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* CRendereraap2020-05-111-76/+150
* new zone stuffaap2020-05-061-109/+40
* getting the vice city map to workaap2020-05-051-2/+4
* cleaned up MIAMI ifdefsaap2020-05-051-262/+0
* Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+291
* Remove Miami stuffSergeanur2020-05-051-291/+0
* merged masteraap2020-05-051-18/+14
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-5/+5
| * More use of GetModelIndexSergeanur2020-05-051-9/+5
* | implemented most of streamed collisions and big buildingsaap2020-05-051-14/+316
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* implemented most of vice city path systemaap2020-05-031-0/+2
* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
* Various fixeseray orçunus2020-04-181-2/+0
* Remove patchesSergeanur2020-04-171-38/+1
* Many fixes and cleanuperay orçunus2020-04-151-8/+9
* Finished CCam; various smaller thingsaap2020-03-271-0/+6
* Some fixes and some cosmetic thingseray orçunus2020-02-021-4/+4
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-0/+2
* Renderer fixeseray orçunus2019-11-031-10/+14
* ControllerConfig doneFire-Head2019-10-271-5/+5
* finished CPathFindaap2019-08-091-2/+2
* CAutomobile::PreRender; whole class finishedaap2019-07-281-2/+2
* implemented col line renderingaap2019-07-191-0/+21
* more CAutomobileaap2019-07-091-1/+1
* misc classes finishedaap2019-07-061-0/+7
* fixed boat renderingaap2019-07-031-9/+12
* CStreaming almost doneaap2019-06-271-5/+5
* started CStreamingaap2019-06-201-1/+1
* first part of CFileLoaderaap2019-06-171-0/+1
* implemented CutsceneObject; little fixesaap2019-06-121-0/+13
* added some small bits and stubsaap2019-06-021-0/+1
* more high level functionsaap2019-05-311-0/+24
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-4/+4
* implemented bits of CWorldaap2019-05-281-3/+3
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
* first commitaap2019-05-151-0/+1165