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-rw-r--r--src/core/loader/elf.cpp370
-rw-r--r--src/core/loader/elf.h32
-rw-r--r--src/core/loader/loader.cpp77
-rw-r--r--src/core/loader/loader.h121
-rw-r--r--src/core/loader/ncch.cpp312
-rw-r--r--src/core/loader/ncch.h227
6 files changed, 1139 insertions, 0 deletions
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
new file mode 100644
index 000000000..76c9d6d54
--- /dev/null
+++ b/src/core/loader/elf.cpp
@@ -0,0 +1,370 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <string>
+#include <memory>
+
+#include "common/common.h"
+#include "common/file_util.h"
+#include "common/symbols.h"
+
+#include "core/mem_map.h"
+#include "core/loader/elf.h"
+#include "core/hle/kernel/kernel.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF Header Constants
+
+// File type
+enum ElfType {
+ ET_NONE = 0,
+ ET_REL = 1,
+ ET_EXEC = 2,
+ ET_DYN = 3,
+ ET_CORE = 4,
+ ET_LOPROC = 0xFF00,
+ ET_HIPROC = 0xFFFF,
+};
+
+// Machine/Architecture
+enum ElfMachine {
+ EM_NONE = 0,
+ EM_M32 = 1,
+ EM_SPARC = 2,
+ EM_386 = 3,
+ EM_68K = 4,
+ EM_88K = 5,
+ EM_860 = 7,
+ EM_MIPS = 8
+};
+
+// File version
+#define EV_NONE 0
+#define EV_CURRENT 1
+
+// Identification index
+#define EI_MAG0 0
+#define EI_MAG1 1
+#define EI_MAG2 2
+#define EI_MAG3 3
+#define EI_CLASS 4
+#define EI_DATA 5
+#define EI_VERSION 6
+#define EI_PAD 7
+#define EI_NIDENT 16
+
+// Magic number
+#define ELFMAG0 0x7F
+#define ELFMAG1 'E'
+#define ELFMAG2 'L'
+#define ELFMAG3 'F'
+
+// Sections constants
+
+// Section types
+#define SHT_NULL 0
+#define SHT_PROGBITS 1
+#define SHT_SYMTAB 2
+#define SHT_STRTAB 3
+#define SHT_RELA 4
+#define SHT_HASH 5
+#define SHT_DYNAMIC 6
+#define SHT_NOTE 7
+#define SHT_NOBITS 8
+#define SHT_REL 9
+#define SHT_SHLIB 10
+#define SHT_DYNSYM 11
+#define SHT_LOPROC 0x70000000
+#define SHT_HIPROC 0x7FFFFFFF
+#define SHT_LOUSER 0x80000000
+#define SHT_HIUSER 0xFFFFFFFF
+
+// Section flags
+enum ElfSectionFlags
+{
+ SHF_WRITE = 0x1,
+ SHF_ALLOC = 0x2,
+ SHF_EXECINSTR = 0x4,
+ SHF_MASKPROC = 0xF0000000,
+};
+
+// Segment types
+#define PT_NULL 0
+#define PT_LOAD 1
+#define PT_DYNAMIC 2
+#define PT_INTERP 3
+#define PT_NOTE 4
+#define PT_SHLIB 5
+#define PT_PHDR 6
+#define PT_LOPROC 0x70000000
+#define PT_HIPROC 0x7FFFFFFF
+
+typedef unsigned int Elf32_Addr;
+typedef unsigned short Elf32_Half;
+typedef unsigned int Elf32_Off;
+typedef signed int Elf32_Sword;
+typedef unsigned int Elf32_Word;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ELF file header
+
+struct Elf32_Ehdr {
+ unsigned char e_ident[EI_NIDENT];
+ Elf32_Half e_type;
+ Elf32_Half e_machine;
+ Elf32_Word e_version;
+ Elf32_Addr e_entry;
+ Elf32_Off e_phoff;
+ Elf32_Off e_shoff;
+ Elf32_Word e_flags;
+ Elf32_Half e_ehsize;
+ Elf32_Half e_phentsize;
+ Elf32_Half e_phnum;
+ Elf32_Half e_shentsize;
+ Elf32_Half e_shnum;
+ Elf32_Half e_shstrndx;
+};
+
+// Section header
+struct Elf32_Shdr {
+ Elf32_Word sh_name;
+ Elf32_Word sh_type;
+ Elf32_Word sh_flags;
+ Elf32_Addr sh_addr;
+ Elf32_Off sh_offset;
+ Elf32_Word sh_size;
+ Elf32_Word sh_link;
+ Elf32_Word sh_info;
+ Elf32_Word sh_addralign;
+ Elf32_Word sh_entsize;
+};
+
+// Segment header
+struct Elf32_Phdr {
+ Elf32_Word p_type;
+ Elf32_Off p_offset;
+ Elf32_Addr p_vaddr;
+ Elf32_Addr p_paddr;
+ Elf32_Word p_filesz;
+ Elf32_Word p_memsz;
+ Elf32_Word p_flags;
+ Elf32_Word p_align;
+};
+
+// Symbol table entry
+struct Elf32_Sym {
+ Elf32_Word st_name;
+ Elf32_Addr st_value;
+ Elf32_Word st_size;
+ unsigned char st_info;
+ unsigned char st_other;
+ Elf32_Half st_shndx;
+};
+
+// Relocation entries
+struct Elf32_Rel {
+ Elf32_Addr r_offset;
+ Elf32_Word r_info;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ElfReader class
+
+typedef int SectionID;
+
+class ElfReader {
+private:
+ char *base;
+ u32 *base32;
+
+ Elf32_Ehdr *header;
+ Elf32_Phdr *segments;
+ Elf32_Shdr *sections;
+
+ u32 *sectionAddrs;
+ bool relocate;
+ u32 entryPoint;
+
+public:
+ ElfReader(void *ptr);
+ ~ElfReader() { }
+
+ u32 Read32(int off) const { return base32[off >> 2]; }
+
+ // Quick accessors
+ ElfType GetType() const { return (ElfType)(header->e_type); }
+ ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
+ u32 GetEntryPoint() const { return entryPoint; }
+ u32 GetFlags() const { return (u32)(header->e_flags); }
+ bool LoadInto(u32 vaddr);
+ bool LoadSymbols();
+
+ int GetNumSegments() const { return (int)(header->e_phnum); }
+ int GetNumSections() const { return (int)(header->e_shnum); }
+ const u8 *GetPtr(int offset) const { return (u8*)base + offset; }
+ const char *GetSectionName(int section) const;
+ const u8 *GetSectionDataPtr(int section) const {
+ if (section < 0 || section >= header->e_shnum)
+ return nullptr;
+ if (sections[section].sh_type != SHT_NOBITS)
+ return GetPtr(sections[section].sh_offset);
+ else
+ return nullptr;
+ }
+ bool IsCodeSection(int section) const {
+ return sections[section].sh_type == SHT_PROGBITS;
+ }
+ const u8 *GetSegmentPtr(int segment) {
+ return GetPtr(segments[segment].p_offset);
+ }
+ u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
+ int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
+ SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found
+
+ bool DidRelocate() {
+ return relocate;
+ }
+};
+
+ElfReader::ElfReader(void *ptr) {
+ base = (char*)ptr;
+ base32 = (u32 *)ptr;
+ header = (Elf32_Ehdr*)ptr;
+
+ segments = (Elf32_Phdr *)(base + header->e_phoff);
+ sections = (Elf32_Shdr *)(base + header->e_shoff);
+
+ entryPoint = header->e_entry;
+
+ LoadSymbols();
+}
+
+const char *ElfReader::GetSectionName(int section) const {
+ if (sections[section].sh_type == SHT_NULL)
+ return nullptr;
+
+ int name_offset = sections[section].sh_name;
+ char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
+
+ if (ptr)
+ return ptr + name_offset;
+
+ return nullptr;
+}
+
+bool ElfReader::LoadInto(u32 vaddr) {
+ DEBUG_LOG(MASTER_LOG, "String section: %i", header->e_shstrndx);
+
+ // Should we relocate?
+ relocate = (header->e_type != ET_EXEC);
+
+ if (relocate) {
+ DEBUG_LOG(MASTER_LOG, "Relocatable module");
+ entryPoint += vaddr;
+ } else {
+ DEBUG_LOG(MASTER_LOG, "Prerelocated executable");
+ }
+ INFO_LOG(MASTER_LOG, "%i segments:", header->e_phnum);
+
+ // First pass : Get the bits into RAM
+ u32 segment_addr[32];
+ u32 base_addr = relocate ? vaddr : 0;
+
+ for (int i = 0; i < header->e_phnum; i++) {
+ Elf32_Phdr *p = segments + i;
+ INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr,
+ p->p_filesz, p->p_memsz);
+
+ if (p->p_type == PT_LOAD) {
+ segment_addr[i] = base_addr + p->p_vaddr;
+ memcpy(Memory::GetPointer(segment_addr[i]), GetSegmentPtr(i), p->p_filesz);
+ INFO_LOG(MASTER_LOG, "Loadable Segment Copied to %08x, size %08x", segment_addr[i],
+ p->p_memsz);
+ }
+ }
+ INFO_LOG(MASTER_LOG, "Done loading.");
+ return true;
+}
+
+SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const {
+ for (int i = firstSection; i < header->e_shnum; i++) {
+ const char *secname = GetSectionName(i);
+
+ if (secname != nullptr && strcmp(name, secname) == 0)
+ return i;
+ }
+ return -1;
+}
+
+bool ElfReader::LoadSymbols() {
+ bool hasSymbols = false;
+ SectionID sec = GetSectionByName(".symtab");
+ if (sec != -1) {
+ int stringSection = sections[sec].sh_link;
+ const char *stringBase = (const char *)GetSectionDataPtr(stringSection);
+
+ //We have a symbol table!
+ Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
+ int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
+ for (int sym = 0; sym < numSymbols; sym++) {
+ int size = symtab[sym].st_size;
+ if (size == 0)
+ continue;
+
+ int type = symtab[sym].st_info & 0xF;
+
+ const char *name = stringBase + symtab[sym].st_name;
+
+ Symbols::Add(symtab[sym].st_value, name, size, type);
+
+ hasSymbols = true;
+ }
+ }
+
+ return hasSymbols;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// AppLoader_ELF constructor
+AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) {
+ this->filename = filename;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_ELF::~AppLoader_ELF() {
+}
+
+/**
+ * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+ * @param error_string Pointer to string to put error message if an error has occurred
+ * @todo Move NCSD parsing out of here and create a separate function for loading these
+ * @return True on success, otherwise false
+ */
+ResultStatus AppLoader_ELF::Load() {
+ INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str());
+
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
+ File::IOFile file(filename, "rb");
+
+ if (file.IsOpen()) {
+ u32 size = (u32)file.GetSize();
+ std::unique_ptr<u8[]> buffer(new u8[size]);
+ file.ReadBytes(&buffer[0], size);
+
+ ElfReader elf_reader(&buffer[0]);
+ elf_reader.LoadInto(0x00100000);
+ Kernel::LoadExec(elf_reader.GetEntryPoint());
+ } else {
+ return ResultStatus::Error;
+ }
+ return ResultStatus::Success;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
new file mode 100644
index 000000000..d3cbf414d
--- /dev/null
+++ b/src/core/loader/elf.h
@@ -0,0 +1,32 @@
+// Copyright 2013 Dolphin Emulator Project / Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// Loads an ELF/AXF file
+class AppLoader_ELF : public AppLoader {
+public:
+ AppLoader_ELF(const std::string& filename);
+ ~AppLoader_ELF();
+
+ /**
+ * Load the bootable file
+ * @return ResultStatus result of function
+ */
+ ResultStatus Load();
+
+private:
+ std::string filename;
+ bool is_loaded;
+};
+
+} // namespace Loader
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
new file mode 100644
index 000000000..96cb81de0
--- /dev/null
+++ b/src/core/loader/loader.cpp
@@ -0,0 +1,77 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "core/loader/loader.h"
+#include "core/loader/elf.h"
+#include "core/loader/ncch.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Loader {
+
+/**
+ * Identifies the type of a bootable file
+ * @param filename String filename of bootable file
+ * @todo (ShizZy) this function sucks... make it actually check file contents etc.
+ * @return FileType of file
+ */
+FileType IdentifyFile(const std::string &filename) {
+ if (filename.size() == 0) {
+ ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
+ return FileType::Error;
+ }
+ std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
+
+ if (!strcasecmp(extension.c_str(), ".elf")) {
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".axf")) {
+ return FileType::ELF; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".cxi")) {
+ return FileType::CXI; // TODO(bunnei): Do some filetype checking :p
+ }
+ else if (!strcasecmp(extension.c_str(), ".cci")) {
+ return FileType::CCI; // TODO(bunnei): Do some filetype checking :p
+ }
+ return FileType::Unknown;
+}
+
+/**
+ * Identifies and loads a bootable file
+ * @param filename String filename of bootable file
+ * @return ResultStatus result of function
+ */
+ResultStatus LoadFile(const std::string& filename) {
+ INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
+
+ switch (IdentifyFile(filename)) {
+
+ // Standard ELF file format...
+ case FileType::ELF: {
+ return AppLoader_ELF(filename).Load();
+ }
+
+ // NCCH/NCSD container formats...
+ case FileType::CXI:
+ case FileType::CCI: {
+ return AppLoader_NCCH(filename).Load();
+ }
+
+ // Error occurred durring IdentifyFile...
+ case FileType::Error:
+
+ // IdentifyFile could know identify file type...
+ case FileType::Unknown:
+
+ default:
+ return ResultStatus::ErrorInvalidFormat;
+ }
+
+ return ResultStatus::Error;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
new file mode 100644
index 000000000..95f16fcb1
--- /dev/null
+++ b/src/core/loader/loader.h
@@ -0,0 +1,121 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// File types supported by CTR
+enum class FileType {
+ Error,
+ Unknown,
+ CCI,
+ CXI,
+ CIA,
+ ELF,
+};
+
+/// Return type for functions in Loader namespace
+enum class ResultStatus {
+ Success,
+ Error,
+ ErrorInvalidFormat,
+ ErrorNotImplemented,
+ ErrorNotLoaded,
+ ErrorNotUsed,
+ ErrorAlreadyLoaded,
+};
+
+/// Interface for loading an application
+class AppLoader : NonCopyable {
+public:
+ AppLoader() { }
+ virtual ~AppLoader() { }
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ virtual ResultStatus Load() = 0;
+
+ /**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+ virtual const std::vector<u8>& ReadCode(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return code;
+ }
+
+ /**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+ virtual const std::vector<u8>& ReadIcon(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return icon;
+ }
+
+ /**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+ virtual const std::vector<u8>& ReadBanner(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return banner;
+ }
+
+ /**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+ virtual const std::vector<u8>& ReadLogo(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return logo;
+ }
+
+ /**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+ virtual const std::vector<u8>& ReadRomFS(ResultStatus& error) const {
+ error = ResultStatus::ErrorNotImplemented;
+ return romfs;
+ }
+
+protected:
+ std::vector<u8> code; ///< ExeFS .code section
+ std::vector<u8> icon; ///< ExeFS .icon section
+ std::vector<u8> banner; ///< ExeFS .banner section
+ std::vector<u8> logo; ///< ExeFS .logo section
+ std::vector<u8> romfs; ///< RomFs archive
+};
+
+/**
+ * Identifies the type of a bootable file
+ * @param filename String filename of bootable file
+ * @return FileType of file
+ */
+FileType IdentifyFile(const std::string &filename);
+
+/**
+ * Identifies and loads a bootable file
+ * @param filename String filename of bootable file
+ * @return ResultStatus result of function
+ */
+ResultStatus LoadFile(const std::string& filename);
+
+} // namespace
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
new file mode 100644
index 000000000..60505bdfa
--- /dev/null
+++ b/src/core/loader/ncch.cpp
@@ -0,0 +1,312 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "common/file_util.h"
+
+#include "core/loader/ncch.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/mem_map.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+static const int kMaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
+static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
+
+/**
+ * Get the decompressed size of an LZSS compressed ExeFS file
+ * @param buffer Buffer of compressed file
+ * @param size Size of compressed buffer
+ * @return Size of decompressed buffer
+ */
+u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
+ u32 offset_size = *(u32*)(buffer + size - 4);
+ return offset_size + size;
+}
+
+/**
+ * Decompress ExeFS file (compressed with LZSS)
+ * @param compressed Compressed buffer
+ * @param compressed_size Size of compressed buffer
+ * @param decompressed Decompressed buffer
+ * @param decompressed_size Size of decompressed buffer
+ * @return True on success, otherwise false
+ */
+bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
+ u8* footer = compressed + compressed_size - 8;
+ u32 buffer_top_and_bottom = *(u32*)footer;
+ u32 i, j;
+ u32 out = decompressed_size;
+ u32 index = compressed_size - ((buffer_top_and_bottom >> 24) & 0xFF);
+ u8 control;
+ u32 stop_index = compressed_size - (buffer_top_and_bottom & 0xFFFFFF);
+
+ memset(decompressed, 0, decompressed_size);
+ memcpy(decompressed, compressed, compressed_size);
+
+ while(index > stop_index) {
+ control = compressed[--index];
+
+ for(i = 0; i < 8; i++) {
+ if(index <= stop_index)
+ break;
+ if(index <= 0)
+ break;
+ if(out <= 0)
+ break;
+
+ if(control & 0x80) {
+ // Check if compression is out of bounds
+ if(index < 2) {
+ return false;
+ }
+ index -= 2;
+
+ u32 segment_offset = compressed[index] | (compressed[index + 1] << 8);
+ u32 segment_size = ((segment_offset >> 12) & 15) + 3;
+ segment_offset &= 0x0FFF;
+ segment_offset += 2;
+
+ // Check if compression is out of bounds
+ if(out < segment_size) {
+ return false;
+ }
+ for(j = 0; j < segment_size; j++) {
+ u8 data;
+ // Check if compression is out of bounds
+ if(out + segment_offset >= decompressed_size) {
+ return false;
+ }
+ data = decompressed[out + segment_offset];
+ decompressed[--out] = data;
+ }
+ } else {
+ // Check if compression is out of bounds
+ if(out < 1) {
+ return false;
+ }
+ decompressed[--out] = compressed[--index];
+ }
+ control <<= 1;
+ }
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// AppLoader_NCCH class
+
+/// AppLoader_NCCH constructor
+AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
+ this->filename = filename;
+ is_loaded = false;
+ is_compressed = false;
+ entry_point = 0;
+ ncch_offset = 0;
+ exefs_offset = 0;
+}
+
+/// AppLoader_NCCH destructor
+AppLoader_NCCH::~AppLoader_NCCH() {
+ if (file.IsOpen())
+ file.Close();
+}
+
+/**
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
+ */
+ResultStatus AppLoader_NCCH::LoadExec() {
+ if (!is_loaded)
+ return ResultStatus::ErrorNotLoaded;
+
+ ResultStatus res;
+ code = ReadCode(res);
+
+ if (ResultStatus::Success == res) {
+ Memory::WriteBlock(entry_point, &code[0], code.size());
+ Kernel::LoadExec(entry_point);
+ }
+ return res;
+}
+
+/**
+ * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Vector to read data into
+ * @param error ResultStatus result of function
+ * @return Reference to buffer of data that was read
+ */
+const std::vector<u8>& AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
+ ResultStatus& error) {
+ // Iterate through the ExeFs archive until we find the .code file...
+ for (int i = 0; i < kMaxSections; i++) {
+ // Load the specified section...
+ if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
+ INFO_LOG(LOADER, "ExeFS section %d:", i);
+ INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
+ INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
+ INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
+
+ s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
+ sizeof(ExeFs_Header) + ncch_offset);
+ file.Seek(section_offset, 0);
+
+ // Section is compressed...
+ if (i == 0 && is_compressed) {
+ // Read compressed .code section...
+ std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]);
+ file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
+
+ // Decompress .code section...
+ u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0],
+ exefs_header.section[i].size);
+ buffer.resize(decompressed_size);
+ if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
+ decompressed_size)) {
+ error = ResultStatus::ErrorInvalidFormat;
+ return buffer;
+ }
+ // Section is uncompressed...
+ } else {
+ buffer.resize(exefs_header.section[i].size);
+ file.ReadBytes(&buffer[0], exefs_header.section[i].size);
+ }
+ error = ResultStatus::Success;
+ return buffer;
+ }
+ }
+ error = ResultStatus::ErrorNotUsed;
+ return buffer;
+}
+
+/**
+ * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+ * @param error_string Pointer to string to put error message if an error has occurred
+ * @todo Move NCSD parsing out of here and create a separate function for loading these
+ * @return True on success, otherwise false
+ */
+ResultStatus AppLoader_NCCH::Load() {
+ INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str());
+
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
+ file = File::IOFile(filename, "rb");
+
+ if (file.IsOpen()) {
+ file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
+
+ // Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
+ if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) {
+ WARN_LOG(LOADER, "Only loading the first (bootable) NCCH within the NCSD file!");
+ ncch_offset = 0x4000;
+ file.Seek(ncch_offset, 0);
+ file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
+ }
+
+ // Verify we are loading the correct file type...
+ if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
+ return ResultStatus::ErrorInvalidFormat;
+
+ // Read ExHeader...
+
+ file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
+
+ is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
+ entry_point = exheader_header.codeset_info.text.address;
+
+ INFO_LOG(LOADER, "Name: %s", exheader_header.codeset_info.name);
+ INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
+ INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point);
+
+ // Read ExeFS...
+
+ exefs_offset = ncch_header.exefs_offset * kBlockSize;
+ u32 exefs_size = ncch_header.exefs_size * kBlockSize;
+
+ INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset);
+ INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size);
+
+ file.Seek(exefs_offset + ncch_offset, 0);
+ file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
+
+ is_loaded = true; // Set state to loaded
+
+ LoadExec(); // Load the executable into memory for booting
+
+ return ResultStatus::Success;
+ }
+ return ResultStatus::Error;
+}
+
+/**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadCode(ResultStatus& error) {
+ return LoadSectionExeFS(".code", code, error);
+}
+
+/**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadIcon(ResultStatus& error) {
+ return LoadSectionExeFS("icon", icon, error);
+}
+
+/**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadBanner(ResultStatus& error) {
+ return LoadSectionExeFS("banner", banner, error);
+}
+
+/**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadLogo(ResultStatus& error) {
+ return LoadSectionExeFS("logo", logo, error);
+}
+
+/**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+const std::vector<u8>& AppLoader_NCCH::ReadRomFS(ResultStatus& error) {
+ // Check if the NCCH has a RomFS...
+ if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
+ u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
+ u32 romfs_size = (ncch_header.romfs_size * kBlockSize) - 0x1000;
+
+ INFO_LOG(LOADER, "RomFS offset: 0x%08X", romfs_offset);
+ INFO_LOG(LOADER, "RomFS size: 0x%08X", romfs_size);
+
+ romfs.resize(romfs_size);
+
+ file.Seek(romfs_offset, 0);
+ file.ReadBytes(&romfs[0], romfs_size);
+
+ error = ResultStatus::Success;
+ return romfs;
+ } else {
+ NOTICE_LOG(LOADER, "RomFS unused");
+ }
+ error = ResultStatus::ErrorNotUsed;
+ return romfs;
+}
+
+} // namespace Loader
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
new file mode 100644
index 000000000..bf65425a4
--- /dev/null
+++ b/src/core/loader/ncch.h
@@ -0,0 +1,227 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common.h"
+#include "common/file_util.h"
+
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
+
+struct NCCH_Header {
+ u8 signature[0x100];
+ char magic[4];
+ u32 content_size;
+ u8 partition_id[8];
+ u16 maker_code;
+ u16 version;
+ u8 reserved_0[4];
+ u8 program_id[8];
+ u8 temp_flag;
+ u8 reserved_1[0x2f];
+ u8 product_code[0x10];
+ u8 extended_header_hash[0x20];
+ u32 extended_header_size;
+ u8 reserved_2[4];
+ u8 flags[8];
+ u32 plain_region_offset;
+ u32 plain_region_size;
+ u8 reserved_3[8];
+ u32 exefs_offset;
+ u32 exefs_size;
+ u32 exefs_hash_region_size;
+ u8 reserved_4[4];
+ u32 romfs_offset;
+ u32 romfs_size;
+ u32 romfs_hash_region_size;
+ u8 reserved_5[4];
+ u8 exefs_super_block_hash[0x20];
+ u8 romfs_super_block_hash[0x20];
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExeFS (executable file system) headers
+
+typedef struct {
+ char name[8];
+ u32 offset;
+ u32 size;
+} ExeFs_SectionHeader;
+
+typedef struct {
+ ExeFs_SectionHeader section[8];
+ u8 reserved[0x80];
+ u8 hashes[8][0x20];
+} ExeFs_Header;
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// ExHeader (executable file system header) headers
+
+struct ExHeader_SystemInfoFlags{
+ u8 reserved[5];
+ u8 flag;
+ u8 remaster_version[2];
+};
+
+struct ExHeader_CodeSegmentInfo{
+ u32 address;
+ u32 num_max_pages;
+ u32 code_size;
+};
+
+struct ExHeader_CodeSetInfo {
+ u8 name[8];
+ ExHeader_SystemInfoFlags flags;
+ ExHeader_CodeSegmentInfo text;
+ u8 stacksize[4];
+ ExHeader_CodeSegmentInfo ro;
+ u8 reserved[4];
+ ExHeader_CodeSegmentInfo data;
+ u8 bsssize[4];
+};
+
+struct ExHeader_DependencyList{
+ u8 program_id[0x30][8];
+};
+
+struct ExHeader_SystemInfo{
+ u32 save_data_size;
+ u8 reserved[4];
+ u8 jump_id[8];
+ u8 reserved_2[0x30];
+};
+
+struct ExHeader_StorageInfo{
+ u8 ext_save_data_id[8];
+ u8 system_save_data_id[8];
+ u8 reserved[8];
+ u8 access_info[7];
+ u8 other_attributes;
+};
+
+struct ExHeader_ARM11_SystemLocalCaps{
+ u8 program_id[8];
+ u8 flags[8];
+ u8 resource_limit_descriptor[0x10][2];
+ ExHeader_StorageInfo storage_info;
+ u8 service_access_control[0x20][8];
+ u8 reserved[0x1f];
+ u8 resource_limit_category;
+};
+
+struct ExHeader_ARM11_KernelCaps{
+ u8 descriptors[28][4];
+ u8 reserved[0x10];
+};
+
+struct ExHeader_ARM9_AccessControl{
+ u8 descriptors[15];
+ u8 descversion;
+};
+
+struct ExHeader_Header{
+ ExHeader_CodeSetInfo codeset_info;
+ ExHeader_DependencyList dependency_list;
+ ExHeader_SystemInfo system_info;
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ struct {
+ u8 signature[0x100];
+ u8 ncch_public_key_modulus[0x100];
+ ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
+ ExHeader_ARM11_KernelCaps arm11_kernel_caps;
+ ExHeader_ARM9_AccessControl arm9_access_control;
+ } access_desc;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Loader namespace
+
+namespace Loader {
+
+/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
+class AppLoader_NCCH : public AppLoader {
+public:
+ AppLoader_NCCH(const std::string& filename);
+ ~AppLoader_NCCH();
+
+ /**
+ * Load the application
+ * @return ResultStatus result of function
+ */
+ ResultStatus Load();
+
+ /**
+ * Get the code (typically .code section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to code buffer
+ */
+ const std::vector<u8>& ReadCode(ResultStatus& error);
+
+ /**
+ * Get the icon (typically icon section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to icon buffer
+ */
+ const std::vector<u8>& ReadIcon(ResultStatus& error);
+
+ /**
+ * Get the banner (typically banner section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to banner buffer
+ */
+ const std::vector<u8>& ReadBanner(ResultStatus& error);
+
+ /**
+ * Get the logo (typically logo section) of the application
+ * @param error ResultStatus result of function
+ * @return Reference to logo buffer
+ */
+ const std::vector<u8>& ReadLogo(ResultStatus& error);
+
+ /**
+ * Get the RomFs archive of the application
+ * @param error ResultStatus result of function
+ * @return Reference to RomFs archive buffer
+ */
+ const std::vector<u8>& ReadRomFS(ResultStatus& error);
+
+private:
+
+ /**
+ * Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
+ * @param name Name of section to read out of NCCH file
+ * @param buffer Vector to read data into
+ * @param error ResultStatus result of function
+ * @return Reference to buffer of data that was read
+ */
+ const std::vector<u8>& LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
+ ResultStatus& error);
+
+ /**
+ * Loads .code section into memory for booting
+ * @return ResultStatus result of function
+ */
+ ResultStatus LoadExec();
+
+ File::IOFile file;
+ std::string filename;
+
+ bool is_loaded;
+ bool is_compressed;
+
+ u32 entry_point;
+ u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
+ u32 exefs_offset;
+
+ NCCH_Header ncch_header;
+ ExeFs_Header exefs_header;
+ ExHeader_Header exheader_header;
+};
+
+} // namespace Loader