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authorbunnei <bunneidev@gmail.com>2020-08-25 04:56:11 +0200
committerGitHub <noreply@github.com>2020-08-25 04:56:11 +0200
commitbb752df73676fa09e5d37df53ce5a464dd747111 (patch)
tree1561d50ec2d80c2106aee208c101e19fa35c7614 /src/video_core/gpu_asynch.h
parentMerge pull request #4562 from lioncash/loop (diff)
parentvideo_core: Initialize renderer with a GPU (diff)
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Diffstat (limited to 'src/video_core/gpu_asynch.h')
-rw-r--r--src/video_core/gpu_asynch.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 15e9f1d38..f89c855a5 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -20,8 +20,7 @@ namespace VideoCommon {
/// Implementation of GPU interface that runs the GPU asynchronously
class GPUAsynch final : public Tegra::GPU {
public:
- explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
- std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
+ explicit GPUAsynch(Core::System& system);
~GPUAsynch() override;
void Start() override;
@@ -42,7 +41,6 @@ protected:
private:
GPUThread::ThreadManager gpu_thread;
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
- std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context;
};
} // namespace VideoCommon