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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvflinger
/
nvflinger.cpp
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Author
Age
Files
Lines
*
added a toggle to force 30fps mode
zarroboogs
2019-04-09
1
-6
/
+10
*
core/core_timing: Make callback parameters consistent
Lioncash
2019-03-24
1
-2
/
+2
*
gpu: Refactor command and swap buffers interface for asynch.
bunnei
2019-03-07
1
-1
/
+1
*
service/nvflinger: Store BufferQueue instances as regular data members
Lioncash
2019-02-22
1
-5
/
+12
*
service/vi/vi_layer: Convert Layer struct into a class
Lioncash
2019-02-21
1
-4
/
+4
*
service/nvflinger: Move display specifics over to vi_display
Lioncash
2019-02-21
1
-33
/
+20
*
service/nvflinger: Relocate definitions of Layer and Display to the vi service
Lioncash
2019-02-20
1
-25
/
+19
*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-5
/
+5
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-5
/
+5
*
service/nvflinger,service/vi: Handle failure cases with exposed API
Lioncash
2019-02-06
1
-27
/
+63
*
service/nvflinger: Mark FindVsyncEvent() as a const member function
Lioncash
2019-02-05
1
-1
/
+1
*
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
Lioncash
2019-02-05
1
-1
/
+1
*
service/nvflinger: Make FindBufferQueueId() a const member function
Lioncash
2019-01-30
1
-1
/
+19
*
service/nvflinger: Rename Get prefix on function to Find
Lioncash
2019-01-30
1
-8
/
+8
*
nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning
Lioncash
2019-01-30
1
-1
/
+1
*
nvflinger: Remove unnecessary header inclusions
Lioncash
2019-01-30
1
-2
/
+0
*
nvflinger: Mark locals const where applicable
Lioncash
2019-01-30
1
-11
/
+11
*
nvflinger: Use a std::array for the available displays instead of std::vector
Lioncash
2019-01-30
1
-6
/
+0
*
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
David Marcec
2019-01-03
1
-1
/
+1
*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-6
/
+4
*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-4
/
+9
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-6
/
+6
*
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-15
1
-1
/
+1
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+3
*
core: Make the main System class use the PImpl idiom
Lioncash
2018-08-31
1
-1
/
+2
*
kernel: Eliminate kernel global state
Lioncash
2018-08-29
1
-1
/
+2
*
nvdrv: Get rid of global std::weak_ptr
Lioncash
2018-08-08
1
-3
/
+4
*
Merge pull request #957 from lioncash/event
bunnei
2018-08-07
1
-1
/
+1
|
\
|
*
nvflinger: Correct typo in name of composition event
Lioncash
2018-08-07
1
-1
/
+1
*
|
nvflinger: Get rid of indirect inclusions
Lioncash
2018-08-07
1
-0
/
+3
*
|
nvflinger: Use std::string_view in OpenDisplay()
Lioncash
2018-08-07
1
-1
/
+1
|
/
*
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-04
1
-2
/
+4
*
core_timing: Split off utility functions into core_timing_util
MerryMage
2018-07-24
1
-0
/
+1
*
nvflinger: Emplace Display instances directly
Lioncash
2018-07-19
1
-9
/
+4
*
vi: Partially implement buffer crop parameters.
bunnei
2018-07-18
1
-1
/
+2
*
nvflinger: Fix for BufferQueue event handling.
bunnei
2018-07-17
1
-3
/
+0
*
Rename logging macro back to LOG_*
James Rowe
2018-07-03
1
-1
/
+1
*
core_timing: Namespace all functions and constants in core_timing's header
Lioncash
2018-04-30
1
-1
/
+1
*
nvflinger: Move logging macros over to new fmt-compatible ones
Lioncash
2018-04-24
1
-1
/
+1
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
bunnei
2018-04-19
1
-0
/
+3
*
Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.
Subv
2018-03-03
1
-0
/
+3
*
Fix fps counter to correctly measure frame end when there was no frame to draw
James Rowe
2018-02-14
1
-0
/
+2
*
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
2018-02-12
1
-1
/
+1
*
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
2018-01-22
1
-0
/
+161