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author | Liam <byteslice@airmail.cc> | 2023-03-12 04:10:38 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2023-03-12 16:33:01 +0100 |
commit | 600f325d87e42f856da58c42a5280f098ebb6e8c (patch) | |
tree | 75c4fe48af55186a4e420e94a1d7e1bfd92e4ec0 /src/input_common/drivers/mouse.cpp | |
parent | general: use codespell to identify spelling mistakes (diff) | |
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Diffstat (limited to 'src/input_common/drivers/mouse.cpp')
-rw-r--r-- | src/input_common/drivers/mouse.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index 94e92c37d..4fb2a6cfa 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -142,7 +142,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { return; } - // Make slow movements at least 3 units on lenght + // Make slow movements at least 3 units on length if (move_distance < 3.0f) { // Normalize value mouse_change /= move_distance; @@ -154,7 +154,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) { const auto last_move_distance = last_mouse_change.Length(); - // Make fast movements clamp to 8 units on lenght + // Make fast movements clamp to 8 units on length if (last_move_distance > 8.0f) { // Normalize value last_mouse_change /= last_move_distance; |