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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-04-04 08:00:41 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:26 +0200
commit85795de99f27e57ddf97696e7915ddd4bdf02976 (patch)
treec0e7cb6bd836bd08df12f3d8b9d32207240dc7f7 /src/shader_recompiler/ir_opt/texture_pass.cpp
parentshader: Reimplement GetCbufU64 as GetCbufU32x2 (diff)
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Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp68
1 files changed, 22 insertions, 46 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index da8977b76..bcb94ce4d 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -2,13 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <optional>
-#include <boost/container/flat_set.hpp>
#include <boost/container/small_vector.hpp>
#include "shader_recompiler/environment.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/breadth_first_search.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/ir_opt/passes.h"
#include "shader_recompiler/shader_info.h"
@@ -28,9 +29,6 @@ struct TextureInst {
using TextureInstVector = boost::container::small_vector<TextureInst, 24>;
-using VisitedBlocks = boost::container::flat_set<IR::Block*, std::less<IR::Block*>,
- boost::container::small_vector<IR::Block*, 2>>;
-
IR::Opcode IndexedInstruction(const IR::Inst& inst) {
switch (inst.Opcode()) {
case IR::Opcode::BindlessImageSampleImplicitLod:
@@ -101,57 +99,35 @@ bool IsTextureInstruction(const IR::Inst& inst) {
return IndexedInstruction(inst) != IR::Opcode::Void;
}
-std::optional<ConstBufferAddr> Track(IR::Block* block, const IR::Value& value,
- VisitedBlocks& visited) {
- if (value.IsImmediate()) {
- // Immediates can't be a storage buffer
+std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst) {
+ if (inst->Opcode() != IR::Opcode::GetCbufU32) {
return std::nullopt;
}
- const IR::Inst* const inst{value.InstRecursive()};
- if (inst->Opcode() == IR::Opcode::GetCbufU32) {
- const IR::Value index{inst->Arg(0)};
- const IR::Value offset{inst->Arg(1)};
- if (!index.IsImmediate()) {
- // Reading a bindless texture from variable indices is valid
- // but not supported here at the moment
- return std::nullopt;
- }
- if (!offset.IsImmediate()) {
- // TODO: Support arrays of textures
- return std::nullopt;
- }
- return ConstBufferAddr{
- .index{index.U32()},
- .offset{offset.U32()},
- };
+ const IR::Value index{inst->Arg(0)};
+ const IR::Value offset{inst->Arg(1)};
+ if (!index.IsImmediate()) {
+ // Reading a bindless texture from variable indices is valid
+ // but not supported here at the moment
+ return std::nullopt;
}
- // Reversed loops are more likely to find the right result
- for (size_t arg = inst->NumArgs(); arg--;) {
- IR::Block* inst_block{block};
- if (inst->Opcode() == IR::Opcode::Phi) {
- // If we are going through a phi node, mark the current block as visited
- visited.insert(block);
- // and skip already visited blocks to avoid looping forever
- IR::Block* const phi_block{inst->PhiBlock(arg)};
- if (visited.contains(phi_block)) {
- // Already visited, skip
- continue;
- }
- inst_block = phi_block;
- }
- const std::optional storage_buffer{Track(inst_block, inst->Arg(arg), visited)};
- if (storage_buffer) {
- return *storage_buffer;
- }
+ if (!offset.IsImmediate()) {
+ // TODO: Support arrays of textures
+ return std::nullopt;
}
- return std::nullopt;
+ return ConstBufferAddr{
+ .index{index.U32()},
+ .offset{offset.U32()},
+ };
+}
+
+std::optional<ConstBufferAddr> Track(const IR::Value& value) {
+ return IR::BreadthFirstSearch(value, TryGetConstBuffer);
}
TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
ConstBufferAddr addr;
if (IsBindless(inst)) {
- VisitedBlocks visited;
- const std::optional<ConstBufferAddr> track_addr{Track(block, inst.Arg(0), visited)};
+ const std::optional<ConstBufferAddr> track_addr{Track(inst.Arg(0))};
if (!track_addr) {
throw NotImplementedException("Failed to track bindless texture constant buffer");
}