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Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index bbccf0bfd..2e801cdf6 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -283,7 +283,7 @@ public:
// Default - do nothing
return value;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
+ LOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
UNREACHABLE();
}
}
@@ -581,7 +581,7 @@ private:
return "input_attribute_" + std::to_string(index);
}
- NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
+ LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);
UNREACHABLE();
}
}
@@ -599,7 +599,7 @@ private:
return "output_attribute_" + std::to_string(index);
}
- NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
+ LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index);
UNREACHABLE();
}
}
@@ -797,7 +797,7 @@ private:
break;
}
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
+ LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
UNREACHABLE();
}
}
@@ -819,7 +819,7 @@ private:
// Decoding failure
if (!opcode) {
- NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value);
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value);
UNREACHABLE();
return offset + 1;
}
@@ -918,7 +918,7 @@ private:
instr.alu.saturate_d);
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
+ LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
static_cast<unsigned>(instr.sub_op.Value()));
UNREACHABLE();
}
@@ -942,11 +942,11 @@ private:
// Currently RRO is only implemented as a register move.
// Usage of `abs_b` and `negate_b` here should also be correct.
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
- NGLOG_WARNING(HW_GPU, "RRO instruction is incomplete");
+ LOG_WARNING(HW_GPU, "RRO instruction is incomplete");
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -985,7 +985,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1028,7 +1028,7 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
break;
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1058,7 +1058,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
+ LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
opcode->GetName());
UNREACHABLE();
}
@@ -1124,7 +1124,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
+ LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
opcode->GetName());
UNREACHABLE();
}
@@ -1161,7 +1161,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1219,7 +1219,7 @@ private:
op_a = "trunc(" + op_a + ')';
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
+ LOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
UNREACHABLE();
break;
@@ -1253,7 +1253,7 @@ private:
op_a = "trunc(" + op_a + ')';
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}",
+ LOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}",
static_cast<u32>(instr.conversion.f2i.rounding.Value()));
UNREACHABLE();
break;
@@ -1270,7 +1270,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1305,7 +1305,7 @@ private:
break;
default:
- NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}",
+ LOG_CRITICAL(HW_GPU, "Unhandled type: {}",
static_cast<unsigned>(instr.ld_c.type.Value()));
UNREACHABLE();
}
@@ -1379,7 +1379,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1596,7 +1596,7 @@ private:
break;
}
default: {
- NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
@@ -1736,7 +1736,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
} catch (const DecompileFail& exception) {
- NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
+ LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
}
return boost::none;
}