| Commit message (Expand) | Author | Age | Files | Lines |
* | maxwell_3d: Remove unused dirty_pointer array | Lioncash | 2020-12-07 | 1 | -2/+0 |
* | video_core: Resolve more variable shadowing scenarios | Lioncash | 2020-12-04 | 6 | -13/+15 |
* | vk_shader_decompiler: Implement force early fragment tests | ReinUsesLisp | 2020-11-26 | 1 | -1/+6 |
* | Merge pull request #4953 from lioncash/shader-shadow | bunnei | 2020-11-21 | 1 | -88/+96 |
|\ |
|
| * | shader_bytecode: Make use of [[nodiscard]] where applicable | Lioncash | 2020-11-20 | 1 | -73/+79 |
| * | shader_bytecode: Eliminate variable shadowing | Lioncash | 2020-11-20 | 1 | -15/+17 |
* | | maxwell_3d: Use insert instead of loop push_back | ReinUsesLisp | 2020-11-11 | 1 | -3/+1 |
* | | maxwell_3d: Move code to separate functions | ReinUsesLisp | 2020-11-11 | 2 | -151/+124 |
|/ |
|
* | shader/arithmetic: Implement FCMP immediate + register variant | ReinUsesLisp | 2020-10-28 | 1 | -0/+2 |
* | video_core: Enforce -Wclass-memaccess | ReinUsesLisp | 2020-10-09 | 1 | -7/+6 |
* | video_core: Enforce -Wunused-variable and -Wunused-but-set-variable | ReinUsesLisp | 2020-10-03 | 1 | -2/+0 |
* | General: Make use of std::nullopt where applicable | Lioncash | 2020-09-22 | 1 | -1/+1 |
* | fermi_2d: Make use of designated initializers | Lioncash | 2020-09-18 | 2 | -8/+8 |
* | video_core: Initialize renderer with a GPU | ReinUsesLisp | 2020-08-22 | 6 | -45/+63 |
* | Merge pull request #4519 from lioncash/semi | bunnei | 2020-08-16 | 1 | -1/+1 |
|\ |
|
| * | maxwell_3d: Resolve -Wextra-semi warning | Lioncash | 2020-08-14 | 1 | -1/+1 |
* | | textures/decoders: Fix block linear to pitch copies | ReinUsesLisp | 2020-08-11 | 1 | -13/+8 |
|/ |
|
* | video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes | ReinUsesLisp | 2020-07-10 | 1 | -13/+17 |
* | maxwell_dma: Rename registers to match official docs and reorder | ReinUsesLisp | 2020-07-08 | 2 | -287/+355 |
* | Merge pull request #4147 from ReinUsesLisp/hset2-imm | bunnei | 2020-06-27 | 1 | -0/+8 |
|\ |
|
| * | shader/half_set: Implement HSET2_IMM | ReinUsesLisp | 2020-06-23 | 1 | -0/+8 |
* | | Addressed issues | David Marcec | 2020-06-24 | 1 | -0/+4 |
* | | Macro HLE support | David Marcec | 2020-06-24 | 2 | -1/+5 |
|/ |
|
* | Merge pull request #4049 from ReinUsesLisp/separate-samplers | bunnei | 2020-06-13 | 5 | -2/+13 |
|\ |
|
| * | shader/texture: Join separate image and sampler pairs offline | ReinUsesLisp | 2020-06-05 | 5 | -2/+13 |
* | | texture_cache: Implement rendering to 3D textures | ReinUsesLisp | 2020-06-08 | 1 | -0/+1 |
* | | Merge pull request #4009 from ogniK5377/macro-jit-prod | bunnei | 2020-06-04 | 2 | -25/+10 |
|\ \
| |/
|/| |
|
| * | Default init labels and use initializer list for macro engine | David Marcec | 2020-06-04 | 1 | -1/+1 |
| * | Mark parameters as const | David Marcec | 2020-06-03 | 2 | -3/+2 |
| * | Pass by reference instead of copying parameters | David Marcec | 2020-06-02 | 2 | -5/+7 |
| * | Implement macro JIT | David Marcec | 2020-05-30 | 2 | -27/+11 |
* | | Merge pull request #3998 from ReinUsesLisp/init-3d | bunnei | 2020-06-01 | 1 | -0/+4 |
|\ \
| |/
|/| |
|
| * | maxwell_3d: Initialize line widths | ReinUsesLisp | 2020-05-27 | 1 | -0/+2 |
| * | maxwell_3d: Initialize polygon modes | ReinUsesLisp | 2020-05-27 | 1 | -0/+2 |
* | | maxwell_3d: Reduce severity of logs that can be spammed | ReinUsesLisp | 2020-05-28 | 1 | -6/+7 |
|/ |
|
* | Merge pull request #3899 from ReinUsesLisp/float-comparisons | bunnei | 2020-05-13 | 1 | -12/+16 |
|\ |
|
| * | shader_ir: Separate float-point comparisons in ordered and unordered | ReinUsesLisp | 2020-05-09 | 1 | -12/+16 |
* | | Merge pull request #3885 from ReinUsesLisp/viewport-swizzles | bunnei | 2020-05-08 | 2 | -1/+25 |
|\ \
| |/
|/| |
|
| * | vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle | ReinUsesLisp | 2020-05-04 | 1 | -0/+1 |
| * | maxwell_3d: Add viewport swizzles | ReinUsesLisp | 2020-05-04 | 2 | -1/+24 |
* | | Merge pull request #3815 from FernandoS27/command-list-2 | bunnei | 2020-05-05 | 11 | -56/+122 |
|\ \
| |/
|/| |
|
| * | Clang Format and Documentation. | Fernando Sahmkow | 2020-04-28 | 7 | -8/+14 |
| * | MaxwellDMA: Optimize micro copies. | Fernando Sahmkow | 2020-04-28 | 1 | -0/+40 |
| * | VideoCore/Engines: Refactor Engines CallMethod. | Fernando Sahmkow | 2020-04-28 | 11 | -56/+76 |
* | | Merge pull request #3808 from ReinUsesLisp/wait-for-idle | bunnei | 2020-05-03 | 2 | -1/+8 |
|\ \ |
|
| * | | {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers | ReinUsesLisp | 2020-04-28 | 2 | -1/+8 |
| |/ |
|
* | | Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp | bunnei | 2020-04-30 | 1 | -0/+1 |
|\ \ |
|
| * | | maxwell_3d: Fix depth clamping register | ReinUsesLisp | 2020-04-28 | 1 | -0/+1 |
| |/ |
|
* | | Merge pull request #3799 from ReinUsesLisp/iadd-cc | bunnei | 2020-04-30 | 1 | -0/+4 |
|\ \
| |/
|/| |
|
| * | shader/arithmetic_integer: Implement IADD.X | ReinUsesLisp | 2020-04-26 | 1 | -0/+4 |
* | | Merge pull request #3742 from FernandoS27/command-list | bunnei | 2020-04-27 | 10 | -0/+117 |
|\ \ |
|
| * | | Clang Format. | Fernando Sahmkow | 2020-04-23 | 3 | -3/+6 |
| * | | Maxwell3D: Process Macros on MultiMethod. | Fernando Sahmkow | 2020-04-23 | 1 | -25/+47 |
| * | | DMAPusher: Propagate multimethod writes into the engines. | Fernando Sahmkow | 2020-04-23 | 10 | -0/+92 |
* | | | Merge pull request #3753 from ReinUsesLisp/ac-vulkan | Rodrigo Locatti | 2020-04-26 | 1 | -1/+2 |
|\ \ \
| |_|/
|/| | |
|
| * | | gl_rasterizer: Fix buffers without size | ReinUsesLisp | 2020-04-22 | 1 | -1/+2 |
* | | | Merge pull request #3734 from ReinUsesLisp/half-float-mods | bunnei | 2020-04-25 | 1 | -2/+0 |
|\ \ \ |
|
| * | | | decode/arithmetic_half: Fix HADD2 and HMUL2 absolute and negation bits | ReinUsesLisp | 2020-04-23 | 1 | -2/+0 |
* | | | | Fix -Wdeprecated-copy warning. | Markus Wick | 2020-04-24 | 1 | -0/+1 |
| |_|/
|/| | |
|
* | | | Merge pull request #3697 from lioncash/declarations | bunnei | 2020-04-23 | 1 | -1/+1 |
|\ \ \ |
|
| * | | | General: Resolve warnings related to missing declarations | Lioncash | 2020-04-17 | 1 | -1/+1 |
| |/ / |
|
* | | | MaxwellDMA: Correct copying on accuracy level. | Fernando Sahmkow | 2020-04-22 | 1 | -2/+7 |
* | | | FenceManager: Manage syncpoints and rename fences to semaphores. | Fernando Sahmkow | 2020-04-22 | 1 | -2/+2 |
* | | | Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. | Fernando Sahmkow | 2020-04-22 | 1 | -1/+0 |
* | | | GPU: Fix rebase errors. | Fernando Sahmkow | 2020-04-22 | 1 | -4/+3 |
* | | | OpenGL: Implement Fencing backend. | Fernando Sahmkow | 2020-04-22 | 2 | -15/+5 |
* | | | GPU: Delay Fences. | Fernando Sahmkow | 2020-04-22 | 2 | -1/+13 |
* | | | GPU: Refactor synchronization on Async GPU | Fernando Sahmkow | 2020-04-22 | 1 | -2/+6 |
* | | | UI: Replasce accurate GPU option for GPU Accuracy Level | Fernando Sahmkow | 2020-04-22 | 1 | -1/+1 |
| |/
|/| |
|
* | | Merge pull request #3718 from ReinUsesLisp/better-pipeline-state | Rodrigo Locatti | 2020-04-21 | 1 | -1/+1 |
|\ \ |
|
| * | | fixed_pipeline_state: Pack attribute state | ReinUsesLisp | 2020-04-19 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #3695 from ReinUsesLisp/default-attributes | bunnei | 2020-04-21 | 1 | -0/+4 |
|\ \
| |/
|/| |
|
| * | maxwell_3d: Initialize format attributes constant as one | ReinUsesLisp | 2020-04-17 | 1 | -0/+4 |
* | | CMakeLists: Specify -Wextra on linux builds | Lioncash | 2020-04-16 | 1 | -1/+1 |
|/ |
|
* | Merge pull request #3612 from ReinUsesLisp/red | Fernando Sahmkow | 2020-04-15 | 1 | -0/+8 |
|\ |
|
| * | shader/memory: Implement RED.E.ADD | ReinUsesLisp | 2020-04-06 | 1 | -0/+8 |
* | | Merge pull request #3662 from ReinUsesLisp/constant-attrs | Mat M | 2020-04-15 | 1 | -0/+4 |
|\ \ |
|
| * | | gl_rasterizer: Implement constant vertex attributes | ReinUsesLisp | 2020-04-14 | 1 | -0/+4 |
* | | | shader/arithmetic: Add FCMP_CR variant | ReinUsesLisp | 2020-04-15 | 1 | -2/+4 |
|/ / |
|
* | | gl_rasterizer: Implement line widths and smooth lines | ReinUsesLisp | 2020-04-13 | 1 | -2/+8 |
* | | Merge pull request #3578 from ReinUsesLisp/vmnmx | Fernando Sahmkow | 2020-04-12 | 1 | -1/+56 |
|\ \ |
|
| * | | shader/video: Partially implement VMNMX | ReinUsesLisp | 2020-04-12 | 1 | -0/+55 |
| * | | shader_bytecode: Fix I2I_IMM encoding | ReinUsesLisp | 2020-03-28 | 1 | -1/+1 |
* | | | video_core: Add MSAA registers in 3D engine and TIC | ReinUsesLisp | 2020-04-12 | 1 | -6/+61 |
* | | | Merge pull request #3601 from ReinUsesLisp/some-shader-encodings | bunnei | 2020-04-09 | 1 | -2/+6 |
|\ \ \ |
|
| * | | | shader_bytecode: Rename MOV_SYS to S2R | ReinUsesLisp | 2020-04-04 | 1 | -2/+2 |
| * | | | shader_bytecode: Add encoding for BAR | ReinUsesLisp | 2020-04-04 | 1 | -0/+2 |
| * | | | shader_bytecode: Add encoding for VOTE.VTG | ReinUsesLisp | 2020-04-04 | 1 | -0/+2 |
| | |/
| |/| |
|
* / | | shader_decompiler: Remove FragCoord.w hack and change IPA implementation | ReinUsesLisp | 2020-04-02 | 1 | -25/+30 |
|/ / |
|
* / | shader_decode: merge GlobalAtomicOp to AtomicOp | namkazy | 2020-03-30 | 1 | -13/+1 |
|/ |
|
* | engines/const_buffer_engine_interface: Store image format type | ReinUsesLisp | 2020-03-27 | 1 | -4/+10 |
* | Merge pull request #3520 from ReinUsesLisp/legacy-varyings | bunnei | 2020-03-26 | 1 | -0/+6 |
|\ |
|
| * | shader/shader_ir: Track usage in input attribute and of legacy varyings | ReinUsesLisp | 2020-03-16 | 1 | -0/+6 |
* | | apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) | namkazy | 2020-03-22 | 1 | -6/+9 |
* | | maxwell_3d: change declaration order | namkazy | 2020-03-22 | 1 | -1/+3 |
* | | maxwell_3d: init shadow_state | namkazy | 2020-03-22 | 1 | -0/+2 |
* | | maxwell_3d: this seem more correct. | namkazy | 2020-03-22 | 1 | -2/+2 |
* | | maxwell_3d: update comments for shadow ram usage | namkazy | 2020-03-22 | 2 | -1/+5 |
* | | maxwell_3d: track shadow ram ctrl and hw reg value | Nguyen Dac Nam | 2020-03-22 | 1 | -0/+10 |
* | | maxwell_3d: implement MME shadow RAM | Nguyen Dac Nam | 2020-03-22 | 1 | -1/+14 |
* | | kepler_compute: Remove unused variables | ReinUsesLisp | 2020-03-19 | 1 | -8/+0 |
* | | Merge pull request #3502 from namkazt/patch-3 | Rodrigo Locatti | 2020-03-16 | 1 | -8/+3 |
|\ \
| |/
|/| |
|
| * | shader_bytecode: update BFE instructions struct. | Nguyen Dac Nam | 2020-03-13 | 1 | -8/+3 |
* | | maxwell_3d: Add padding words to XFB entries | ReinUsesLisp | 2020-03-13 | 1 | -2/+4 |
* | | gl_rasterizer: Implement transform feedback bindings | ReinUsesLisp | 2020-03-13 | 1 | -0/+9 |
* | | Merge branch 'master' into shader-purge | Rodrigo Locatti | 2020-03-13 | 1 | -2/+20 |
|\ \ |
|
| * | | gl_rasterizer: Implement polygon modes and fill rectangles | ReinUsesLisp | 2020-03-10 | 1 | -2/+20 |
| |/ |
|
* | | engines/maxwell_3d: Add TFB registers and store them in shader registry | ReinUsesLisp | 2020-03-09 | 1 | -2/+32 |
* | | const_buffer_engine_interface: Store component types | ReinUsesLisp | 2020-03-09 | 3 | -45/+26 |
|/ |
|
* | state_tracker: Remove type traits with named structures | ReinUsesLisp | 2020-02-28 | 1 | -4/+8 |
* | maxwell_3d: Use two tables instead of three for dirty flags | ReinUsesLisp | 2020-02-28 | 1 | -1/+1 |
* | maxwell_3d: Change write dirty flags to a bitset | ReinUsesLisp | 2020-02-28 | 1 | -4/+2 |
* | maxwell_3d: Flatten cull and front face registers | ReinUsesLisp | 2020-02-28 | 2 | -19/+17 |
* | video_core: Reintroduce dirty flags infrastructure | ReinUsesLisp | 2020-02-28 | 5 | -1/+36 |
* | gl_state: Remove clip distances tracking | ReinUsesLisp | 2020-02-28 | 1 | -10/+1 |
* | gl_state: Remove viewport and depth range tracking | ReinUsesLisp | 2020-02-28 | 1 | -9/+9 |
* | gl_rasterizer: Remove dirty flags | ReinUsesLisp | 2020-02-28 | 5 | -264/+1 |
* | Merge pull request #3425 from ReinUsesLisp/layered-framebuffer | bunnei | 2020-02-24 | 1 | -2/+7 |
|\ |
|
| * | texture_cache: Implement layered framebuffer attachments | ReinUsesLisp | 2020-02-16 | 1 | -2/+7 |
* | | Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw | bunnei | 2020-02-19 | 1 | -2/+2 |
|\ \ |
|
| * | | maxwell_3d: Unify draw methods | ReinUsesLisp | 2020-02-14 | 1 | -2/+2 |
| |/ |
|
* | | Merge pull request #3409 from ReinUsesLisp/host-queries | Fernando Sahmkow | 2020-02-18 | 2 | -31/+88 |
|\ \
| |/
|/| |
|
| * | gl_query_cache: Optimize query cache | ReinUsesLisp | 2020-02-14 | 1 | -3/+8 |
| * | gl_query_cache: Implement host queries using a deferred cache | ReinUsesLisp | 2020-02-14 | 2 | -18/+27 |
| * | maxwell_3d: Slow implementation of passed samples (query 21) | ReinUsesLisp | 2020-02-14 | 2 | -17/+60 |
* | | Merge pull request #3379 from ReinUsesLisp/cbuf-offset | bunnei | 2020-02-14 | 1 | -2/+2 |
|\ \
| |/
|/| |
|
| * | shader/decode: Fix constant buffer offsets | ReinUsesLisp | 2020-02-05 | 1 | -2/+2 |
* | | Merge pull request #3395 from FernandoS27/queries | bunnei | 2020-02-14 | 2 | -51/+56 |
|\ \ |
|
| * | | GPU: Address Feedback. | Fernando Sahmkow | 2020-02-13 | 1 | -5/+2 |
| * | | GPU: Implement GPU Clock correctly. | Fernando Sahmkow | 2020-02-10 | 1 | -1/+2 |
| * | | Maxwell3D: Correct query reporting. | Fernando Sahmkow | 2020-02-10 | 2 | -51/+58 |
* | | | Merge pull request #3376 from ReinUsesLisp/point-sprite | bunnei | 2020-02-11 | 1 | -1/+6 |
|\ \ \
| |/ /
|/| | |
|
| * | | gl_rasterizer: Implement GL_POINT_SPRITE | ReinUsesLisp | 2020-02-04 | 1 | -1/+6 |
* | | | Merge pull request #3372 from ReinUsesLisp/fix-back-stencil | bunnei | 2020-02-10 | 1 | -3/+3 |
|\ \ \ |
|
| * | | | maxwell_3d: Fix stencil back mask | ReinUsesLisp | 2020-02-02 | 1 | -3/+3 |
* | | | | Merge pull request #3369 from ReinUsesLisp/shf | bunnei | 2020-02-08 | 1 | -0/+20 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | shader/shift: Implement SHF_LEFT_{IMM,R} | ReinUsesLisp | 2020-02-02 | 1 | -0/+20 |
* | | | | Merge pull request #3357 from ReinUsesLisp/bfi-rc | bunnei | 2020-02-04 | 1 | -0/+2 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | shader/bfi: Implement register-constant buffer variant | ReinUsesLisp | 2020-01-27 | 1 | -0/+2 |
* | | | | Merge pull request #3356 from ReinUsesLisp/fcmp | bunnei | 2020-02-04 | 1 | -0/+7 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | shader/arithmetic: Implement FCMP | ReinUsesLisp | 2020-01-27 | 1 | -0/+7 |
| |/ / |
|
* | | | Merge pull request #3282 from FernandoS27/indexed-samplers | bunnei | 2020-02-02 | 5 | -0/+28 |
|\ \ \
| |_|/
|/| | |
|
| * | | Shader_IR: Allow constant access of guest driver. | Fernando Sahmkow | 2020-01-24 | 5 | -0/+13 |
| * | | GPU: Implement guest driver profile and deduce texture handler sizes. | Fernando Sahmkow | 2020-01-24 | 5 | -0/+15 |
| |/ |
|
* / | shader/memory: Implement ATOM.ADD | ReinUsesLisp | 2020-01-26 | 1 | -0/+30 |
|/ |
|
* | Merge pull request #3322 from ReinUsesLisp/vk-front-face | bunnei | 2020-01-20 | 1 | -0/+1 |
|\ |
|
| * | vk_graphics_pipeline: Set front facing properly | ReinUsesLisp | 2020-01-18 | 1 | -0/+1 |
* | | Merge pull request #3305 from ReinUsesLisp/point-size-program | bunnei | 2020-01-18 | 1 | -1/+9 |
|\ \ |
|
| * | | gl_state: Implement PROGRAM_POINT_SIZE | ReinUsesLisp | 2020-01-15 | 1 | -1/+9 |
* | | | shader/memory: Implement ATOMS.ADD.U32 | ReinUsesLisp | 2020-01-16 | 1 | -3/+34 |
| |/
|/| |
|
* | | maxwell_3d: Make dirty_pointers private | Lioncash | 2020-01-16 | 1 | -2/+2 |
|/ |
|
* | yuzu: Remove Maxwell debugger | ReinUsesLisp | 2020-01-03 | 1 | -31/+0 |
* | Merge pull request #3239 from ReinUsesLisp/p2r | bunnei | 2020-01-01 | 1 | -1/+3 |
|\ |
|
| * | shader/r2p: Refactor P2R to support P2R | ReinUsesLisp | 2019-12-20 | 1 | -1/+3 |
* | | Merge pull request #3228 from ReinUsesLisp/ptp | bunnei | 2019-12-27 | 1 | -6/+6 |
|\ \ |
|
| * | | shader/texture: Implement TLD4.PTP | ReinUsesLisp | 2019-12-16 | 1 | -6/+6 |
* | | | Merge pull request #3244 from ReinUsesLisp/vk-fps | Fernando Sahmkow | 2019-12-25 | 1 | -6/+14 |
|\ \ \ |
|
| * | | | maxwell_3d: Add depth bounds registers | ReinUsesLisp | 2019-12-23 | 1 | -6/+14 |
| | |/
| |/| |
|
* | | | Merge pull request #3236 from ReinUsesLisp/rasterize-enable | bunnei | 2019-12-25 | 2 | -4/+9 |
|\ \ \
| |/ /
|/| | |
|
| * | | gl_rasterizer: Implement RASTERIZE_ENABLE | ReinUsesLisp | 2019-12-18 | 2 | -4/+9 |
| |/ |
|
* / | shader_bytecode: Fix TLD4S encoding | ReinUsesLisp | 2019-12-18 | 1 | -1/+1 |
|/ |
|
* | Shader_Ir: Correct TLD4S encoding and implement f16 flag. | Fernando Sahmkow | 2019-12-12 | 1 | -1/+2 |
* | Merge pull request #3210 from ReinUsesLisp/memory-barrier | bunnei | 2019-12-11 | 1 | -1/+17 |
|\ |
|
| * | shader: Implement MEMBAR.GL | ReinUsesLisp | 2019-12-10 | 1 | -1/+17 |
* | | Maxwell3D: Implement Depth Mode. | Fernando Sahmkow | 2019-12-11 | 1 | -6/+7 |
|/ |
|
* | shader_ir/memory: Implement patch stores | ReinUsesLisp | 2019-12-10 | 1 | -1/+2 |
* | maxwell_3d: Add tessellation tess level registers | ReinUsesLisp | 2019-12-07 | 1 | -1/+6 |
* | maxwell_3d: Add tessellation mode register | ReinUsesLisp | 2019-12-07 | 1 | -1/+28 |
* | maxwell_3d: Add patch vertices register | ReinUsesLisp | 2019-12-07 | 1 | -1/+4 |
* | shader_bytecode: Remove corrupted character | ReinUsesLisp | 2019-12-07 | 1 | -1/+1 |
* | Merge pull request #3109 from FernandoS27/new-instr | bunnei | 2019-12-07 | 1 | -0/+44 |
|\ |
|
| * | Shader_IR: Implement TXD instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -0/+20 |
| * | Shader_IR: Implement FLO instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -0/+6 |
| * | Shader_Bytecode: Add encodings for FLO, SHF and TXD | Fernando Sahmkow | 2019-11-14 | 1 | -0/+18 |
* | | Merge pull request #3098 from ReinUsesLisp/shader-invalidations | bunnei | 2019-11-25 | 6 | -38/+51 |
|\ \ |
|
| * | | gl_shader_cache: Remove dynamic BaseBinding specialization | ReinUsesLisp | 2019-11-23 | 2 | -1/+1 |
| * | | video_core: Unify ProgramType and ShaderStage into ShaderType | ReinUsesLisp | 2019-11-23 | 6 | -35/+43 |
| * | | gl_shader_cache: Specialize local memory size for compute shaders | ReinUsesLisp | 2019-11-23 | 1 | -1/+6 |
| * | | gl_shader_cache: Specialize shader workgroup | ReinUsesLisp | 2019-11-23 | 1 | -1/+1 |
* | | | Merge pull request #3105 from ReinUsesLisp/fix-stencil-reg | bunnei | 2019-11-24 | 1 | -3/+3 |
|\ \ \
| |/ /
|/| | |
|
| * | | maxwell_3d: Fix stencil_back_func_mask offset | ReinUsesLisp | 2019-11-13 | 1 | -3/+3 |
* | | | texture_cache: Use a table instead of switch for texture formats | ReinUsesLisp | 2019-11-15 | 1 | -8/+0 |
| |/
|/| |
|
* | | Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles | Fernando Sahmkow | 2019-11-14 | 1 | -0/+10 |
|\ \
| |/
|/| |
|
| * | shader_ir/warp: Implement FSWZADD | ReinUsesLisp | 2019-11-08 | 1 | -0/+10 |
* | | video_core: Silence implicit conversion warnings | ReinUsesLisp | 2019-11-08 | 2 | -6/+9 |
|/ |
|
* | Merge pull request #2914 from FernandoS27/fermi-fix | bunnei | 2019-11-06 | 1 | -3/+27 |
|\ |
|
| * | Fermi2D: Use a different formula for delimiting blit areas. | Fernando Sahmkow | 2019-10-18 | 1 | -14/+28 |
| * | Fermi2D: limit blit area to only available area | Fernando Sahmkow | 2019-10-17 | 1 | -4/+14 |
* | | common_func: Use std::array for INSERT_PADDING_* macros. | bunnei | 2019-11-04 | 6 | -104/+106 |
* | | Merge pull request #3050 from FernandoS27/fix-tld4 | Rodrigo Locatti | 2019-10-30 | 1 | -1/+29 |
|\ \ |
|
| * | | Shader_IR: Fix TLD4 and add Bindless Variant. | Fernando Sahmkow | 2019-10-30 | 1 | -1/+29 |
* | | | maxwell_3d/kepler_compute: Remove unused arguments in GetTexture | ReinUsesLisp | 2019-10-28 | 4 | -31/+14 |
* | | | video_core/textures: Remove unused index entry in FullTextureInfo | ReinUsesLisp | 2019-10-28 | 1 | -1/+0 |
* | | | maxwell_3d: Remove unused method GetStageTextures | ReinUsesLisp | 2019-10-28 | 2 | -42/+0 |
|/ / |
|
* | | maxwell_3d: Silence implicit conversion warnings | ReinUsesLisp | 2019-10-27 | 2 | -24/+25 |
* | | Shader_IR: Address Feedback. | Fernando Sahmkow | 2019-10-26 | 1 | -3/+6 |
* | | Shader_IR: Clang format | Fernando Sahmkow | 2019-10-25 | 1 | -2/+1 |
* | | gl_shader_disk_cache: Store and load fast BRX | ReinUsesLisp | 2019-10-25 | 1 | -19/+16 |
* | | Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it | Fernando Sahmkow | 2019-10-25 | 5 | -4/+151 |
* | | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. | Fernando Sahmkow | 2019-10-25 | 5 | -6/+36 |
* | | shader_bytecode: Make Matcher constexpr capable | Lioncash | 2019-10-24 | 1 | -13/+13 |
* | | maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace | ReinUsesLisp | 2019-10-20 | 1 | -1/+1 |
* | | maxwell_3d: Silence truncation warnings | Lioncash | 2019-10-15 | 1 | -1/+2 |
|/ |
|
* | maxwell_3d: Add dirty flags for depth bounds values | ReinUsesLisp | 2019-10-05 | 2 | -1/+10 |
* | Merge pull request #2869 from ReinUsesLisp/suld | bunnei | 2019-09-24 | 1 | -3/+5 |
|\ |
|
| * | gl_shader_decompiler: Use uint for images and fix SUATOM | ReinUsesLisp | 2019-09-21 | 1 | -2/+2 |
| * | shader/image: Implement SULD and remove irrelevant code | ReinUsesLisp | 2019-09-21 | 1 | -1/+1 |
| * | shader_bytecode: Add SULD encoding | ReinUsesLisp | 2019-09-21 | 1 | -0/+2 |
* | | Merge pull request #2870 from FernandoS27/multi-draw | David | 2019-09-22 | 2 | -2/+129 |
|\ \ |
|
| * | | Maxwell3D: Corrections and refactors to MME instance refactor | Fernando Sahmkow | 2019-09-22 | 2 | -33/+43 |
| * | | Rasterizer: Refactor and simplify DrawBatch Interface. | Fernando Sahmkow | 2019-09-19 | 1 | -2/+2 |
| * | | VideoCore: Corrections to the MME Inliner and removal of hacky instance management. | Fernando Sahmkow | 2019-09-19 | 2 | -10/+32 |
| * | | Video Core: initial Implementation of InstanceDraw Packaging | Fernando Sahmkow | 2019-09-19 | 2 | -1/+96 |
* | | | Fix clang-format | FearlessTobi | 2019-09-22 | 1 | -1/+1 |
* | | | fermi_2d: Lower surface copy log severity to DEBUG | FearlessTobi | 2019-09-22 | 1 | -1/+1 |
* | | | Merge pull request #2878 from FernandoS27/icmp | Rodrigo Locatti | 2019-09-21 | 1 | -0/+13 |
|\ \ \ |
|
| * | | | Shader_IR: ICMP corrections and fixes | Fernando Sahmkow | 2019-09-21 | 1 | -0/+2 |
| * | | | Shader_IR: Implement ICMP. | Fernando Sahmkow | 2019-09-20 | 1 | -0/+11 |
| |/ / |
|
* | / | Mark DrawArrays as LOG_TRACE | David Marcec | 2019-09-21 | 1 | -1/+1 |
| |/
|/| |
|
* | | shader_ir/warp: Implement SHFL | ReinUsesLisp | 2019-09-17 | 1 | -0/+18 |
|/ |
|
* | Merge pull request #2851 from ReinUsesLisp/srgb | Fernando Sahmkow | 2019-09-15 | 1 | -0/+3 |
|\ |
|
| * | renderer_opengl: Fix sRGB blits | ReinUsesLisp | 2019-09-11 | 1 | -0/+3 |
* | | Merge pull request #2824 from ReinUsesLisp/mme | Fernando Sahmkow | 2019-09-15 | 2 | -1/+19 |
|\ \ |
|
| * | | maxwell_3d: Update firmware 4 call stub commentary | Rodrigo Locatti | 2019-09-15 | 1 | -1/+2 |
| * | | Revert "Revert #2466" and stub FirmwareCall 4 | ReinUsesLisp | 2019-09-04 | 2 | -1/+18 |
* | | | shader/image: Implement SUATOM and fix SUST | ReinUsesLisp | 2019-09-11 | 1 | -0/+32 |
| |/
|/| |
|
* | | Merge pull request #2823 from ReinUsesLisp/shr-clamp | bunnei | 2019-09-10 | 1 | -0/+4 |
|\ \ |
|
| * | | shader/shift: Implement SHR wrapped and clamped variants | ReinUsesLisp | 2019-09-04 | 1 | -0/+4 |
| |/ |
|
* | | Merge pull request #2810 from ReinUsesLisp/mme-opt | bunnei | 2019-09-10 | 2 | -4/+6 |
|\ \ |
|
| * | | maxwell_3d: Avoid moving macro_params | ReinUsesLisp | 2019-09-04 | 2 | -4/+6 |
| |/ |
|
* | | gl_rasterizer: Implement image bindings | ReinUsesLisp | 2019-09-06 | 1 | -0/+1 |
* | | kepler_compute: Implement texture queries | ReinUsesLisp | 2019-09-06 | 2 | -4/+72 |
|/ |
|
* | Merge pull request #2812 from ReinUsesLisp/f2i-selector | bunnei | 2019-09-04 | 1 | -1/+7 |
|\ |
|
| * | shader_ir/conversion: Split int and float selector and implement F2F H1 | ReinUsesLisp | 2019-08-28 | 1 | -1/+8 |
| * | shader_ir/conversion: Implement F2I F16 Ra.H1 | ReinUsesLisp | 2019-08-28 | 1 | -2/+1 |
* | | Merge pull request #2811 from ReinUsesLisp/fsetp-fix | bunnei | 2019-09-04 | 1 | -0/+1 |
|\ \ |
|
| * | | float_set_predicate: Add missing negation bit for the second operand | ReinUsesLisp | 2019-08-28 | 1 | -0/+1 |
| |/ |
|
* | | Merge pull request #2826 from ReinUsesLisp/macro-binding | bunnei | 2019-09-04 | 2 | -10/+4 |
|\ \ |
|
| * | | maxwell_3d: Fix macro binding cursor | ReinUsesLisp | 2019-09-01 | 2 | -10/+4 |
* | | | Merge pull request #2765 from FernandoS27/dma-fix | bunnei | 2019-09-01 | 1 | -16/+26 |
|\ \ \
| |/ /
|/| | |
|
| * | | MaxwellDMA: Fixes, corrections and relaxations. | Fernando Sahmkow | 2019-07-26 | 1 | -16/+26 |
* | | | video_core: Silent miscellaneous warnings (#2820) | Rodrigo Locatti | 2019-08-30 | 7 | -23/+11 |
* | | | shader_ir: Implement VOTE | ReinUsesLisp | 2019-08-21 | 1 | -0/+16 |
| |/
|/| |
|
* | | Merge pull request #2753 from FernandoS27/float-convert | bunnei | 2019-08-21 | 1 | -2/+0 |
|\ \ |
|
| * | | Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | Fernando Sahmkow | 2019-07-20 | 1 | -2/+0 |
* | | | shader_ir: Implement NOP | ReinUsesLisp | 2019-08-04 | 1 | -0/+7 |
* | | | Merge pull request #2592 from FernandoS27/sync1 | bunnei | 2019-07-26 | 1 | -2/+3 |
|\ \ \ |
|
| * | | | video_core: Implement GPU side Syncpoints | Fernando Sahmkow | 2019-07-05 | 1 | -2/+3 |
* | | | | Merge pull request #2743 from FernandoS27/surpress-assert | bunnei | 2019-07-25 | 1 | -1/+1 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace. | Fernando Sahmkow | 2019-07-18 | 1 | -1/+1 |
* | | | | Merge pull request #2704 from FernandoS27/conditional | bunnei | 2019-07-24 | 2 | -1/+88 |
|\ \ \ \ |
|
| * | | | | maxwell3d: Implement Conditional Rendering | Fernando Sahmkow | 2019-07-17 | 2 | -1/+88 |
| |/ / / |
|
* | | | | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | 2019-07-22 | 1 | -3/+4 |
|\ \ \ \ |
|
| * | | | | gl_rasterizer: Implement compute shaders | ReinUsesLisp | 2019-07-15 | 1 | -3/+4 |
| |/ / / |
|
* | | | | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | 2019-07-21 | 5 | -69/+287 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | 2019-07-20 | 2 | -2/+6 |
| * | | | GL_State: Feedback and fixes | Fernando Sahmkow | 2019-07-17 | 1 | -1/+7 |
| * | | | Maxwell3D: Address Feedback | Fernando Sahmkow | 2019-07-17 | 2 | -13/+10 |
| * | | | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | 2019-07-17 | 1 | -1/+1 |
| * | | | Maxwell3D: Correct marking dirtiness on CB upload | Fernando Sahmkow | 2019-07-17 | 1 | -0/+1 |
| * | | | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | 2019-07-17 | 1 | -1/+0 |
| * | | | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | 2019-07-17 | 2 | -6/+86 |
| * | | | Maxwell3D: Rework CBData Upload | Fernando Sahmkow | 2019-07-17 | 2 | -8/+45 |
| * | | | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | 2019-07-17 | 5 | -61/+155 |
| |/ / |
|
* / / | shader/half_set_predicate: Implement missing HSETP2 variants | ReinUsesLisp | 2019-07-20 | 1 | -6/+20 |
|/ / |
|
* | | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | 2019-07-15 | 1 | -1/+1 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | ReinUsesLisp | 2019-07-08 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache | bunnei | 2019-07-15 | 1 | -0/+1 |
|\ \ |
|
| * | | gl_rasterizer: Minor style changes | ReinUsesLisp | 2019-07-06 | 1 | -0/+1 |
| |/ |
|
* | | Merge pull request #2692 from ReinUsesLisp/tlds-f16 | Fernando Sahmkow | 2019-07-14 | 1 | -1/+2 |
|\ \ |
|
| * | | shader/texture: Add F16 support for TLDS | ReinUsesLisp | 2019-07-07 | 1 | -1/+2 |
| |/ |
|
* / | shader_ir: Implement BRX & BRA.CC | Fernando Sahmkow | 2019-07-09 | 1 | -0/+16 |
|/ |
|
* | shader_bytecode: Include missing <array> | ReinUsesLisp | 2019-06-24 | 1 | -0/+1 |
* | surface: Correct format S8Z24 | Fernando Sahmkow | 2019-06-21 | 1 | -1/+1 |
* | decoders: correct block calculation | Fernando Sahmkow | 2019-06-21 | 5 | -10/+10 |
* | fermi2d: Correct Origin Mode | Fernando Sahmkow | 2019-06-21 | 1 | -5/+10 |
* | texture_cache: Fermi2D reform and implement View Mirage | Fernando Sahmkow | 2019-06-21 | 2 | -14/+40 |
* | shader: Decode SUST and implement backing image functionality | ReinUsesLisp | 2019-06-21 | 1 | -2/+64 |
* | maxwell_3d: Partially implement texture buffers as 1D textures | ReinUsesLisp | 2019-06-21 | 1 | -8/+4 |
* | shader: Implement texture buffers | ReinUsesLisp | 2019-06-21 | 1 | -0/+16 |
* | texture_cache: loose TryReconstructSurface when accurate GPU is not on. | Fernando Sahmkow | 2019-06-21 | 1 | -1/+1 |
* | engine_upload: Addapt to new Texture Cache | Fernando Sahmkow | 2019-06-21 | 2 | -5/+5 |
* | video_core: Use un-shifted block sizes to avoid integer divisions | ReinUsesLisp | 2019-06-21 | 2 | -8/+5 |
* | Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload | bunnei | 2019-06-18 | 3 | -10/+19 |
|\ |
|
| * | video_core/engines: Move ConstBufferInfo out of Maxwell3D | ReinUsesLisp | 2019-06-08 | 3 | -10/+19 |
* | | kepler_compute: Use std::array for cbuf info | ReinUsesLisp | 2019-06-08 | 1 | -2/+3 |
* | | kepler_compute: Fix block_dim_x encoding | ReinUsesLisp | 2019-06-08 | 1 | -1/+1 |
|/ |
|
* | shader_bytecode: Mark EXIT as flow instruction | Fernando Sahmkow | 2019-06-04 | 1 | -1/+1 |
* | shader/memory: Implement ST (generic memory) | ReinUsesLisp | 2019-05-21 | 1 | -0/+1 |
* | shader/memory: Implement LD (generic memory) | ReinUsesLisp | 2019-05-21 | 1 | -4/+15 |
* | Merge pull request #2441 from ReinUsesLisp/al2p | bunnei | 2019-05-19 | 2 | -2/+21 |
|\ |
|
| * | shader_ir/other: Implement IPA.IDX | ReinUsesLisp | 2019-05-03 | 1 | -0/+1 |
| * | shader_ir/memory: Implement physical input attributes | ReinUsesLisp | 2019-05-03 | 1 | -0/+4 |
| * | gl_shader_decompiler: Declare all possible varyings on physical attribute usage | ReinUsesLisp | 2019-05-03 | 1 | -0/+1 |
| * | shader_bytecode: Add AL2P decoding | ReinUsesLisp | 2019-05-03 | 1 | -2/+15 |
* | | Merge pull request #2472 from FernandoS27/tic | Hexagon12 | 2019-05-19 | 1 | -1/+1 |
|\ \ |
|
| * | | maxwell_3d: reduce sevirity of different component formats assert. | Fernando Sahmkow | 2019-05-14 | 1 | -1/+1 |
* | | | Merge pull request #2469 from lioncash/copyable | Hexagon12 | 2019-05-19 | 1 | -0/+2 |
|\ \ \ |
|
| * | | | video_core/engines/maxwell_3d: Add is_trivially_copyable_v check for Regs | Lioncash | 2019-05-14 | 1 | -0/+2 |
| |/ / |
|
* | | | Merge pull request #2470 from lioncash/ranged-for | Sebastian Valle | 2019-05-19 | 1 | -18/+18 |
|\ \ \ |
|
| * | | | video_core/engines/maxwell3d: Get rid of three magic values in CallMethod() | Lioncash | 2019-05-14 | 1 | -3/+3 |
| * | | | video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults() | Lioncash | 2019-05-14 | 1 | -15/+15 |
| |/ / |
|
* | | | video_core/engines/engine_upload: Amend constructor initializer list order | Lioncash | 2019-05-14 | 1 | -1/+1 |
* | | | video_core/engines/engine_upload: Default destructor in the cpp file | Lioncash | 2019-05-14 | 2 | -1/+3 |
* | | | video_core/engines/engine_upload: Remove unnecessary const on parameters in function declarations | Lioncash | 2019-05-14 | 1 | -2/+2 |
* | | | video_core/engines/engine_upload: Remove unnecessary includes | Lioncash | 2019-05-14 | 2 | -2/+2 |
|/ / |
|
* | | Merge pull request #2429 from FernandoS27/compute | bunnei | 2019-05-09 | 11 | -140/+479 |
|\ \
| |/
|/| |
|
| * | Refactors and name corrections. | Fernando Sahmkow | 2019-05-01 | 6 | -35/+35 |
| * | Fixes and Corrections to DMA Engine | Fernando Sahmkow | 2019-04-23 | 2 | -37/+57 |
| * | Add Swizzle Parameters to the DMA engine | Fernando Sahmkow | 2019-04-23 | 2 | -2/+27 |
| * | Add Documentation Headers to all the GPU Engines | Fernando Sahmkow | 2019-04-23 | 5 | -0/+29 |
| * | Corrections and styling | Fernando Sahmkow | 2019-04-23 | 5 | -6/+9 |
| * | Implement Maxwell3D Data Upload | Fernando Sahmkow | 2019-04-23 | 2 | -3/+32 |
| * | Introduce skeleton of the GPU Compute Engine. | Fernando Sahmkow | 2019-04-23 | 2 | -7/+201 |
| * | Revamp Kepler Memory to use a subegine to manage uploads | Fernando Sahmkow | 2019-04-23 | 4 | -92/+131 |
* | | Merge pull request #2322 from ReinUsesLisp/wswitch | bunnei | 2019-04-29 | 1 | -2/+3 |
|\ \
| |/
|/| |
|
| * | video_core: Silent -Wswitch warnings | ReinUsesLisp | 2019-04-18 | 1 | -2/+3 |
* | | Merge pull request #2411 from FernandoS27/unsafe-gpu | bunnei | 2019-04-22 | 1 | -2/+2 |
|\ \ |
|
| * | | Use ReadBlockUnsafe on TIC and TSC reading | Fernando Sahmkow | 2019-04-16 | 1 | -2/+2 |
| |/ |
|
* | | Merge pull request #2400 from FernandoS27/corret-kepler-mem | bunnei | 2019-04-22 | 2 | -17/+54 |
|\ \ |
|
| * | | Use WriteBlock and ReadBlock. | Fernando Sahmkow | 2019-04-16 | 1 | -10/+6 |
| * | | Implement Block Linear copies in Kepler Memory. | Fernando Sahmkow | 2019-04-16 | 1 | -5/+14 |
| * | | Correct Kepler Memory on Linear Pushes. | Fernando Sahmkow | 2019-04-15 | 2 | -16/+48 |
| |/ |
|
* | | Merge pull request #2407 from FernandoS27/f2f | bunnei | 2019-04-20 | 1 | -7/+20 |
|\ \ |
|
| * | | Do some corrections in conversion shader instructions. | Fernando Sahmkow | 2019-04-16 | 1 | -7/+20 |
| |/ |
|
* | | Merge pull request #2348 from FernandoS27/guest-bindless | bunnei | 2019-04-18 | 3 | -13/+68 |
|\ \ |
|
| * | | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. | Fernando Sahmkow | 2019-04-08 | 3 | -3/+13 |
| * | | Implement TXQ_B | Fernando Sahmkow | 2019-04-08 | 1 | -0/+2 |
| * | | Corrections to TEX_B | Fernando Sahmkow | 2019-04-08 | 1 | -0/+32 |
| * | | Implement Bindless Handling on SetupTexture | Fernando Sahmkow | 2019-04-08 | 2 | -13/+22 |
| * | | Implement Bindless Samplers and TEX_B in the IR. | Fernando Sahmkow | 2019-04-08 | 1 | -0/+2 |
* | | | Merge pull request #2315 from ReinUsesLisp/severity-decompiler | bunnei | 2019-04-17 | 1 | -1/+15 |
|\ \ \ |
|
| * | | | shader_ir/memory: Reduce severity of LD_L cache management and log it | ReinUsesLisp | 2019-04-03 | 1 | -0/+7 |
| * | | | shader_ir/memory: Reduce severity of ST_L cache management and log it | ReinUsesLisp | 2019-04-03 | 1 | -1/+8 |
* | | | | shader_ir: Implement STG, keep track of global memory usage and flush | ReinUsesLisp | 2019-04-14 | 1 | -0/+6 |
| |_|/
|/| | |
|
* | | | Merge pull request #2366 from FernandoS27/xmad-fix | bunnei | 2019-04-10 | 1 | -0/+3 |
|\ \ \ |
|
| * | | | Correct XMAD mode, psl and high_b on different encodings. | Fernando Sahmkow | 2019-04-08 | 1 | -0/+3 |
| | |/
| |/| |
|
* / | | Correct LOP_IMN encoding | Fernando Sahmkow | 2019-04-08 | 1 | -1/+1 |
|/ / |
|
* | | maxwell_3d: Reduce severity of ProcessSyncPoint | ReinUsesLisp | 2019-04-06 | 1 | -2/+2 |
* | | Merge pull request #2317 from FernandoS27/sync | bunnei | 2019-04-06 | 2 | -1/+27 |
|\ \ |
|
| * | | Implement SyncPoint Register in the GPU. | Fernando Sahmkow | 2019-04-06 | 2 | -1/+27 |
| |/ |
|
* | | video_core/engines: Make memory manager members private | Lioncash | 2019-04-06 | 9 | -13/+14 |
* | | video_core/engines: Remove unnecessary inclusions where applicable | Lioncash | 2019-04-06 | 9 | -9/+24 |
|/ |
|
* | maxwell_dma: Check for valid source in destination before copy. | bunnei | 2019-03-21 | 1 | -0/+10 |
* | gpu: Rewrite virtual memory manager using PageTable. | bunnei | 2019-03-21 | 2 | -5/+5 |
* | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | 2019-03-16 | 3 | -55/+29 |
* | gpu: Use host address for caching instead of guest address. | bunnei | 2019-03-15 | 3 | -4/+12 |
* | Merge pull request #2147 from ReinUsesLisp/texture-clean | bunnei | 2019-03-10 | 1 | -12/+13 |
|\ |
|
| * | shader/decode: Remove extras from MetaTexture | ReinUsesLisp | 2019-02-26 | 1 | -4/+4 |
| * | shader/decode: Split memory and texture instructions decoding | ReinUsesLisp | 2019-02-26 | 1 | -8/+9 |
* | | gpu: Move command processing to another thread. | bunnei | 2019-03-07 | 2 | -3/+3 |
* | | video_core/engines: Remove unnecessary includes | Lioncash | 2019-03-06 | 8 | -10/+9 |
* | | Merge pull request #2163 from ReinUsesLisp/bitset-dirty | bunnei | 2019-02-28 | 2 | -41/+40 |
|\ \ |
|
| * | | maxwell_3d: Use std::bitset to manage dirty flags | ReinUsesLisp | 2019-02-26 | 2 | -41/+40 |
| |/ |
|
* / | common/math_util: Move contents into the Common namespace | Lioncash | 2019-02-27 | 2 | -5/+5 |
|/ |
|
* | Merge pull request #2118 from FernandoS27/ipa-improve | bunnei | 2019-02-25 | 2 | -6/+41 |
|\ |
|
| * | shader_decompiler: Improve Accuracy of Attribute Interpolation. | Fernando Sahmkow | 2019-02-14 | 2 | -6/+41 |
* | | video_core: Remove usages of System::GetInstance() within the engines | Lioncash | 2019-02-16 | 6 | -16/+39 |
* | | core_timing: Convert core timing into a class | Lioncash | 2019-02-16 | 1 | -1/+1 |
|/ |
|
* | Merge pull request #2110 from lioncash/namespace | bunnei | 2019-02-13 | 1 | -1/+1 |
|\ |
|
| * | core_timing: Rename CoreTiming namespace to Core::Timing | Lioncash | 2019-02-12 | 1 | -1/+1 |
* | | Merge pull request #2104 from ReinUsesLisp/compute-assert | bunnei | 2019-02-13 | 3 | -43/+50 |
|\ \ |
|
| * | | kepler_compute: Fixup assert and rename engines | ReinUsesLisp | 2019-02-10 | 3 | -43/+50 |
* | | | Corrected F2I None mode to RoundEven. | Fernando Sahmkow | 2019-02-11 | 1 | -1/+1 |
| |/
|/| |
|
* | | gl_rasterizer: Implement a more accurate fermi 2D copy. | bunnei | 2019-02-07 | 2 | -52/+39 |
|/ |
|
* | Merge pull request #2042 from ReinUsesLisp/nouveau-tex | bunnei | 2019-02-07 | 4 | -67/+67 |
|\ |
|
| * | video_core: Assert on invalid GPU to CPU address queries | ReinUsesLisp | 2019-02-03 | 4 | -41/+54 |
| * | maxwell_3d: Allow sampler handles with TSC id zero | ReinUsesLisp | 2019-02-03 | 1 | -10/+6 |
| * | maxwell_3d: Allow texture handles with TIC id zero | ReinUsesLisp | 2019-02-03 | 1 | -16/+7 |
* | | Merge pull request #2081 from ReinUsesLisp/lmem-64 | bunnei | 2019-02-05 | 1 | -3/+3 |
|\ \ |
|
| * | | shader_bytecode: Rename BytesN enums to BitsN | ReinUsesLisp | 2019-02-03 | 1 | -3/+3 |
| |/ |
|
* | | Merge pull request #2082 from FernandoS27/txq-stl | bunnei | 2019-02-05 | 1 | -0/+4 |
|\ \
| |/
|/| |
|
| * | Update src/video_core/engines/shader_bytecode.h | Mat M | 2019-02-04 | 1 | -1/+1 |
| * | Fix TXQ not using the component mask. | Fernando Sahmkow | 2019-02-03 | 1 | -0/+4 |
* | | shader_ir: Unify constant buffer offset values | ReinUsesLisp | 2019-01-30 | 1 | -0/+8 |
|/ |
|
* | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | 2019-01-30 | 1 | -0/+8 |
* | Merge pull request #1927 from ReinUsesLisp/shader-ir | bunnei | 2019-01-26 | 2 | -3/+9 |
|\ |
|
| * | shader_decode: Implement VMAD and VSETP | ReinUsesLisp | 2019-01-15 | 1 | -2/+3 |
| * | shader_decode: Implement HFMA2 | ReinUsesLisp | 2019-01-15 | 1 | -0/+1 |
| * | shader_decode: Fixup clang-format | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
| * | shader_ir: Initial implementation | ReinUsesLisp | 2019-01-15 | 1 | -0/+4 |
| * | shader_bytecode: Fixup encoding | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
| * | shader_header: Make local memory size getter constant | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
* | | maxwell_3d: Set rt_separate_frag_data to 1 by default | ReinUsesLisp | 2019-01-22 | 1 | -0/+5 |
* | | gl_rasterizer_cache: Use dirty flags for the depth buffer | ReinUsesLisp | 2019-01-07 | 2 | -0/+12 |
* | | gl_rasterizer_cache: Use dirty flags for color buffers | ReinUsesLisp | 2019-01-07 | 2 | -0/+12 |
|/ |
|
* | gl_shader_cache: Use dirty flags for shaders | ReinUsesLisp | 2019-01-07 | 2 | -0/+11 |
* | shader_bytecode: Fixup TEXS.F16 encoding | ReinUsesLisp | 2018-12-26 | 1 | -1/+1 |
* | Fixed uninitialized memory due to missing returns in canary | David Marcec | 2018-12-19 | 2 | -0/+4 |
* | shader_bytecode: Fixup half float's operator B encoding | ReinUsesLisp | 2018-12-18 | 1 | -1/+1 |
* | Implement postfactor multiplication/division for fmul instructions | heapo | 2018-12-17 | 1 | -1/+1 |
* | gl_shader_decompiler: Implement TEXS.F16 | ReinUsesLisp | 2018-12-05 | 1 | -1/+2 |
* | gl_rasterizer: Enable clip distances when set in register and in shader | ReinUsesLisp | 2018-11-29 | 1 | -0/+1 |
* | Merge pull request #1808 from Tinob/master | bunnei | 2018-11-28 | 1 | -1/+15 |
|\ |
|
| * | Add support for Clip Distance enabled register | Rodolfo Bogado | 2018-11-27 | 1 | -1/+15 |
* | | Merge pull request #1786 from Tinob/DepthClamp | bunnei | 2018-11-28 | 1 | -1/+9 |
|\ \ |
|
| * | | Implement depth clamp | Rodolfo Bogado | 2018-11-27 | 1 | -1/+9 |
| |/ |
|
* | | Merge pull request #1792 from bunnei/dma-pusher | bunnei | 2018-11-28 | 10 | -47/+52 |
|\ \ |
|
| * | | gpu: Rewrite GPU command list processing with DmaPusher class. | bunnei | 2018-11-27 | 10 | -47/+52 |
| |/ |
|
* | | Merge pull request #1735 from FernandoS27/tex-spacing | bunnei | 2018-11-28 | 1 | -2/+2 |
|\ \
| |/
|/| |
|
| * | Implemented Tile Width Spacing | FernandoS27 | 2018-11-26 | 1 | -2/+2 |
* | | Merge pull request #1794 from Tinob/master | bunnei | 2018-11-27 | 1 | -1/+9 |
|\ \ |
|
| * | | Add support for viewport_transfom_enable register | Rodolfo Bogado | 2018-11-24 | 1 | -1/+9 |
* | | | Merge pull request #1723 from degasus/dirty_flags | bunnei | 2018-11-27 | 5 | -0/+34 |
|\ \ \ |
|
| * | | | gl_rasterizer: Skip VB upload if the state is clean. | Markus Wick | 2018-11-17 | 5 | -0/+34 |
* | | | | GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) | Marcos | 2018-11-27 | 1 | -4/+26 |
* | | | | Merge pull request #1798 from ReinUsesLisp/y-direction | bunnei | 2018-11-27 | 1 | -0/+1 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | gl_shader_decompiler: Implement S2R's Y_DIRECTION | ReinUsesLisp | 2018-11-25 | 1 | -0/+1 |
| | |/
| |/| |
|
* | | | Merge pull request #1763 from ReinUsesLisp/bfi | bunnei | 2018-11-26 | 1 | -0/+3 |
|\ \ \ |
|
| * | | | gl_shader_decompiler: Implement BFI_IMM_R | ReinUsesLisp | 2018-11-21 | 1 | -0/+3 |
* | | | | Merge pull request #1760 from ReinUsesLisp/r2p | bunnei | 2018-11-26 | 1 | -0/+14 |
|\ \ \ \ |
|
| * | | | | gl_shader_decompiler: Implement R2P_IMM | ReinUsesLisp | 2018-11-21 | 1 | -0/+14 |
| |/ / / |
|
* | | | | Merge pull request #1783 from ReinUsesLisp/clip-distances | bunnei | 2018-11-26 | 2 | -1/+12 |
|\ \ \ \
| |_|/ /
|/| | | |
|
| * | | | gl_shader_decompiler: Implement clip distances | ReinUsesLisp | 2018-11-23 | 2 | -1/+12 |
* | | | | Merge pull request #1785 from Tinob/master | bunnei | 2018-11-24 | 1 | -1/+11 |
|\ \ \ \ |
|
| * | | | | Add support for clear_flags register | Rodolfo Bogado | 2018-11-24 | 1 | -1/+11 |
* | | | | | Merge pull request #1769 from ReinUsesLisp/cc | bunnei | 2018-11-24 | 1 | -4/+3 |
|\ \ \ \ \
| |/ / / /
|/| | | | |
|
| * | | | | gl_shader_decompiler: Rename control codes to condition codes | ReinUsesLisp | 2018-11-22 | 1 | -4/+3 |
| | |/ /
| |/| | |
|
* | | | | Added predicate comparison LessEqualWithNan (#1736) | Hexagon12 | 2018-11-23 | 1 | -0/+1 |
| |/ /
|/| | |
|
* | | | maxwell_3d: Implement alternate blend equations. | bunnei | 2018-11-22 | 1 | -0/+7 |
|/ / |
|
* | | maxwell_3d: Initialize rasterizer color mask registers as enabled. | bunnei | 2018-11-21 | 1 | -0/+9 |
* | | small fix for alphaToOne bit location | Rodolfo Bogado | 2018-11-17 | 1 | -2/+2 |
* | | fix for gcc compilation | Rodolfo Bogado | 2018-11-17 | 1 | -60/+61 |
* | | add AlphaToCoverage and AlphaToOne | Rodolfo Bogado | 2018-11-17 | 1 | -1/+7 |
* | | add support for fragment_color_clamp | Rodolfo Bogado | 2018-11-17 | 1 | -1/+4 |
* | | set default value for point size register | Rodolfo Bogado | 2018-11-17 | 1 | -0/+3 |
* | | fix viewport and scissor behavior | Rodolfo Bogado | 2018-11-17 | 2 | -12/+18 |
|/ |
|
* | gl_rasterizer: Minor cleanup | Frederic L | 2018-11-13 | 1 | -4/+2 |
* | Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. | Rodolfo Bogado | 2018-11-11 | 2 | -0/+21 |
* | Merge pull request #1654 from degasus/dirty_flags | bunnei | 2018-11-11 | 2 | -0/+14 |
|\ |
|
| * | gl_rasterizer: Skip VAO binding if the state is clean. | Markus Wick | 2018-11-06 | 2 | -0/+14 |
* | | Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. | Rodolfo Bogado | 2018-11-05 | 1 | -3/+20 |
* | | Implement multi-target viewports and blending | Rodolfo Bogado | 2018-11-05 | 2 | -2/+28 |
|/ |
|
* | Merge pull request #1527 from FernandoS27/assert-flow | bunnei | 2018-11-01 | 1 | -0/+1 |
|\ |
|
| * | Assert Control Flow Instructions using Control Codes | FernandoS27 | 2018-10-29 | 1 | -1/+2 |
* | | maxwell_3d: Restructure macro upload to use a single macro code memory. | bunnei | 2018-11-01 | 2 | -12/+39 |
* | | Merge pull request #1528 from FernandoS27/assert-control-codes | bunnei | 2018-11-01 | 1 | -1/+5 |
|\ \ |
|
| * | | Assert Control Codes Generation | FernandoS27 | 2018-10-30 | 1 | -1/+5 |
| |/ |
|
* / | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 2018-10-30 | 2 | -9/+9 |
|/ |
|
* | Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support | Rodolfo Bogado | 2018-10-28 | 1 | -1/+6 |
* | gl_rasterizer: Implement primitive restart. | bunnei | 2018-10-26 | 1 | -1/+9 |
* | Merge pull request #1533 from FernandoS27/lmem | bunnei | 2018-10-26 | 2 | -0/+36 |
|\ |
|
| * | Implemented LD_L and ST_L | FernandoS27 | 2018-10-24 | 2 | -0/+36 |
* | | maxwell_3d: Add code for initializing register defaults. | bunnei | 2018-10-26 | 2 | -1/+21 |
|/ |
|
* | Merge pull request #1554 from FernandoS27/pointsize | bunnei | 2018-10-24 | 1 | -0/+1 |
|\ |
|
| * | Implement PointSize | FernandoS27 | 2018-10-23 | 1 | -0/+1 |
* | | maxwell_3d: Remove unused variable within ProcessQueryGet() | Lioncash | 2018-10-24 | 1 | -1/+0 |
|/ |
|
* | Merge pull request #1519 from ReinUsesLisp/vsetp | bunnei | 2018-10-23 | 1 | -3/+15 |
|\ |
|
| * | gl_shader_decompiler: Implement VSETP | ReinUsesLisp | 2018-10-23 | 1 | -0/+2 |
| * | gl_shader_decompiler: Abstract VMAD into a video subset | ReinUsesLisp | 2018-10-23 | 1 | -3/+13 |
* | | Merge pull request #1539 from lioncash/dma | bunnei | 2018-10-23 | 3 | -19/+10 |
|\ \ |
|
| * | | engines/maxwell_*: Use nested namespace specifiers where applicable | Lioncash | 2018-10-20 | 3 | -12/+6 |
| * | | maxwell_dma: Make variables const where applicable within HandleCopy() | Lioncash | 2018-10-20 | 1 | -3/+3 |
| * | | maxwell_dma: Make FlushAndInvalidate's size parameter a u64 | Lioncash | 2018-10-20 | 1 | -1/+1 |
| * | | maxwell_dma: Remove unused variables in HandleCopy() | Lioncash | 2018-10-20 | 1 | -3/+0 |
* | | | Merge pull request #1470 from FernandoS27/alpha_testing | bunnei | 2018-10-23 | 1 | -1/+3 |
|\ \ \ |
|
| * | | | Implemented Alpha Testing | FernandoS27 | 2018-10-22 | 1 | -1/+3 |
* | | | | Merge pull request #1512 from ReinUsesLisp/brk | bunnei | 2018-10-23 | 1 | -3/+7 |
|\ \ \ \
| |_|_|/
|/| | | |
|
| * | | | gl_shader_decompiler: Implement PBK and BRK | ReinUsesLisp | 2018-10-18 | 1 | -3/+7 |
* | | | | Added Saturation to FMUL32I | FernandoS27 | 2018-10-23 | 1 | -0/+4 |
| |/ /
|/| | |
|
* | | | Fixed FSETP and FSET | FernandoS27 | 2018-10-22 | 1 | -2/+0 |
| |/
|/| |
|
* | | Merge pull request #1501 from ReinUsesLisp/half-float | bunnei | 2018-10-20 | 1 | -0/+145 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement HSET2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+18 |
| * | | gl_shader_decompiler: Implement HSETP2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+20 |
| * | | gl_shader_decompiler: Implement HFMA2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+32 |
| * | | gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM | ReinUsesLisp | 2018-10-15 | 1 | -0/+30 |
| * | | gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+25 |
| * | | gl_shader_decompiler: Setup base for half float unpacking and setting | ReinUsesLisp | 2018-10-15 | 1 | -0/+20 |
* | | | GPU: Improved implementation of maxwell DMA (Subv). | bunnei | 2018-10-19 | 2 | -16/+65 |
* | | | GPU: Invalidate destination address of kepler_memory writes. | bunnei | 2018-10-19 | 2 | -2/+16 |
* | | | fermi_2d: Add support for more accurate surface copies. | bunnei | 2018-10-19 | 1 | -3/+6 |
* | | | Implement 3D Textures | FernandoS27 | 2018-10-18 | 1 | -1/+4 |
| |/
|/| |
|
* | | shader_bytecode: Add Control Code enum 0xf | ReinUsesLisp | 2018-10-15 | 1 | -1/+1 |
* | | Propagate depth and depth_block on modules using decoders | FernandoS27 | 2018-10-13 | 3 | -10/+18 |
|/ |
|
* | gl_shader_decompiler: Implement VMAD | ReinUsesLisp | 2018-10-11 | 1 | -0/+36 |
* | Merge pull request #1458 from FernandoS27/fix-render-target-block-settings | bunnei | 2018-10-11 | 2 | -4/+34 |
|\ |
|
| * | Add memory Layout to Render Targets and Depth Buffers | FernandoS27 | 2018-10-10 | 1 | -2/+14 |
| * | Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth | FernandoS27 | 2018-10-10 | 2 | -4/+22 |
* | | Merge pull request #1460 from FernandoS27/scissor_test | bunnei | 2018-10-10 | 1 | -1/+16 |
|\ \ |
|
| * | | Assert Scissor tests | FernandoS27 | 2018-10-09 | 1 | -1/+16 |
| |/ |
|
* / | gl_shader_decompiler: Implement geometry shaders | ReinUsesLisp | 2018-10-07 | 1 | -0/+112 |
|/ |
|
* | fermi_2d: Implement simple copies with AccelerateSurfaceCopy. | bunnei | 2018-10-06 | 2 | -23/+35 |
* | gl_rasterizer: Implement quads topology | ReinUsesLisp | 2018-10-04 | 1 | -0/+6 |
* | Merge pull request #1411 from ReinUsesLisp/point-size | bunnei | 2018-09-29 | 1 | -1/+6 |
|\ |
|
| * | video_core: Implement point_size and add point state sync | ReinUsesLisp | 2018-09-28 | 1 | -1/+6 |
* | | gl_state: Pack sampler bindings into a single ARB_multi_bind | ReinUsesLisp | 2018-09-28 | 1 | -0/+1 |
|/ |
|
* | video_core: Add asserts for CS, TFB and alpha testing | ReinUsesLisp | 2018-09-26 | 3 | -3/+64 |
* | shader_bytecode: Lay out the Ipa-related enums better | Lioncash | 2018-09-21 | 1 | -2/+12 |
* | shader_bytecode: Make operator== and operator!= of IpaMode const qualified | Lioncash | 2018-09-21 | 1 | -6/+7 |
* | Merge pull request #1279 from FernandoS27/csetp | bunnei | 2018-09-19 | 1 | -0/+47 |
|\ |
|
| * | Implemented I2I.CC on the NEU control code, used by SMO | FernandoS27 | 2018-09-17 | 1 | -1/+1 |
| * | Implemented CSETP | FernandoS27 | 2018-09-17 | 1 | -0/+11 |
| * | Implemented Control Codes | FernandoS27 | 2018-09-17 | 1 | -0/+36 |
* | | Merge pull request #1299 from FernandoS27/texture-sanatize | bunnei | 2018-09-19 | 1 | -1/+147 |
|\ \ |
|
| * | | Added texture misc modes to texture instructions | FernandoS27 | 2018-09-17 | 1 | -1/+147 |
| |/ |
|
* | | Merge pull request #1290 from FernandoS27/shader-header | bunnei | 2018-09-18 | 1 | -0/+103 |
|\ \
| |/
|/| |
|
| * | Replace old FragmentHeader for the new Header | FernandoS27 | 2018-09-11 | 1 | -9/+15 |
| * | Implemented (Partialy) Shader Header | FernandoS27 | 2018-09-11 | 1 | -0/+97 |
* | | Merge pull request #1326 from FearlessTobi/port-4182 | bunnei | 2018-09-17 | 6 | -32/+33 |
|\ \ |
|
| * | | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 2018-09-15 | 6 | -32/+33 |
* | | | Merge pull request #1273 from Subv/ld_sizes | bunnei | 2018-09-15 | 1 | -1/+9 |
|\ \ \ |
|
| * | | | Shaders: Implemented multiple-word loads and stores to and from attribute memory. | Subv | 2018-09-15 | 1 | -1/+9 |
| |/ / |
|
* | | | Merge pull request #1271 from Subv/kepler_engine | bunnei | 2018-09-15 | 2 | -0/+135 |
|\ \ \
| |/ /
|/| | |
|
| * | | GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). | Subv | 2018-09-12 | 2 | -0/+135 |
* | | | Merge pull request #1263 from FernandoS27/tex-mode | bunnei | 2018-09-12 | 1 | -0/+10 |
|\ \ \
| |/ /
|/| | |
|
| * | | Implemented Texture Processing Modes | FernandoS27 | 2018-09-12 | 1 | -0/+10 |
| |/ |
|
* / | Implemented encodings for LEA and PSET | FernandoS27 | 2018-09-11 | 1 | -0/+64 |
|/ |
|
* | rasterizer: Drop unused handler. | Markus Wick | 2018-09-10 | 1 | -2/+0 |
* | gl_rasterizer: Implement multiple color attachments. | bunnei | 2018-09-10 | 1 | -1/+21 |
* | Merge pull request #1268 from FernandoS27/tmml | bunnei | 2018-09-10 | 1 | -5/+19 |
|\ |
|
| * | Implemented TMML | FernandoS27 | 2018-09-10 | 1 | -5/+19 |
* | | Merge pull request #1272 from Subv/dma_2d | bunnei | 2018-09-10 | 1 | -2/+10 |
|\ \
| |/
|/| |
|
| * | GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. | Subv | 2018-09-08 | 1 | -2/+10 |
* | | Implemented TXQ dimension query type, used by SMO. | FernandoS27 | 2018-09-09 | 1 | -1/+16 |
* | | Change name of TEXQ to TXQ, in order to match NVIDIA's naming | FernandoS27 | 2018-09-09 | 1 | -2/+2 |
* | | maxwell_3d: Remove assert that no longer applies. | bunnei | 2018-09-08 | 1 | -4/+0 |
|/ |
|
* | Merge pull request #1243 from degasus/VAO_cache | bunnei | 2018-09-06 | 1 | -2/+7 |
|\ |
|
| * | gl_rasterizer: Implement a VAO cache. | Markus Wick | 2018-09-05 | 1 | -2/+7 |
* | | Implemented IPA Properly | FernandoS27 | 2018-09-06 | 1 | -0/+12 |
|/ |
|
* | Merge pull request #1213 from DarkLordZach/octopath-fs | bunnei | 2018-09-02 | 1 | -2/+3 |
|\ |
|
| * | maxwell_3d: Use CoreTiming for query timestamp | Zach Hilman | 2018-09-01 | 1 | -2/+3 |
* | | Merge pull request #1215 from ogniK5377/texs-nodep-assert | bunnei | 2018-09-02 | 1 | -0/+1 |
|\ \ |
|
| * | | Added assert for TEXS nodep | David Marcec | 2018-09-01 | 1 | -0/+1 |
| |/ |
|
* | | Merge pull request #1214 from ogniK5377/ipa-assert | bunnei | 2018-09-02 | 1 | -2/+5 |
|\ \ |
|
| * | | Added better asserts to IPA, Renamed IPA modes to match mesa | David Marcec | 2018-09-01 | 1 | -2/+5 |
| |/ |
|
* | | Merge pull request #1216 from ogniK5377/ffma-assert | bunnei | 2018-09-02 | 1 | -0/+3 |
|\ \ |
|
| * | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
| * | | Added FFMA asserts | David Marcec | 2018-09-01 | 1 | -0/+4 |
| |/ |
|
* | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
* | | Added FMUL asserts | David Marcec | 2018-09-01 | 1 | -0/+5 |
|/ |
|
* | core/core: Replace includes with forward declarations where applicable | Lioncash | 2018-08-31 | 1 | -2/+1 |
* | Added predicate comparison GreaterEqualWithNan | Hexagon12 | 2018-08-31 | 1 | -0/+1 |
* | gl_shader_decompiler: Implement POPC (#1203) | Laku | 2018-08-31 | 1 | -0/+10 |
* | Merge pull request #1200 from bunnei/improve-ipa | bunnei | 2018-08-30 | 1 | -0/+6 |
|\ |
|
| * | gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. | bunnei | 2018-08-29 | 1 | -0/+6 |
* | | Shaders: Implemented IADD3 | tech4me | 2018-08-29 | 1 | -1/+23 |
|/ |
|
* | Merge pull request #1169 from Lakumakkara/sel | bunnei | 2018-08-28 | 1 | -1/+1 |
|\ |
|
| * | fix SEL_IMM bitstring | Laku | 2018-08-24 | 1 | -1/+1 |
* | | Merge pull request #1173 from lioncash/batch | bunnei | 2018-08-25 | 1 | -4/+4 |
|\ \
| |/
|/| |
|
| * | maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch() | Lioncash | 2018-08-25 | 1 | -4/+4 |
* | | Shaders: Added decodings for IADD3 instructions | tech4me | 2018-08-23 | 1 | -0/+6 |
|/ |
|
* | maxwell_3d: Update to include additional stencil registers. | bunnei | 2018-08-23 | 1 | -20/+50 |
* | implement lop3 | Laku | 2018-08-22 | 1 | -0/+19 |
* | Merge pull request #1124 from Subv/logic_ops | bunnei | 2018-08-22 | 1 | -1/+28 |
|\ |
|
| * | GPU: Added registers for the logicop functionality. | Subv | 2018-08-21 | 1 | -1/+28 |
* | | shader_bytecode: Parenthesize conditional expression within GetTextureType() | Lioncash | 2018-08-21 | 1 | -1/+1 |
* | | shader_bytecode: Replace some UNIMPLEMENTED logs. | bunnei | 2018-08-21 | 1 | -2/+6 |
|/ |
|
* | Merge pull request #1104 from Subv/instanced_arrays | bunnei | 2018-08-20 | 1 | -1/+14 |
|\ |
|
| * | GLRasterizer: Implemented instanced vertex arrays. | Subv | 2018-08-18 | 1 | -1/+14 |
* | | Merge pull request #1112 from Subv/sampler_types | bunnei | 2018-08-20 | 1 | -4/+72 |
|\ \ |
|
| * | | Shader: Added bitfields for the texture type of the various sampling instructions. | Subv | 2018-08-19 | 1 | -1/+65 |
| * | | Shaders: Added decodings for TLD4 and TLD4S | Subv | 2018-08-19 | 1 | -3/+7 |
* | | | Merge pull request #1089 from Subv/neg_bits | bunnei | 2018-08-19 | 1 | -0/+4 |
|\ \ \ |
|
| * | | | Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. | Subv | 2018-08-18 | 1 | -0/+4 |
* | | | | Shaders/TEXS: Fixed the component mask in the TEXS instruction. | Subv | 2018-08-19 | 1 | -6/+11 |
| |/ /
|/| | |
|
* | | | Merge pull request #1109 from Subv/ldg_decode | bunnei | 2018-08-19 | 1 | -0/+4 |
|\ \ \ |
|
| * | | | Shaders: Added decodings for the LDG and STG instructions. | Subv | 2018-08-19 | 1 | -0/+4 |
| | |/
| |/| |
|
* | | | Merge pull request #1108 from Subv/front_facing | bunnei | 2018-08-19 | 1 | -0/+3 |
|\ \ \ |
|
| * | | | Shaders: Implemented the gl_FrontFacing input attribute (attr 63). | Subv | 2018-08-19 | 1 | -0/+3 |
| |/ / |
|
* / / | Shader: Implemented the predicate and mode arguments of LOP. | Subv | 2018-08-18 | 1 | -1/+6 |
|/ / |
|
* | | Added predcondition GreaterThanWithNan | David Marcec | 2018-08-18 | 1 | -0/+1 |
* | | Rasterizer: Implemented instanced rendering. | Subv | 2018-08-15 | 2 | -0/+15 |
|/ |
|
* | gl_shader_decompiler: Implement XMAD instruction. | bunnei | 2018-08-13 | 1 | -4/+25 |
* | Merge pull request #1024 from Subv/blend_gl | bunnei | 2018-08-12 | 1 | -0/+21 |
|\ |
|
| * | GPU/Maxwell3D: Implemented an alternative set of blend factors. | Subv | 2018-08-12 | 1 | -0/+21 |
* | | RasterizerGL: Ignore invalid/unset vertex attributes. | Subv | 2018-08-12 | 1 | -0/+5 |
|/ |
|
* | Merge pull request #1010 from bunnei/unk-vert-attrib-shader | bunnei | 2018-08-12 | 1 | -2/+1 |
|\ |
|
| * | gl_shader_decompiler: Improve handling of unknown input/output attributes. | bunnei | 2018-08-12 | 1 | -2/+1 |
* | | Merge pull request #1018 from Subv/ssy_sync | bunnei | 2018-08-12 | 1 | -0/+7 |
|\ \
| |/
|/| |
|
| * | GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). | Subv | 2018-08-11 | 1 | -0/+7 |
* | | video_core: Use variable template variants of type_traits interfaces where applicable | Lioncash | 2018-08-10 | 1 | -2/+1 |
|/ |
|
* | maxwell_3d: Ignore macros that have not been uploaded yet. | bunnei | 2018-08-09 | 1 | -4/+9 |
* | Merge pull request #982 from bunnei/stub-unk-63 | bunnei | 2018-08-09 | 1 | -0/+2 |
|\ |
|
| * | gl_shader_decompiler: Stub input attribute Unknown_63. | bunnei | 2018-08-08 | 1 | -0/+2 |
* | | Merge pull request #976 from bunnei/shader-imm | bunnei | 2018-08-09 | 1 | -9/+4 |
|\ \ |
|
| * | | gl_shader_decompiler: Let OpenGL interpret floats. | bunnei | 2018-08-08 | 1 | -9/+4 |
| |/ |
|
* / | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | 2018-08-08 | 2 | -1/+3 |
|/ |
|
* | maxwell_3d: Remove outdated assert. | bunnei | 2018-08-06 | 1 | -2/+0 |
* | video_core: Eliminate the g_renderer global variable | Lioncash | 2018-08-04 | 2 | -6/+12 |
* | GPU: Remove the assert that required the CODE_ADDRESS to be 0. | Subv | 2018-07-24 | 1 | -8/+0 |
* | shader_bytecode: Implement other TEXS masks. | bunnei | 2018-07-22 | 1 | -5/+9 |
* | gl_shader_decompiler: Implement SEL instruction. | bunnei | 2018-07-22 | 1 | -0/+11 |
* | maxwell_3d: Add depth buffer enable, width, and height registers. | bunnei | 2018-07-22 | 1 | -2/+14 |
* | video_core: Use nested namespaces where applicable | Lioncash | 2018-07-21 | 6 | -28/+14 |
* | maxwell_3d: Remove unused variable within GetStageTextures() | Lioncash | 2018-07-20 | 1 | -2/+0 |
* | GPU: Added register definitions for the stencil parameters. | Subv | 2018-07-17 | 1 | -2/+25 |
* | gl_rasterizer: Fix check for if a shader stage is enabled. | bunnei | 2018-07-13 | 2 | -24/+8 |
* | Merge pull request #655 from bunnei/pred-lt-nan | bunnei | 2018-07-13 | 1 | -0/+1 |
|\ |
|
| * | gl_shader_decompiler: Implement PredCondition::LessThanWithNan. | bunnei | 2018-07-13 | 1 | -0/+1 |
* | | gl_shader_decompiler: Use FlowCondition field in EXIT instruction. | bunnei | 2018-07-13 | 1 | -0/+9 |
|/ |
|
* | Merge pull request #652 from Subv/fadd32i | Sebastian Valle | 2018-07-13 | 1 | -0/+9 |
|\ |
|
| * | GPU: Implement the FADD32I shader instruction. | Subv | 2018-07-12 | 1 | -0/+9 |
* | | Merge pull request #651 from Subv/ffma_decode | bunnei | 2018-07-12 | 1 | -1/+1 |
|\ \ |
|
| * | | GPU: Corrected the decoding of FFMA for immediate operands. | Subv | 2018-07-12 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #625 from Subv/imnmx | bunnei | 2018-07-08 | 1 | -3/+17 |
|\ \
| |/
|/| |
|
| * | GPU: Implemented the IMNMX shader instruction. | Subv | 2018-07-04 | 1 | -3/+17 |
* | | Merge pull request #629 from Subv/depth_test | bunnei | 2018-07-05 | 1 | -9/+21 |
|\ \ |
|
| * | | GPU: Allow using the old NV04 values for the depth test function. | Subv | 2018-07-05 | 1 | -9/+21 |
* | | | Merge pull request #626 from Subv/shader_sync | bunnei | 2018-07-05 | 1 | -0/+5 |
|\ \ \
| |/ /
|/| | |
|
| * | | GPU: Stub the shader SYNC and DEPBAR instructions. | Subv | 2018-07-04 | 1 | -0/+5 |
| |/ |
|
* | | Merge pull request #622 from Subv/unused_tex | bunnei | 2018-07-05 | 1 | -1/+1 |
|\ \ |
|
| * | | GPU: Corrected the decoding for the TEX shader instruction. | Subv | 2018-07-04 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #621 from Subv/psetp_ | bunnei | 2018-07-05 | 1 | -0/+13 |
|\ \ |
|
| * | | GPU: Implemented the PSETP shader instruction. | Subv | 2018-07-04 | 1 | -0/+13 |
| |/ |
|
* / | GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. | Subv | 2018-07-04 | 1 | -3/+19 |
|/ |
|
* | Merge pull request #609 from Subv/clear_buffers | bunnei | 2018-07-04 | 2 | -2/+39 |
|\ |
|
| * | GPU: Support clears that don't clear the color buffer. | Subv | 2018-07-03 | 1 | -2/+3 |
| * | GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. | Subv | 2018-07-03 | 1 | -0/+11 |
| * | GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. | Subv | 2018-07-03 | 1 | -2/+27 |
* | | Merge pull request #607 from jroweboy/logging | bunnei | 2018-07-03 | 3 | -5/+5 |
|\ \ |
|
| * | | Update clang format | James Rowe | 2018-07-03 | 2 | -3/+3 |
| * | | Rename logging macro back to LOG_* | James Rowe | 2018-07-03 | 3 | -3/+3 |
| |/ |
|
* | | Merge pull request #611 from Subv/enabled_depth_test | bunnei | 2018-07-03 | 1 | -9/+9 |
|\ \ |
|
| * | | GPU: Use only the least significant 3 bits when reading the depth test func. | Subv | 2018-07-03 | 1 | -9/+9 |
| |/ |
|
* | | Merge pull request #610 from Subv/mufu_8 | bunnei | 2018-07-03 | 1 | -0/+1 |
|\ \
| |/
|/| |
|
| * | GPU: Implemented MUFU suboperation 8, sqrt. | Subv | 2018-07-03 | 1 | -0/+1 |
* | | Merge pull request #608 from Subv/depth | bunnei | 2018-07-03 | 1 | -4/+52 |
|\ \ |
|
| * | | GPU: Added registers for depth test and cull mode. | Subv | 2018-07-02 | 1 | -3/+51 |
| * | | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | Subv | 2018-07-02 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #606 from Subv/base_vertex | Sebastian Valle | 2018-07-02 | 1 | -1/+6 |
|\ \ |
|
| * | | GPU: Added register definitions for the vertex buffer base element. | Subv | 2018-07-02 | 1 | -1/+6 |
| |/ |
|
* | | Merge pull request #605 from Subv/dma_copy | Sebastian Valle | 2018-07-02 | 1 | -1/+5 |
|\ \
| |/
|/| |
|
| * | GPU: Directly copy the pixels when performing a same-layout DMA. | Subv | 2018-07-02 | 1 | -1/+5 |
* | | Merge pull request #602 from Subv/mufu_subop | bunnei | 2018-07-01 | 1 | -2/+1 |
|\ \ |
|
| * | | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | Subv | 2018-06-30 | 1 | -2/+1 |
| |/ |
|
* / | gl_shader_decompiler: Implement predicate NotEqualWithNan. | bunnei | 2018-06-30 | 1 | -0/+1 |
|/ |
|
* | maxwell_3d: Add a struct for RenderTargetConfig. | bunnei | 2018-06-27 | 1 | -17/+19 |
* | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 2018-06-20 | 2 | -4/+5 |
* | GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. | Subv | 2018-06-19 | 1 | -2/+3 |
* | gl_shader_decompiler: Implement LOP instructions. | bunnei | 2018-06-17 | 1 | -0/+14 |
* | gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. | bunnei | 2018-06-17 | 1 | -3/+2 |
* | gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. | bunnei | 2018-06-16 | 1 | -1/+2 |
* | Merge pull request #556 from Subv/dma_engine | bunnei | 2018-06-12 | 3 | -0/+225 |
|\ |
|
| * | GPU: Partially implemented the Maxwell DMA engine. | Subv | 2018-06-12 | 3 | -0/+225 |
* | | Merge pull request #558 from Subv/iadd32i | bunnei | 2018-06-12 | 1 | -2/+10 |
|\ \ |
|
| * | | GPU: Implemented the iadd32i shader instruction. | Subv | 2018-06-12 | 1 | -2/+10 |
| |/ |
|
* / | gl_shader_decompiler: Implement saturate for float instructions. | bunnei | 2018-06-12 | 1 | -2/+1 |
|/ |
|
* | GPU: Implement the iset family of shader instructions. | Subv | 2018-06-09 | 1 | -0/+9 |
* | GPU: Added decodings for the ISET family of instructions. | Subv | 2018-06-09 | 1 | -0/+7 |
* | Merge pull request #550 from Subv/ssy | bunnei | 2018-06-09 | 1 | -0/+2 |
|\ |
|
| * | GPU: Stub the SSY shader instruction. | Subv | 2018-06-09 | 1 | -0/+2 |
* | | Merge pull request #551 from bunnei/shr | bunnei | 2018-06-09 | 1 | -0/+4 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement SHR instruction. | bunnei | 2018-06-09 | 1 | -0/+4 |
| |/ |
|
* | | gl_shader_decompiler: Implement IADD instruction. | bunnei | 2018-06-09 | 1 | -5/+11 |
* | | gl_shader_decompiler: Add missing asserts for saturate_a instructions. | bunnei | 2018-06-09 | 1 | -1/+1 |
|/ |
|
* | GPU: Added registers for normal and independent blending. | Subv | 2018-06-09 | 1 | -5/+26 |
* | gl_shader_decompiler: Implement BFE_IMM instruction. | bunnei | 2018-06-07 | 1 | -3/+15 |
* | gl_shader_decompiler: F2F: Implement rounding modes. | bunnei | 2018-06-07 | 1 | -3/+12 |
* | shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. | bunnei | 2018-06-07 | 1 | -0/+20 |
* | Merge pull request #534 from Subv/multitexturing | bunnei | 2018-06-07 | 2 | -0/+37 |
|\ |
|
| * | GPU: Implement sampling multiple textures in the generated glsl shaders. | Subv | 2018-06-06 | 2 | -0/+37 |
* | | gl_shader_decompiler: Implement LD_C instruction. | bunnei | 2018-06-07 | 1 | -0/+16 |
* | | gl_shader_decompiler: Refactor uniform handling to allow different decodings. | bunnei | 2018-06-06 | 1 | -6/+10 |
|/ |
|
* | Merge pull request #516 from Subv/f2i_r | bunnei | 2018-06-06 | 1 | -4/+20 |
|\ |
|
| * | GPU: Implemented the F2I_R shader instruction. | Subv | 2018-06-05 | 1 | -4/+20 |
* | | Merge pull request #521 from Subv/bra | bunnei | 2018-06-05 | 1 | -4/+5 |
|\ \ |
|
| * | | GPU: Corrected the branch targets for the shader bra instruction. | Subv | 2018-06-05 | 1 | -4/+5 |
* | | | gl_shader_decompiler: Implement SHL instruction. | bunnei | 2018-06-05 | 1 | -13/+17 |
|/ / |
|
* | | GPU: Implement the ISCADD shader instructions. | Subv | 2018-06-05 | 1 | -0/+16 |
* | | GPU: Added decodings for the ISCADD instructions. | Subv | 2018-06-05 | 1 | -0/+7 |
|/ |
|
* | Merge pull request #514 from Subv/lop32i | bunnei | 2018-06-05 | 1 | -1/+15 |
|\ |
|
| * | GPU: Implemented the LOP32I instruction. | Subv | 2018-06-04 | 1 | -1/+15 |
* | | Merge pull request #510 from Subv/isetp | bunnei | 2018-06-05 | 1 | -0/+10 |
|\ \ |
|
| * | | GPU: Implemented the ISETP_R and ISETP_C shader instructions. | Subv | 2018-06-04 | 1 | -0/+10 |
| |/ |
|
* | | Merge pull request #512 from Subv/fset | bunnei | 2018-06-05 | 1 | -1/+1 |
|\ \ |
|
| * | | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. | Subv | 2018-06-04 | 1 | -1/+1 |
| |/ |
|
* | | Merge pull request #501 from Subv/shader_bra | bunnei | 2018-06-05 | 1 | -0/+15 |
|\ \ |
|
| * | | GPU: Partially implemented the shader BRA instruction. | Subv | 2018-06-04 | 1 | -0/+13 |
| * | | GPU: Added decoding for the BRA instruction. | Subv | 2018-06-04 | 1 | -0/+2 |
| |/ |
|
* / | GPU: Calculate the correct viewport dimensions based on the scale and translate registers. | Subv | 2018-06-04 | 1 | -12/+28 |
|/ |
|
* | Merge pull request #500 from Subv/long_queries | bunnei | 2018-06-04 | 1 | -9/+24 |
|\ |
|
| * | GPU: Partial implementation of long GPU queries. | Subv | 2018-06-04 | 1 | -9/+24 |
* | | gl_shader_decompiler: Implement TEXS component mask. | bunnei | 2018-06-03 | 1 | -2/+16 |
* | | Merge pull request #494 from bunnei/shader-tex | bunnei | 2018-06-03 | 1 | -0/+15 |
|\ \ |
|
| * | | gl_shader_decompiler: Implement TEX instruction. | bunnei | 2018-06-01 | 1 | -0/+10 |
| * | | gl_shader_decompiler: Support multi-destination for TEXS. | bunnei | 2018-06-01 | 1 | -0/+5 |
| |/ |
|
* / | gl_shader_decompiler: Implement RRO as a register move. | bunnei | 2018-06-03 | 1 | -3/+7 |
|/ |
|
* | Merge pull request #489 from Subv/vertexid | bunnei | 2018-05-30 | 1 | -0/+4 |
|\ |
|
| * | Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. | Subv | 2018-05-30 | 1 | -0/+4 |
* | | gl_shader_decompiler: Partially implement F2F_R instruction. | bunnei | 2018-05-30 | 1 | -3/+3 |
|/ |
|
* | shader_bytecode: Implement other variants of FMNMX. | bunnei | 2018-05-26 | 1 | -3/+7 |
* | Merge pull request #458 from Subv/fmnmx | bunnei | 2018-05-21 | 1 | -0/+5 |
|\ |
|
| * | Shaders: Implemented the FMNMX shader instruction. | Subv | 2018-05-21 | 1 | -0/+5 |
* | | ShadersDecompiler: Added decoding for the PSETP instruction. | Subv | 2018-05-19 | 1 | -0/+3 |
|/ |
|
* | maxwell_3d: Reset vertex counts after drawing. | bunnei | 2018-04-29 | 1 | -0/+10 |
* | shader_bytecode: Add decoding for FMNMX instruction. | bunnei | 2018-04-29 | 1 | -0/+2 |
* | Merge pull request #416 from bunnei/shader-ints-p3 | bunnei | 2018-04-29 | 1 | -8/+25 |
|\ |
|
| * | gl_shader_decompiler: Partially implement I2I_R, and I2F_R. | bunnei | 2018-04-29 | 1 | -8/+8 |
| * | shader_bytecode: Add decodings for i2i instructions. | bunnei | 2018-04-29 | 1 | -3/+20 |
| * | gl_shader_decompiler: Implement MOV32_IMM instruction. | bunnei | 2018-04-29 | 1 | -2/+2 |
* | | fermi_2d: Fix surface copy block height. | bunnei | 2018-04-29 | 2 | -2/+7 |
|/ |
|
* | general: Convert assertion macros over to be fmt-compatible | Lioncash | 2018-04-27 | 1 | -2/+2 |
* | gl_shader_decompiler: Boilerplate for handling integer instructions. | bunnei | 2018-04-26 | 1 | -1/+9 |
* | Merge pull request #396 from Subv/shader_ops | bunnei | 2018-04-26 | 1 | -8/+35 |
|\ |
|
| * | Shaders: Added bit decodings for the I2I instruction. | Subv | 2018-04-25 | 1 | -0/+6 |
| * | Shaders: Added decodings for the FSET instructions. | Subv | 2018-04-25 | 1 | -8/+29 |
* | | GPU: Partially implemented the Fermi2D surface copy operation. | Subv | 2018-04-25 | 2 | -0/+59 |
* | | GPU: Added surface copy registers to Fermi2D | Subv | 2018-04-25 | 1 | -1/+57 |
* | | GPU: Added boilerplate code for the Fermi2D engine | Subv | 2018-04-25 | 2 | -2/+33 |
* | | GPU: Reduce the number of registers of Maxwell3D to 0xE00. | Subv | 2018-04-25 | 2 | -5/+5 |
* | | GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor. | Subv | 2018-04-25 | 2 | -8/+23 |
* | | video-core: Move logging macros over to new fmt-capable ones | Lioncash | 2018-04-25 | 1 | -2/+2 |
|/ |
|
* | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 2018-04-24 | 1 | -10/+11 |
* | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 2018-04-24 | 1 | -6/+5 |
* | Merge pull request #386 from Subv/gpu_query | bunnei | 2018-04-24 | 2 | -2/+53 |
|\ |
|
| * | GPU: Added asserts to our code for handling the QUERY_GET GPU command. | Subv | 2018-04-24 | 2 | -2/+53 |
* | | GPU: Support multiple enabled vertex arrays. | Subv | 2018-04-23 | 1 | -0/+5 |
|/ |
|
* | shader_bytecode: Add several more instruction decodings. | bunnei | 2018-04-21 | 1 | -5/+52 |
* | shader_bytecode: Decode instructions based on bit strings. | bunnei | 2018-04-21 | 1 | -185/+172 |
* | ShaderGen: Implemented predicated instruction execution. | Subv | 2018-04-21 | 1 | -1/+5 |
* | ShaderGen: Implemented the fsetp instruction. | Subv | 2018-04-21 | 1 | -3/+40 |
* | ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). | Subv | 2018-04-20 | 1 | -0/+3 |
* | ShaderGen: Implemented the fmul32i shader instruction. | Subv | 2018-04-19 | 1 | -3/+14 |
* | gl_shader_gen: Support vertical/horizontal viewport flipping. (#347) | bunnei | 2018-04-18 | 1 | -1/+10 |
* | GPU: Pitch textures are now supported, don't assert when encountering them. | Subv | 2018-04-18 | 1 | -2/+3 |
* | Merge pull request #346 from bunnei/misc-gpu-improvements | bunnei | 2018-04-18 | 1 | -1/+2 |
|\ |
|
| * | maxwell3d: Allow Texture2DNoMipmap as Texture2D. | bunnei | 2018-04-18 | 1 | -1/+2 |
* | | Merge pull request #344 from bunnei/shader-decompiler-p2 | bunnei | 2018-04-18 | 1 | -10/+33 |
|\ \ |
|
| * | | shader_bytecode: Make ctor's constexpr and explicit. | bunnei | 2018-04-18 | 1 | -7/+7 |
| * | | gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. | bunnei | 2018-04-17 | 1 | -0/+14 |
| * | | gl_shader_decompiler: Add support for TEXS instruction. | bunnei | 2018-04-17 | 1 | -5/+14 |
| |/ |
|
* / | renderer_opengl: Implement BlendEquation and BlendFunc. | bunnei | 2018-04-18 | 2 | -4/+48 |
|/ |
|
* | gl_rasterizer: Implement indexed vertex mode. | bunnei | 2018-04-17 | 2 | -2/+46 |
* | GPU: Added a function to determine whether a shader stage is enabled or not. | Subv | 2018-04-15 | 2 | -0/+24 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 1 | -2/+0 |
* | shaders: Address PR review feedback. | bunnei | 2018-04-14 | 1 | -1/+1 |
* | shaders: Fix GCC and clang build issues. | bunnei | 2018-04-14 | 1 | -3/+3 |
* | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. | bunnei | 2018-04-14 | 1 | -20/+39 |
* | shader_bytecode: Add FSETP and KIL to GetInfo. | bunnei | 2018-04-14 | 1 | -0/+3 |
* | shader_bytecode: Add SubOp decoding. | bunnei | 2018-04-14 | 1 | -0/+10 |
* | maxwell_3d: Make memory_manager public. | bunnei | 2018-04-14 | 1 | -2/+1 |
* | maxwell_3d: Fix shader_config decodings. | bunnei | 2018-04-14 | 1 | -6/+3 |
* | shader_bytecode: Add initial module for shader decoding. | bunnei | 2018-04-14 | 1 | -0/+297 |
* | GPU: Assert when finding a texture with a format type other than UNORM. | Subv | 2018-04-07 | 1 | -0/+2 |
* | GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. | Subv | 2018-04-01 | 2 | -121/+13 |
* | GPU: Implemented a gpu macro interpreter. | Subv | 2018-04-01 | 2 | -0/+8 |
* | gl_rasterizer: Add a SyncViewport method. | bunnei | 2018-03-27 | 1 | -0/+10 |
* | gl_rasterizer: Normalize vertex array data as appropriate. | bunnei | 2018-03-27 | 1 | -0/+4 |
* | maxwell_3d: Use names that match envytools for VertexType. | bunnei | 2018-03-27 | 1 | -8/+8 |
* | maxwell_3d: Add VertexAttribute struct and cleanup. | bunnei | 2018-03-27 | 1 | -121/+160 |
* | Maxwell3D: Call AccelerateDrawBatch on DrawArrays. | bunnei | 2018-03-27 | 1 | -1/+8 |
* | gl_rasterizer: Implement AnalyzeVertexArray. | bunnei | 2018-03-27 | 1 | -0/+35 |
* | maxwell: Add RenderTargetFormat enum. | bunnei | 2018-03-27 | 1 | -3/+4 |
* | GPU: Load the sampler info (TSC) when retrieving active textures. | Subv | 2018-03-26 | 2 | -21/+67 |
* | GPU: Make the debug_context variable a member of the frontend instead of a global. | Subv | 2018-03-25 | 1 | -11/+13 |
* | GPU: Added a function to retrieve the active textures for a shader stage. | Subv | 2018-03-24 | 2 | -50/+59 |
* | GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. | Subv | 2018-03-24 | 1 | -0/+7 |
* | GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. | Subv | 2018-03-24 | 1 | -0/+10 |
* | GPU: Added a method to unswizzle a texture without decoding it. | Subv | 2018-03-24 | 1 | -1/+1 |
* | GPU: Preliminary work for texture decoding. | Subv | 2018-03-24 | 1 | -0/+45 |
* | GPU: Added viewport registers to Maxwell3D's reg structure. | Subv | 2018-03-24 | 1 | -1/+18 |
* | maxwell_3d: Add some format decodings and string helper functions. | bunnei | 2018-03-23 | 1 | -3/+107 |
* | GPU: Added vertex attribute format registers. | Subv | 2018-03-21 | 1 | -1/+14 |
* | GPU: Added registers for the number of vertices to render. | Subv | 2018-03-21 | 1 | -2/+13 |
* | Merge pull request #253 from Subv/rt_depth | Mat M | 2018-03-20 | 1 | -1/+48 |
|\ |
|
| * | GPU: Added Z buffer registers to Maxwell3D's reg structure. | Subv | 2018-03-19 | 1 | -1/+17 |
| * | GPU: Added the render target (RT) registers to Maxwell3D's reg structure. | Subv | 2018-03-19 | 1 | -1/+32 |
* | | Clang Fixes | N00byKing | 2018-03-19 | 1 | -1/+2 |
* | | Clean Warnings (?) | N00byKing | 2018-03-19 | 1 | -1/+1 |
|/ |
|
* | GPU: Added the TSC registers to the Maxwell3D register structure. | Subv | 2018-03-19 | 1 | -1/+15 |
* | GPU: Added the TIC registers to the Maxwell3D register structure. | Subv | 2018-03-19 | 1 | -1/+16 |
* | GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. | Subv | 2018-03-19 | 2 | -1/+29 |
* | GPU: Implement the BindStorageBuffer macro method in HLE. | Subv | 2018-03-18 | 2 | -1/+36 |
* | GPU: Handle writes to the CB_DATA method. | Subv | 2018-03-18 | 2 | -0/+39 |
* | GPU: Store uploaded GPU macros and keep track of the number of method parameters. | Subv | 2018-03-18 | 2 | -11/+24 |
* | GPU: Macros are specific to the Maxwell3D engine, so handle them internally. | Subv | 2018-03-18 | 6 | -31/+55 |
* | GPU: Renamed ShaderType to ShaderStage as that is less confusing. | Subv | 2018-03-18 | 2 | -19/+19 |
* | GPU: Store shader constbuffer bindings in the GPU state. | Subv | 2018-03-18 | 2 | -5/+61 |
* | GPU: Corrected some register offsets and removed superfluous macro registers. | Subv | 2018-03-18 | 1 | -9/+3 |
* | GPU: Make the SetShader macro call do the same as the real macro's code. | Subv | 2018-03-18 | 2 | -3/+44 |
* | GPU: Corrected the parameter documentation for the SetShader macro call. | Subv | 2018-03-17 | 2 | -11/+12 |
* | Merge pull request #242 from Subv/set_shader | bunnei | 2018-03-17 | 2 | -4/+38 |
|\ |
|
| * | GPU: Handle the SetShader method call (0xE24) and store the shader config. | Subv | 2018-03-17 | 2 | -4/+38 |
* | | GPU: Added the vertex array registers. | Subv | 2018-03-17 | 1 | -2/+33 |
|/ |
|
* | Merge pull request #241 from Subv/gpu_method_call | bunnei | 2018-03-17 | 6 | -1/+56 |
|\ |
|
| * | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | 2018-03-17 | 6 | -1/+56 |
* | | GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine. | Subv | 2018-03-17 | 1 | -0/+8 |
* | | GPU: Added Maxwell registers for Shader Program control. | Subv | 2018-03-17 | 1 | -2/+55 |
|/ |
|
* | GPU: Intercept writes to the VERTEX_END_GL register. | Subv | 2018-03-05 | 2 | -1/+18 |
* | maxwell_3d: Make constructor explicit | Lioncash | 2018-02-14 | 1 | -1/+1 |
* | GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine. | Subv | 2018-02-12 | 2 | -2/+94 |
* | Make a GPU class in VideoCore to contain the GPU state. | Subv | 2018-02-12 | 6 | -18/+24 |
* | GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. | Subv | 2018-02-12 | 6 | -0/+99 |