21
* Pica: Implement color/alpha channel enable.bunnei2015-01-281-0/+4
* Rasterizer: Implemented alpha testing.bunnei2015-01-271-3/+11
* GPU: Implement the remaining depth testing functions.bunnei2015-01-261-3/+8
* Pica/Rasterizer: Add ETC1 texture decompression support.Tony Wasserka2015-01-131-2/+2
* Pica/Rasterizer: Implement backface culling.Tony Wasserka2014-12-311-1/+15
* Pica/Rasterizer: Implement depth testing.Tony Wasserka2014-12-311-0/+1
* Pica: Add output merger definitions.Tony Wasserka2014-12-311-1/+56
* Pica/CommandProcessor: Add support for integer uniforms.Tony Wasserka2014-12-311-1/+9
* Rasterizer: Pre-divide vertex attributes by WYuri Kunde Schlesner2014-12-291-0/+20
* Merge pull request #322 from chinhodado/masterbunnei2014-12-221-5/+5
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| * More warning cleanupsChin2014-12-211-5/+5
* | Merge pull request #291 from purpasmart96/licensebunnei2014-12-211-1/+1
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| * License changepurpasmart962014-12-211-1/+1
* | Pica: Add support for boolean uniforms.Tony Wasserka2014-12-201-1/+7
* | Pica/VertexShader: Add support for MOVA, CMP and IFC.Tony Wasserka2014-12-201-0/+8
* | Add support for a ridiculous number of texture formats.Tony Wasserka2014-12-201-6/+16
* | Pica: Unify ugly address translation hacks.Tony Wasserka2014-12-201-8/+17
* | Pica: Further improve Tev emulation.Tony Wasserka2014-12-201-0/+1
* | Pica: Implement texture wrapping.Tony Wasserka2014-12-201-1/+11
* | Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka2014-12-201-0/+2
* | Pica: Initial support for multitexturing.Tony Wasserka2014-12-201-5/+35
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* MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei2014-12-121-2/+2
* GSP: Trigger GPU interrupts at more accurate locations.bunnei2014-12-101-1/+9
* Pica: Re-enable command names on MSVC.Tony Wasserka2014-12-091-5/+0
* More coding style fixes.Tony Wasserka2014-12-091-6/+12
* citra_qt: Add enhanced texture debugging widgets.Tony Wasserka2014-12-091-1/+14
* Build fix for something which shouldn't have compiled successfully to begin with.Tony Wasserka2014-12-091-1/+1
* Fix warnings in video_coreLioncash2014-10-081-1/+1
* Core: Fix warnings in gpu.cppLioncash2014-09-141-1/+1
* Pica/Rasterizer: Add texturing support.Tony Wasserka2014-08-251-1/+4
* Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka2014-08-251-1/+104
* Pica: Add support for dumping textures.Tony Wasserka2014-08-251-1/+44
* Pica: Add debug utilities for dumping shaders.Tony Wasserka2014-08-251-1/+1
* float24: Remove private default constructorarchshift2014-08-131-2/+0
* Pica: Add basic rasterizer.Tony Wasserka2014-08-121-1/+51
* Pica: Add triangle clipper.Tony Wasserka2014-08-121-2/+20
* Pica: Add primitive assembly stage.Tony Wasserka2014-08-121-1/+14
* Pica: Add vertex shader implementation.Tony Wasserka2014-08-121-5/+132
* Pica: Implement vertex loading.Tony Wasserka2014-08-121-7/+22
* Pica: Add register definition for vertex loading and rendering.Tony Wasserka2014-08-121-33/+128
* Pica: Add command processor.Tony Wasserka2014-08-121-0/+2
* Pica: Add float24 structure.Tony Wasserka2014-08-121-0/+75
* Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka2014-08-121-1/+1
* Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka2014-08-121-98/+144
* Pica: Use some template magic to define register structures efficiently.Tony Wasserka2014-06-121-25/+102
* Further refine GPU command list debugging.Tony Wasserka2014-06-121-0/+16
* Refine command list debugging functionality and its qt interface.Tony Wasserka2014-06-121-0/+2
* video core: added PICA definitions file.Tony Wasserka2014-06-121-0/+35