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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp49
1 files changed, 29 insertions, 20 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 9410ddb4e..851ebc263 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -84,22 +84,18 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
+
+ // DepthStencil formats
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
+ false}, // Z24S8
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
- const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
- if (type == SurfaceType::ColorTexture) {
- ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
- auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)];
- ASSERT(component_type == format.component_type);
- return format;
- } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
- // TODO(Subv): Implement depth formats
- ASSERT_MSG(false, "Unimplemented");
- }
+ ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
+ auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)];
+ ASSERT(component_type == format.component_type);
- UNREACHABLE();
- return {};
+ return format;
}
VAddr SurfaceParams::GetCpuAddr() const {
@@ -149,11 +145,17 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
const auto& gpu = Core::System::GetInstance().GPU();
if (morton_to_gl) {
- auto data = Tegra::Texture::UnswizzleTexture(
- *gpu.memory_manager->GpuToCpuAddress(addr),
- SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
-
- std::memcpy(gl_buffer, data.data(), data.size());
+ if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) {
+ auto data = Tegra::Texture::UnswizzleTexture(
+ *gpu.memory_manager->GpuToCpuAddress(addr),
+ SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
+ std::memcpy(gl_buffer, data.data(), data.size());
+ } else {
+ auto data = Tegra::Texture::UnswizzleDepthTexture(
+ *gpu.memory_manager->GpuToCpuAddress(addr),
+ SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height);
+ std::memcpy(gl_buffer, data.data(), data.size());
+ }
} else {
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
// check the configuration for this and perform more generic un/swizzle
@@ -174,7 +176,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
- MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
+ MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -194,6 +196,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
nullptr,
nullptr,
MortonCopy<false, PixelFormat::ABGR8>,
+ MortonCopy<false, PixelFormat::Z24S8>,
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -397,9 +400,15 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
// get color and depth surfaces
const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])};
- const SurfaceParams depth_params{color_params};
+ SurfaceParams depth_params{color_params};
- ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
+ if (using_depth_fb) {
+ depth_params.addr = regs.zeta.Address();
+ depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(regs.zeta.format);
+ depth_params.component_type = SurfaceParams::ComponentTypeFromDepthFormat(regs.zeta.format);
+ depth_params.type = SurfaceParams::GetFormatType(depth_params.pixel_format);
+ depth_params.size_in_bytes = depth_params.SizeInBytes();
+ }
MathUtil::Rectangle<u32> color_rect{};
Surface color_surface;