diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-11-25 08:37:29 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-11-25 08:37:29 +0100 |
commit | 924e834b8fbc105b19c0029c7870ad2ddd934f3e (patch) | |
tree | c1005f674b8a74397f165158515dcb131e0d6903 /src/video_core/renderer_opengl/gl_shader_gen.cpp | |
parent | Merge pull request #1641 from DarkLordZach/sm-register-unregister (diff) | |
download | yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar.gz yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar.bz2 yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar.lz yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar.xz yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.tar.zst yuzu-924e834b8fbc105b19c0029c7870ad2ddd934f3e.zip |
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_gen.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index eea090e52..23ed91e27 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -24,8 +24,7 @@ layout (location = 0) out vec4 position; layout(std140) uniform vs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; )"; @@ -63,7 +62,8 @@ void main() { out += R"( // Check if the flip stage is VertexB - if (flip_stage[0] == 1) { + // Config pack's second value is flip_stage + if (config_pack[1] == 1) { // Viewport can be flipped, which is unsupported by glViewport position.xy *= viewport_flip.xy; } @@ -71,7 +71,7 @@ void main() { // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0 // For now, this is here to bring order in lieu of proper emulation - if (flip_stage[0] == 1) { + if (config_pack[1] == 1) { position.w = 1.0; } } @@ -101,8 +101,7 @@ layout (location = 0) out vec4 position; layout (std140) uniform gs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; @@ -139,8 +138,7 @@ layout (location = 0) in vec4 position; layout (std140) uniform fs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; |