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-rw-r--r--src/shader_recompiler/file_environment.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h
deleted file mode 100644
index 71601f8fd..000000000
--- a/src/shader_recompiler/file_environment.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#pragma once
-
-#include <vector>
-
-#include "common/common_types.h"
-#include "shader_recompiler/environment.h"
-
-namespace Shader {
-
-class FileEnvironment : public Environment {
-public:
- explicit FileEnvironment(const char* path);
- ~FileEnvironment() override;
-
- u64 ReadInstruction(u32 offset) override;
-
- u32 TextureBoundBuffer() const override;
-
- std::array<u32, 3> WorkgroupSize() const override;
-
-private:
- std::vector<u64> data;
-};
-
-} // namespace Shader