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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
pica.h
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Author
Age
Files
Lines
*
Pica: Improve accuracy of immediate-mode support
Yuri Kunde Schlesner
2016-03-24
1
-1
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+6
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Merge pull request #1508 from JayFoxRox/vs-output-map
bunnei
2016-03-22
1
-3
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+5
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Respect vs output map
Jannik Vogel
2016-03-14
1
-3
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+5
*
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core/video_core: Make NumIds functions constexpr
Lioncash
2016-03-17
1
-1
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+1
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core/video_core: Don't cast away const in subscript operators
Lioncash
2016-03-17
1
-3
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+3
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PICA: Fix viewport offset
Jannik Vogel
2016-03-14
1
-2
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+2
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Add immediate mode vertex submission
Dwayne Slater
2016-03-03
1
-55
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+11
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pica: Cleanup lighting register definitions and documentation.
bunnei
2016-02-05
1
-33
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+36
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gl_rasterizer: Initial implementation of bump mapping.
bunnei
2016-02-05
1
-0
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+9
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gl_shader_gen: Implement lighting red, green, and blue reflection.
bunnei
2016-02-05
1
-3
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+15
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gl_shader_gen: Implement fragment lighting fresnel effect.
bunnei
2016-02-05
1
-0
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+5
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gl_shader_gen: Implement fragment lighting specular 1 component.
bunnei
2016-02-05
1
-8
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+19
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gl_shader_gen: Add support for D0 LUT scaling.
bunnei
2016-02-05
1
-1
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+67
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gl_shader_gen: Refactor lighting config to match Pica register naming.
bunnei
2016-02-05
1
-0
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+2
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pica: Cleanup and add some comments to lighting registers.
bunnei
2016-02-05
1
-18
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+18
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gl_rasterizer: Minor naming refactor on Pica register naming.
bunnei
2016-02-05
1
-15
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+18
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renderer_opengl: Initial implementation of basic specular lighting.
bunnei
2016-02-05
1
-1
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+7
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renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
bunnei
2016-02-05
1
-1
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+1
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renderer_opengl: Implement diffuse component of HW fragment lighting.
bunnei
2016-02-05
1
-10
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+11
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pica: Implement decoding of basic fragment lighting components.
bunnei
2016-02-05
1
-10
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+53
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pica: Implement fragment lighting LUTs.
bunnei
2016-02-05
1
-0
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+19
*
pica: Add decodings for distance attenuation and LUT registers.
bunnei
2016-02-05
1
-1
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+104
*
pica: Add pica_types module and move float24 definition.
bunnei
2016-02-05
1
-112
/
+2
*
gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
bunnei
2015-10-22
1
-4
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+4
*
Initial implementation of fragment shader generation with caching.
Subv
2015-10-22
1
-0
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+4
*
video_core: Reorganize headers
Lioncash
2015-09-11
1
-1
/
+1
*
OpenGL: Remove ugly and endian-unsafe color pointer casts
Yuri Kunde Schlesner
2015-09-03
1
-0
/
+4
*
Pica: Added the primitive_restart register (0x25f) to the registers map.
Subv
2015-08-31
1
-1
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+4
*
Pica: Add the vertex_offset register to the Pica registers map.
Subv
2015-08-31
1
-0
/
+1
*
Merge pull request #1059 from Subv/vertex_offset
bunnei
2015-08-30
1
-1
/
+6
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GPU: Implemented register 0x22A.
Subv
2015-08-30
1
-1
/
+6
*
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Merge pull request #1049 from Subv/stencil
bunnei
2015-08-30
1
-5
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+17
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SWRasterizer: Implemented stencil ops 6 and 7.
Subv
2015-08-21
1
-6
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+8
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*
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SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Subv
2015-08-21
1
-1
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+1
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*
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GPU/Rasterizer: Corrected the stencil implementation.
Subv
2015-08-20
1
-5
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+15
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*
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fixup! Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
1
-4
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+4
*
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Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
2015-08-24
1
-1
/
+13
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/
*
Merge pull request #1034 from yuriks/rg8-textures
bunnei
2015-08-17
1
-1
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+2
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*
videocore: Added RG8 texture support
Patrick Martin
2015-08-16
1
-1
/
+2
*
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citra-qt: Improve shader debugger.
Tony Wasserka
2015-08-16
1
-0
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+11
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Shader: Define a common interface for running vertex shader programs.
bunnei
2015-08-15
1
-1
/
+5
*
Videocore: Don't reinitialize register name map on every query
Yuri Kunde Schlesner
2015-07-26
1
-64
/
+1
*
Merge pull request #892 from zawata/another-warning-fixes
Yuri Kunde Schlesner
2015-07-25
1
-1
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+1
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*
Video_Core: Finally fix pesky warning
zawata
2015-07-19
1
-1
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+1
*
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Merge pull request #968 from Subv/texture_filtering
bunnei
2015-07-22
1
-0
/
+7
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*
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GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
Subv
2015-07-21
1
-0
/
+7
*
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Merge pull request #929 from neobrain/geoshader_definitions
Tony Wasserka
2015-07-21
1
-99
/
+113
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*
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Pica/Shader: Add geometry shader definitions.
Tony Wasserka
2015-07-15
1
-99
/
+113
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*
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Pica: Correct switched S/T texture wrapping registers
Yuri Kunde Schlesner
2015-07-20
1
-2
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+2
*
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Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Subv
2015-07-19
1
-0
/
+1
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/
*
VideoCore: Implement the DOT3_RGB combiner
Lectem
2015-07-14
1
-0
/
+1
*
Pica: Implement stencil testing.
Tony Wasserka
2015-07-13
1
-9
/
+34
*
Merge pull request #907 from Lectem/clamp_to_border
Tony Wasserka
2015-07-12
1
-1
/
+7
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*
Added GL_CLAMP_TO_BORDER support
Lectem
2015-07-09
1
-1
/
+7
*
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Common: Cleanup emu_window includes.
Emmanuel Gil Peyrot
2015-06-28
1
-3
/
+3
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/
*
video_core: add extra braces around initializer
Yuri Kunde Schlesner
2015-06-14
1
-3
/
+3
*
Merge pull request #811 from archshift/commonify
archshift
2015-05-31
1
-2
/
+1
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*
Move video_core/math.h to common/vector_math.h
archshift
2015-05-30
1
-2
/
+1
*
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Pica: Use zero for the SecondaryFragmentColor source.
bunnei
2015-05-31
1
-0
/
+1
*
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Pica: Implement LogicOp function.
bunnei
2015-05-31
1
-6
/
+21
*
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Pica: Implement command buffer execution registers.
bunnei
2015-05-31
1
-12
/
+38
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/
*
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
2015-05-29
1
-4
/
+4
*
Pica: Create 'State' structure and move state memory there.
bunnei
2015-05-23
1
-81
/
+105
*
OpenGL renderer
tfarley
2015-05-23
1
-10
/
+27
*
Merge pull request #772 from lioncash/warn
bunnei
2015-05-18
1
-1
/
+1
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*
pica: Add the ULL specifier in IsDefaultAttribute
Lioncash
2015-05-14
1
-1
/
+1
*
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Memmap: Re-organize memory function in two files
Yuri Kunde Schlesner
2015-05-15
1
-2
/
+0
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/
*
Implement I4 texture format
archshift
2015-05-11
1
-1
/
+1
*
rasterizer: Implemented combiner output scaling.
bunnei
2015-05-10
1
-1
/
+12
*
rasterizer: Fixed a depth testing bug.
bunnei
2015-05-10
1
-3
/
+15
*
rasterizer: Implement combiner buffer input.
bunnei
2015-05-10
1
-3
/
+33
*
Memory: Support more regions in the VAddr-PAddr translation functions
Yuri Kunde Schlesner
2015-05-09
1
-11
/
+0
*
Memory: Re-organize and rename memory area address constants
Yuri Kunde Schlesner
2015-05-09
1
-1
/
+1
*
Merge pull request #721 from yuriks/more-cleanups
Yuri Kunde Schlesner
2015-05-07
1
-0
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+3
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*
Common: Remove common.h
Yuri Kunde Schlesner
2015-05-07
1
-0
/
+3
*
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GPU: Implemented default vertex shader attributes.
Subv
2015-05-07
1
-25
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+42
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*
GPU: Added the stencil test structure to the Pica Regs struct.
Subv
2015-03-10
1
-9
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+34
*
GPU: Implemented more depth buffer formats.
Subv
2015-03-10
1
-0
/
+7
*
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
bunnei
2015-03-04
1
-3
/
+3
*
Added RGBA5551 compatibility in the rasterizer
archshift
2015-02-28
1
-0
/
+1
*
Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h
archshift
2015-02-20
1
-11
/
+0
*
Pica/BlendUnit: Implement separate color/alpha blend equations.
Tony Wasserka
2015-02-18
1
-1
/
+1
*
Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Tony Wasserka
2015-02-18
1
-0
/
+2
*
Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.
Tony Wasserka
2015-02-18
1
-0
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+3
*
Pica/TextureUnit: Implement mirrored repeating texture wrapping.
Tony Wasserka
2015-02-18
1
-2
/
+3
*
Pica: Fix a bug in the register definitions, relating to texture wrapping.
Tony Wasserka
2015-02-18
1
-1
/
+1
*
Pica/OutputMerger: Implement color format checking.
Tony Wasserka
2015-02-18
1
-1
/
+1
*
Pica/CommandProcessor: Properly implement shader load destination offset registers.
Tony Wasserka
2015-02-18
1
-2
/
+6
*
Add more blend equations from 3dbrew
Darius Goad
2015-02-10
1
-1
/
+5
*
Rasterizer: Implement the other color and alpha modifiers.
bunnei
2015-02-05
1
-10
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+20
*
Pica: Implement blend factors.
bunnei
2015-01-31
1
-6
/
+21
*
Pica: Implement color/alpha channel enable.
bunnei
2015-01-28
1
-0
/
+4
*
Rasterizer: Implemented alpha testing.
bunnei
2015-01-27
1
-3
/
+11
*
GPU: Implement the remaining depth testing functions.
bunnei
2015-01-26
1
-3
/
+8
*
Pica/Rasterizer: Add ETC1 texture decompression support.
Tony Wasserka
2015-01-13
1
-2
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+2
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Pica/Rasterizer: Implement backface culling.
Tony Wasserka
2014-12-31
1
-1
/
+15
*
Pica/Rasterizer: Implement depth testing.
Tony Wasserka
2014-12-31
1
-0
/
+1
*
Pica: Add output merger definitions.
Tony Wasserka
2014-12-31
1
-1
/
+56
*
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
2014-12-31
1
-1
/
+9
*
Rasterizer: Pre-divide vertex attributes by W
Yuri Kunde Schlesner
2014-12-29
1
-0
/
+20
*
Merge pull request #322 from chinhodado/master
bunnei
2014-12-22
1
-5
/
+5
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More warning cleanups
Chin
2014-12-21
1
-5
/
+5
*
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Merge pull request #291 from purpasmart96/license
bunnei
2014-12-21
1
-1
/
+1
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License change
purpasmart96
2014-12-21
1
-1
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+1
*
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Pica: Add support for boolean uniforms.
Tony Wasserka
2014-12-20
1
-1
/
+7
*
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Pica/VertexShader: Add support for MOVA, CMP and IFC.
Tony Wasserka
2014-12-20
1
-0
/
+8
*
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Add support for a ridiculous number of texture formats.
Tony Wasserka
2014-12-20
1
-6
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+16
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Pica: Unify ugly address translation hacks.
Tony Wasserka
2014-12-20
1
-8
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+17
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Pica: Further improve Tev emulation.
Tony Wasserka
2014-12-20
1
-0
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+1
*
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Pica: Implement texture wrapping.
Tony Wasserka
2014-12-20
1
-1
/
+11
*
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Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.
Tony Wasserka
2014-12-20
1
-0
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+2
*
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Pica: Initial support for multitexturing.
Tony Wasserka
2014-12-20
1
-5
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+35
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MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
bunnei
2014-12-12
1
-2
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+2
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GSP: Trigger GPU interrupts at more accurate locations.
bunnei
2014-12-10
1
-1
/
+9
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Pica: Re-enable command names on MSVC.
Tony Wasserka
2014-12-09
1
-5
/
+0
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More coding style fixes.
Tony Wasserka
2014-12-09
1
-6
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+12
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citra_qt: Add enhanced texture debugging widgets.
Tony Wasserka
2014-12-09
1
-1
/
+14
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Build fix for something which shouldn't have compiled successfully to begin with.
Tony Wasserka
2014-12-09
1
-1
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+1
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Fix warnings in video_core
Lioncash
2014-10-08
1
-1
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+1
*
Core: Fix warnings in gpu.cpp
Lioncash
2014-09-14
1
-1
/
+1
*
Pica/Rasterizer: Add texturing support.
Tony Wasserka
2014-08-25
1
-1
/
+4
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Pica/Rasterizer: Add initial implementation of texture combiners.
Tony Wasserka
2014-08-25
1
-1
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+104
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Pica: Add support for dumping textures.
Tony Wasserka
2014-08-25
1
-1
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+44
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Pica: Add debug utilities for dumping shaders.
Tony Wasserka
2014-08-25
1
-1
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+1
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float24: Remove private default constructor
archshift
2014-08-13
1
-2
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+0
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Pica: Add basic rasterizer.
Tony Wasserka
2014-08-12
1
-1
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+51
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Pica: Add triangle clipper.
Tony Wasserka
2014-08-12
1
-2
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+20
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Pica: Add primitive assembly stage.
Tony Wasserka
2014-08-12
1
-1
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+14
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Pica: Add vertex shader implementation.
Tony Wasserka
2014-08-12
1
-5
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+132
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Pica: Implement vertex loading.
Tony Wasserka
2014-08-12
1
-7
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+22
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Pica: Add register definition for vertex loading and rendering.
Tony Wasserka
2014-08-12
1
-33
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+128
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Pica: Add command processor.
Tony Wasserka
2014-08-12
1
-0
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+2
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Pica: Add float24 structure.
Tony Wasserka
2014-08-12
1
-0
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+75
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Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
2014-08-12
1
-1
/
+1
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Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
2014-08-12
1
-98
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+144
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Pica: Use some template magic to define register structures efficiently.
Tony Wasserka
2014-06-12
1
-25
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+102
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Further refine GPU command list debugging.
Tony Wasserka
2014-06-12
1
-0
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+16
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Refine command list debugging functionality and its qt interface.
Tony Wasserka
2014-06-12
1
-0
/
+2
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video core: added PICA definitions file.
Tony Wasserka
2014-06-12
1
-0
/
+35