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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-23 08:43:17 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:29 +0200 |
commit | 028f0033bd8d1e2eece7eb6e9b5bf716c739b450 (patch) | |
tree | f10d484af4e5d742e06fa6cd8507478accf6d263 /src/shader_recompiler/file_environment.h | |
parent | shader: Address feedback (diff) | |
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Diffstat (limited to 'src/shader_recompiler/file_environment.h')
-rw-r--r-- | src/shader_recompiler/file_environment.h | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h deleted file mode 100644 index 71601f8fd..000000000 --- a/src/shader_recompiler/file_environment.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include <vector> - -#include "common/common_types.h" -#include "shader_recompiler/environment.h" - -namespace Shader { - -class FileEnvironment : public Environment { -public: - explicit FileEnvironment(const char* path); - ~FileEnvironment() override; - - u64 ReadInstruction(u32 offset) override; - - u32 TextureBoundBuffer() const override; - - std::array<u32, 3> WorkgroupSize() const override; - -private: - std::vector<u64> data; -}; - -} // namespace Shader |