Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop | Liam | 2024-01-11 | 1 | -8/+32 |
| | |||||
* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | emit_spirv: Reduce emit_spirv.h include overhead | ameerj | 2021-12-06 | 1 | -0/+1 |
| | | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on. | ||||
* | shader: Ignore global memory ops on devices lacking int64 support | ameerj | 2021-07-23 | 1 | -6/+30 |
| | |||||
* | spirv: Handle small storage buffer loads on devices with no support | ReinUsesLisp | 2021-07-23 | 1 | -4/+4 |
| | |||||
* | Move SPIR-V emission functions to their own header | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
| | |||||
* | spirv: Add SSBO read fallbacks when no aliasing is available | ReinUsesLisp | 2021-07-23 | 1 | -37/+99 |
| | |||||
* | shader: Add NVN storage buffer fallbacks | ReinUsesLisp | 2021-07-23 | 1 | -12/+12 |
| | | | | | | | When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime. | ||||
* | spirv: Replace Constant/ConstantComposite with Const helper | ameerj | 2021-07-23 | 1 | -2/+2 |
| | |||||
* | spirv: Rework storage buffers and shader memory | ReinUsesLisp | 2021-07-23 | 1 | -71/+64 |
| | |||||
* | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 2021-07-23 | 1 | -13/+33 |
| | |||||
* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -2/+16 |
| | |||||
* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 1 | -6/+16 |
| | |||||
* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 1 | -28/+28 |
| | |||||
* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -5/+31 |
| | |||||
* | spirv: Initial SPIR-V support | ReinUsesLisp | 2021-07-23 | 1 | -0/+125 |