summaryrefslogtreecommitdiffstats
path: root/src/video_core/texture_cache/texture_cache.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
-rw-r--r--src/video_core/texture_cache/texture_cache.h18
1 files changed, 2 insertions, 16 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c8031b695..aec130a32 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -53,8 +53,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 4) / 10;
const u64 possible_critical_memory = (device_memory * 7) / 10;
- expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
- critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
+ expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY - 256_MiB);
+ critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY - 512_MiB);
minimum_memory = 0;
} else {
// On OpenGL we can be more conservatives as the driver takes care.
@@ -355,7 +355,6 @@ void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
if (view.blacklist && view.id != NULL_IMAGE_VIEW_ID) {
const ImageViewBase& image_view{slot_image_views[view.id]};
auto& image = slot_images[image_view.image_id];
- image.flags |= ImageFlagBits::Blacklisted;
has_blacklisted |= ScaleDown(image);
image.scale_rating = 0;
}
@@ -985,7 +984,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
bool can_rescale = info.rescaleable;
bool any_rescaled = false;
- bool any_blacklisted = false;
for (const ImageId sibling_id : all_siblings) {
if (!can_rescale) {
break;
@@ -993,7 +991,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
Image& sibling = slot_images[sibling_id];
can_rescale &= ImageCanRescale(sibling);
any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
- any_blacklisted |= True(sibling.flags & ImageFlagBits::Blacklisted);
}
can_rescale &= any_rescaled;
@@ -1007,9 +1004,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
for (const ImageId sibling_id : all_siblings) {
Image& sibling = slot_images[sibling_id];
ScaleDown(sibling);
- if (any_blacklisted) {
- sibling.flags |= ImageFlagBits::Blacklisted;
- }
}
}
@@ -1644,7 +1638,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
boost::container::small_vector<const AliasedImage*, 1> aliased_images;
Image& image = slot_images[image_id];
bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
- bool any_blacklisted = True(image.flags & ImageFlagBits::Blacklisted);
u64 most_recent_tick = image.modification_tick;
for (const AliasedImage& aliased : image.aliased_images) {
ImageBase& aliased_image = slot_images[aliased.id];
@@ -1652,7 +1645,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
aliased_images.push_back(&aliased);
any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
- any_blacklisted |= True(aliased_image.flags & ImageFlagBits::Blacklisted);
}
}
if (aliased_images.empty()) {
@@ -1664,9 +1656,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
ScaleUp(image);
} else {
ScaleDown(image);
- if (any_blacklisted) {
- image.flags |= ImageFlagBits::Blacklisted;
- }
}
}
image.modification_tick = most_recent_tick;
@@ -1684,9 +1673,6 @@ void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
Image& aliased_image = slot_images[aliased->id];
if (!can_rescale) {
ScaleDown(aliased_image);
- if (any_blacklisted) {
- aliased_image.flags |= ImageFlagBits::Blacklisted;
- }
CopyImage(image_id, aliased->id, aliased->copies);
continue;
}