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path: root/src/core/hle/service/hid/controllers/npad.cpp (follow)
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* Fixed HID crash when launching more than 1 game & signaled syleset change eventDavid Marcec2018-11-021-0/+3
* npad: Remove unused controller variable from OnInit()Lioncash2018-10-241-2/+3
* Added auto controller switching to supported controllers and single joycon button rotationDavid Marcec2018-10-201-4/+187
* hid/controller: Remove unused header inclusionsLioncash2018-10-181-1/+0
* hid/controller/npad: Remove #pragma once from the cpp fileLioncash2018-10-181-2/+0
* hid/controller/npad: Move npad_id_list into the cpp fileLioncash2018-10-181-1/+10
* hid/controller/npad: Remove unnecessary const from void return typeLioncash2018-10-181-1/+1
* hid/controller: Default the destructors of all controller types in the cpp fileLioncash2018-10-181-0/+1
* Using dual joycons as the default controllerDavid Marcec2018-10-171-68/+47
* WipDavid Marcec2018-10-121-2/+18
* Dynamically decide handheld variant based on supported npad id priorityDavid Marcec2018-10-111-16/+55
* Added BeginPermitVibrationSession and EndPermitVibrationSessionDavid Marcec2018-10-101-0/+6
* Added GetLedPattern and HandheldVariantDavid Marcec2018-10-101-2/+34
* Kirby expects handheld controllers to be at position 8David Marcec2018-10-101-2/+8
* Added the ability to "disconnect" individual npadsDavid Marcec2018-10-101-12/+24
* Addressed changes for better hidDavid Marcec2018-10-101-49/+52
* "Better Hid" rework part 1David Marcec2018-10-101-0/+336