From 85795de99f27e57ddf97696e7915ddd4bdf02976 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 4 Apr 2021 03:00:41 -0300 Subject: shader: Abstract breadth searches and use the abstraction --- src/shader_recompiler/ir_opt/texture_pass.cpp | 68 +++++++++------------------ 1 file changed, 22 insertions(+), 46 deletions(-) (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp') diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index da8977b76..bcb94ce4d 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -2,13 +2,14 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include #include -#include #include #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" +#include "shader_recompiler/frontend/ir/breadth_first_search.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/ir_opt/passes.h" #include "shader_recompiler/shader_info.h" @@ -28,9 +29,6 @@ struct TextureInst { using TextureInstVector = boost::container::small_vector; -using VisitedBlocks = boost::container::flat_set, - boost::container::small_vector>; - IR::Opcode IndexedInstruction(const IR::Inst& inst) { switch (inst.Opcode()) { case IR::Opcode::BindlessImageSampleImplicitLod: @@ -101,57 +99,35 @@ bool IsTextureInstruction(const IR::Inst& inst) { return IndexedInstruction(inst) != IR::Opcode::Void; } -std::optional Track(IR::Block* block, const IR::Value& value, - VisitedBlocks& visited) { - if (value.IsImmediate()) { - // Immediates can't be a storage buffer +std::optional TryGetConstBuffer(const IR::Inst* inst) { + if (inst->Opcode() != IR::Opcode::GetCbufU32) { return std::nullopt; } - const IR::Inst* const inst{value.InstRecursive()}; - if (inst->Opcode() == IR::Opcode::GetCbufU32) { - const IR::Value index{inst->Arg(0)}; - const IR::Value offset{inst->Arg(1)}; - if (!index.IsImmediate()) { - // Reading a bindless texture from variable indices is valid - // but not supported here at the moment - return std::nullopt; - } - if (!offset.IsImmediate()) { - // TODO: Support arrays of textures - return std::nullopt; - } - return ConstBufferAddr{ - .index{index.U32()}, - .offset{offset.U32()}, - }; + const IR::Value index{inst->Arg(0)}; + const IR::Value offset{inst->Arg(1)}; + if (!index.IsImmediate()) { + // Reading a bindless texture from variable indices is valid + // but not supported here at the moment + return std::nullopt; } - // Reversed loops are more likely to find the right result - for (size_t arg = inst->NumArgs(); arg--;) { - IR::Block* inst_block{block}; - if (inst->Opcode() == IR::Opcode::Phi) { - // If we are going through a phi node, mark the current block as visited - visited.insert(block); - // and skip already visited blocks to avoid looping forever - IR::Block* const phi_block{inst->PhiBlock(arg)}; - if (visited.contains(phi_block)) { - // Already visited, skip - continue; - } - inst_block = phi_block; - } - const std::optional storage_buffer{Track(inst_block, inst->Arg(arg), visited)}; - if (storage_buffer) { - return *storage_buffer; - } + if (!offset.IsImmediate()) { + // TODO: Support arrays of textures + return std::nullopt; } - return std::nullopt; + return ConstBufferAddr{ + .index{index.U32()}, + .offset{offset.U32()}, + }; +} + +std::optional Track(const IR::Value& value) { + return IR::BreadthFirstSearch(value, TryGetConstBuffer); } TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { ConstBufferAddr addr; if (IsBindless(inst)) { - VisitedBlocks visited; - const std::optional track_addr{Track(block, inst.Arg(0), visited)}; + const std::optional track_addr{Track(inst.Arg(0))}; if (!track_addr) { throw NotImplementedException("Failed to track bindless texture constant buffer"); } -- cgit v1.2.3