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author | James Rowe <jroweboy@gmail.com> | 2018-07-02 18:13:26 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2018-07-03 03:45:47 +0200 |
commit | 638956aa81de255bf4bbd4e69a717eabf4ceadb9 (patch) | |
tree | 5783dda790575e047fa757d8c56e11f3fffe7646 /src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |
parent | Merge pull request #608 from Subv/depth (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 851ebc263..f9b4a4b87 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -117,7 +117,7 @@ static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) { case PixelFormat::ASTC_2D_4X4: return {4, 4}; default: - NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); + LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); UNREACHABLE(); } } @@ -159,7 +159,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra:: } else { // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should // check the configuration for this and perform more generic un/swizzle - NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); + LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); VideoCore::MortonCopyPixels128( stride, height, bytes_per_pixel, gl_bytes_per_pixel, Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer, @@ -396,7 +396,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; // TODO(bunnei): This is hard corded to use just the first render buffer - NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!"); + LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!"); // get color and depth surfaces const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])}; |