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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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audio_core
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CMakeLists.txt
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Author
Age
Files
Lines
*
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
2018-07-31
1
-0
/
+7
*
audio_core: Add interfaces for Sink and SinkStream.
bunnei
2018-07-31
1
-0
/
+5
*
audio_core: Add initial code for keeping track of audout state.
bunnei
2018-07-28
1
-0
/
+11
*
Massive removal of unused modules
James Rowe
2018-01-13
1
-44
/
+0
*
CMake: Add SoundTouch include path to target property
Yuri Kunde Schlesner
2017-05-28
1
-2
/
+0
*
CMake: Define an interface target for SDL2 definitions
Yuri Kunde Schlesner
2017-05-28
1
-2
/
+1
*
CMake: Correct inter-module dependencies and library visibility
Yuri Kunde Schlesner
2017-05-28
1
-3
/
+4
*
DSP/HLE: Implement mixer processing
MerryMage
2016-05-19
1
-0
/
+2
*
AudioCore: Implement time stretcher (#1737)
Maribel
2016-05-15
1
-0
/
+2
*
Merge pull request #1736 from MerryMage/sdl2-sink
bunnei
2016-05-07
1
-0
/
+11
|
\
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*
AudioCore: SDL2 Sink
MerryMage
2016-05-07
1
-0
/
+11
*
|
DSP/HLE: Implement Source processing
MerryMage
2016-05-03
1
-0
/
+2
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/
*
AudioCore: List of sink types
MerryMage
2016-04-30
1
-0
/
+2
*
AudioCore: Implement NullSink
MerryMage
2016-04-30
1
-0
/
+1
*
Merge pull request #1723 from MerryMage/audio-interp
bunnei
2016-04-29
1
-0
/
+2
|
\
|
*
AudioCore: Implement interpolation
MerryMage
2016-04-29
1
-0
/
+2
*
|
Externals: Add soundtouch
MerryMage
2016-04-28
1
-1
/
+4
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/
*
DSP: Implement audio filters (simple, biquad)
MerryMage
2016-03-28
1
-0
/
+3
*
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
MerryMage
2016-03-24
1
-0
/
+2
*
AudioCore: Skeleton Implementation
MerryMage
2016-02-21
1
-0
/
+16