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authorFernandoS27 <fsahmkow27@gmail.com>2021-03-21 03:48:40 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:23 +0200
commit9e213fd861d264cf79d7a6ed0268a57c87306b9b (patch)
treebe63773390ec95dbaf349e27db08b98f050d8250
parentshader: Implement HMUL2 (diff)
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-rw-r--r--src/shader_recompiler/CMakeLists.txt1
-rw-r--r--src/shader_recompiler/frontend/maxwell/maxwell.inc4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp115
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp12
5 files changed, 119 insertions, 14 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index 24a2d61e0..eebca982b 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -82,6 +82,7 @@ add_library(shader_recompiler STATIC
frontend/maxwell/translate/impl/half_floating_point_helper.cpp
frontend/maxwell/translate/impl/half_floating_point_helper.h
frontend/maxwell/translate/impl/half_floating_point_multiply.cpp
+ frontend/maxwell/translate/impl/half_floating_point_set.cpp
frontend/maxwell/translate/impl/impl.cpp
frontend/maxwell/translate/impl/impl.h
frontend/maxwell/translate/impl/integer_add.cpp
diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc
index f2a2ff331..1b87d04fc 100644
--- a/src/shader_recompiler/frontend/maxwell/maxwell.inc
+++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc
@@ -105,8 +105,8 @@ INST(HMUL2_cbuf, "HMUL2 (cbuf)", "0111 100- 1--- ----")
INST(HMUL2_imm, "HMUL2 (imm)", "0111 100- 0--- ----")
INST(HMUL2_32I, "HMUL2_32I", "0010 101- ---- ----")
INST(HSET2_reg, "HSET2 (reg)", "0101 1101 0001 1---")
-INST(HSET2_cbuf, "HSET2 (cbuf)", "0111 1100 1--- ----")
-INST(HSET2_imm, "HSET2 (imm)", "0111 1100 0--- ----")
+INST(HSET2_cbuf, "HSET2 (cbuf)", "0111 110- 1--- ----")
+INST(HSET2_imm, "HSET2 (imm)", "0111 110- 0--- ----")
INST(HSETP2_reg, "HSETP2 (reg)", "0101 1101 0010 0---")
INST(HSETP2_cbuf, "HSETP2 (cbuf)", "0111 111- 1--- ----")
INST(HSETP2_imm, "HSETP2 (imm)", "0111 111- 0--- ----")
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
index f26ef0949..24063b2ab 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h
@@ -5,6 +5,7 @@
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
new file mode 100644
index 000000000..4825ca06a
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp
@@ -0,0 +1,115 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
+
+namespace Shader::Maxwell {
+namespace {
+void HSET2(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, bool bf, bool ftz, bool neg_b,
+ bool abs_b, FPCompareOp compare_op, Swizzle swizzle_b) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a_reg;
+ BitField<39, 3, IR::Pred> pred;
+ BitField<42, 1, u64> neg_pred;
+ BitField<43, 1, u64> neg_a;
+ BitField<45, 2, BooleanOp> bop;
+ BitField<44, 1, u64> abs_a;
+ BitField<47, 2, Swizzle> swizzle_a;
+ } const hset2{insn};
+
+ auto [lhs_a, rhs_a]{Extract(v.ir, v.X(hset2.src_a_reg), hset2.swizzle_a)};
+ auto [lhs_b, rhs_b]{Extract(v.ir, src_b, swizzle_b)};
+ // TODO: Implement FP16 FloatingPointCompare
+ //if (lhs_a.Type() != lhs_b.Type()) {
+ if (lhs_a.Type() == IR::Type::F16) {
+ lhs_a = v.ir.FPConvert(32, lhs_a);
+ rhs_a = v.ir.FPConvert(32, rhs_a);
+ }
+ if (lhs_b.Type() == IR::Type::F16) {
+ lhs_b = v.ir.FPConvert(32, lhs_b);
+ rhs_b = v.ir.FPConvert(32, rhs_b);
+ }
+ //}
+
+ lhs_a = v.ir.FPAbsNeg(lhs_a, hset2.abs_a != 0, hset2.neg_a != 0);
+ rhs_a = v.ir.FPAbsNeg(rhs_a, hset2.abs_a != 0, hset2.neg_a != 0);
+
+ lhs_b = v.ir.FPAbsNeg(lhs_b, abs_b, neg_b);
+ rhs_b = v.ir.FPAbsNeg(rhs_b, abs_b, neg_b);
+
+ const IR::FpControl control{
+ .no_contraction{false},
+ .rounding{IR::FpRounding::DontCare},
+ .fmz_mode{ftz ? IR::FmzMode::FTZ : IR::FmzMode::None},
+ };
+
+ IR::U1 pred{v.ir.GetPred(hset2.pred)};
+ if (hset2.neg_pred != 0) {
+ pred = v.ir.LogicalNot(pred);
+ }
+ const IR::U1 cmp_result_lhs{FloatingPointCompare(v.ir, lhs_a, lhs_b, compare_op, control)};
+ const IR::U1 cmp_result_rhs{FloatingPointCompare(v.ir, rhs_a, rhs_b, compare_op, control)};
+ const IR::U1 bop_result_lhs{PredicateCombine(v.ir, cmp_result_lhs, pred, hset2.bop)};
+ const IR::U1 bop_result_rhs{PredicateCombine(v.ir, cmp_result_rhs, pred, hset2.bop)};
+
+ const u32 true_value = bf ? 0x3c00 : 0xffff;
+ const IR::U32 true_val_lhs{v.ir.Imm32(true_value)};
+ const IR::U32 true_val_rhs{v.ir.Imm32(true_value << 16)};
+ const IR::U32 fail_result{v.ir.Imm32(0)};
+ const IR::U32 result_lhs{v.ir.Select(bop_result_lhs, true_val_lhs, fail_result)};
+ const IR::U32 result_rhs{v.ir.Select(bop_result_rhs, true_val_rhs, fail_result)};
+
+ v.X(hset2.dest_reg, IR::U32{v.ir.BitwiseOr(result_lhs, result_rhs)});
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::HSET2_reg(u64 insn) {
+ union {
+ u64 insn;
+ BitField<30, 1, u64> abs_b;
+ BitField<49, 1, u64> bf;
+ BitField<31, 1, u64> neg_b;
+ BitField<50, 1, u64> ftz;
+ BitField<35, 4, FPCompareOp> compare_op;
+ BitField<28, 2, Swizzle> swizzle_b;
+ } const hset2{insn};
+ HSET2(*this, insn, GetReg20(insn), hset2.bf != 0, hset2.ftz != 0, hset2.neg_b != 0,
+ hset2.abs_b != 0, hset2.compare_op, hset2.swizzle_b);
+}
+
+void TranslatorVisitor::HSET2_cbuf(u64 insn) {
+ union {
+ u64 insn;
+ BitField<53, 1, u64> bf;
+ BitField<56, 1, u64> neg_b;
+ BitField<54, 1, u64> ftz;
+ BitField<49, 4, FPCompareOp> compare_op;
+ } const hset2{insn};
+
+ HSET2(*this, insn, GetCbuf(insn), hset2.bf != 0, hset2.ftz != 0, hset2.neg_b != 0, false,
+ hset2.compare_op, Swizzle::F32);
+}
+
+void TranslatorVisitor::HSET2_imm(u64 insn) {
+ union {
+ u64 insn;
+ BitField<53, 1, u64> bf;
+ BitField<54, 1, u64> ftz;
+ BitField<49, 4, FPCompareOp> compare_op;
+ BitField<56, 1, u64> neg_high;
+ BitField<30, 9, u64> high;
+ BitField<29, 1, u64> neg_low;
+ BitField<20, 9, u64> low;
+ } const hset2{insn};
+
+ const u32 imm{static_cast<u32>(hset2.low << 6) | ((hset2.neg_low != 0 ? 1 : 0) << 15) |
+ static_cast<u32>(hset2.high << 22) | ((hset2.neg_high != 0 ? 1 : 0) << 31)};
+
+ HSET2(*this, insn, ir.Imm32(imm), hset2.bf != 0, hset2.ftz != 0, false, false,
+ hset2.compare_op, Swizzle::H1_H0);
+}
+
+} // namespace Shader::Maxwell
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 6c159301f..d1aeceef1 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -181,18 +181,6 @@ void TranslatorVisitor::GETLMEMBASE(u64) {
ThrowNotImplemented(Opcode::GETLMEMBASE);
}
-void TranslatorVisitor::HSET2_reg(u64) {
- ThrowNotImplemented(Opcode::HSET2_reg);
-}
-
-void TranslatorVisitor::HSET2_cbuf(u64) {
- ThrowNotImplemented(Opcode::HSET2_cbuf);
-}
-
-void TranslatorVisitor::HSET2_imm(u64) {
- ThrowNotImplemented(Opcode::HSET2_imm);
-}
-
void TranslatorVisitor::HSETP2_reg(u64) {
ThrowNotImplemented(Opcode::HSETP2_reg);
}