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-rw-r--r--src/audio_core/sink/sink_stream.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 39a21b0f0..1af96f793 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -14,6 +14,8 @@
#include "common/fixed_point.h"
#include "common/settings.h"
#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
namespace AudioCore::Sink {
@@ -198,6 +200,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
const std::size_t frame_size = num_channels;
const std::size_t frame_size_bytes = frame_size * sizeof(s16);
size_t frames_written{0};
+ size_t actual_frames_written{0};
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
@@ -248,6 +251,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
frames_available * frame_size);
frames_written += frames_available;
+ actual_frames_written += frames_available;
playing_buffer.frames_played += frames_available;
// If that's all the frames in the current buffer, add its samples and mark it as
@@ -260,6 +264,13 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
frame_size_bytes);
+ {
+ std::scoped_lock lk{sample_count_lock};
+ last_sample_count_update_time = Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks());
+ min_played_sample_count = max_played_sample_count;
+ max_played_sample_count += actual_frames_written;
+ }
+
if (system.IsMulticore() && queued_buffers <= max_queue_size) {
Unstall();
}
@@ -282,4 +293,14 @@ void SinkStream::Unstall() {
stalled_lock.unlock();
}
+u64 SinkStream::GetExpectedPlayedSampleCount() {
+ std::scoped_lock lk{sample_count_lock};
+ auto cur_time{Core::Timing::CyclesToUs(system.CoreTiming().GetClockTicks())};
+ auto time_delta{cur_time - last_sample_count_update_time};
+ auto exp_played_sample_count{min_played_sample_count +
+ (TargetSampleRate * time_delta) / std::chrono::seconds{1}};
+
+ return std::min<u64>(exp_played_sample_count, max_played_sample_count);
+}
+
} // namespace AudioCore::Sink