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path: root/src/core/hle/service/hid/controllers (follow)
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* Fixed HID crash when launching more than 1 game & signaled syleset change eventDavid Marcec2018-11-021-0/+3
* npad: Remove unused controller variable from OnInit()Lioncash2018-10-241-2/+3
* Added auto controller switching to supported controllers and single joycon button rotationDavid Marcec2018-10-202-4/+189
* hid/controller: Remove unused header inclusionsLioncash2018-10-189-9/+0
* hid/controller/npad: Remove unused dump_idx member variableLioncash2018-10-181-1/+0
* hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructorLioncash2018-10-181-1/+1
* hid/controller/npad: Remove #pragma once from the cpp fileLioncash2018-10-181-2/+0
* hid/controller/npad: Move npad_id_list into the cpp fileLioncash2018-10-182-2/+10
* hid/controller/npad: Remove unnecessary const from void return typeLioncash2018-10-182-2/+2
* hid/controller: Default the destructors of all controller types in the cpp fileLioncash2018-10-1816-0/+16
* controller_base: Default the base class constructor and destructor in the cpp fileLioncash2018-10-182-2/+4
* Using dual joycons as the default controllerDavid Marcec2018-10-172-74/+58
* WipDavid Marcec2018-10-121-2/+18
* Dynamically decide handheld variant based on supported npad id priorityDavid Marcec2018-10-112-19/+58
* Added BeginPermitVibrationSession and EndPermitVibrationSessionDavid Marcec2018-10-102-0/+8
* Added GetLedPattern and HandheldVariantDavid Marcec2018-10-102-4/+54
* Kirby expects handheld controllers to be at position 8David Marcec2018-10-101-2/+8
* Added the ability to "disconnect" individual npadsDavid Marcec2018-10-102-15/+36
* Removed unneeded forward declarationsDavid Marcec2018-10-102-13/+2
* Addressed changes for better hidDavid Marcec2018-10-1018-130/+208
* "Better Hid" rework part 1David Marcec2018-10-1018-0/+1289