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path: root/src/core/Pad.cpp (follow)
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* Credits & fixeseray orçunus2020-09-271-6/+8
* wall climb cheat from LCSNikolay Korolev2020-09-111-0/+26
* cheats, fixes, cosmetic changesmajestic2020-09-011-35/+61
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-191-0/+4
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| * Island loading cleanup and fixSergeanur2020-08-191-0/+4
| * Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+2
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-08-161-5/+22
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| * | 2 new opcodeseray orçunus2020-08-161-5/+22
* | | CarCtrl finished, minor Script thingsNikolay Korolev2020-08-161-1/+9
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+21
* | new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-0/+32
* | Merge branch 'master' into miamiSergeanur2020-07-291-0/+1
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| * 90% fixes, 10% skel refactoringeray orçunus2020-07-241-2/+16
| * 64-bit on Windowseray orçunus2020-07-221-1/+1
| * Rename IsAnyButtonPressed to CheckForInputSergeanur2020-06-301-5/+4
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-3/+16
* | 64-bit on Windowseray orçunus2020-07-241-1/+1
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-2/+3
* | Restore original code of CControllerState::CheckForInputSergeanur2020-06-301-3/+6
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-295/+585
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| * Merge branch 'master' into ps2menuFire_Head2020-06-291-2/+2
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| | * cleaned up and fixed animvieweraap2020-06-081-2/+2
| | * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
| * | fixesFire-Head2020-06-281-2/+2
| * | fixfixfixFire-Head2020-06-271-399/+399
| * | mips overdoseFire-Head2020-06-271-9/+301
* | | Merge pull request #638 from erorcun/miamiaap2020-06-251-2/+2
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| * | | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-2/+2
* | | | CPad fixaap2020-06-241-1/+1
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* | | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-0/+8
* | | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-6/+44
* | | SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic2020-06-101-1/+1
* | | more original cheatsmajestic2020-06-101-54/+166
* | | cleaned up and updated animviewer; fixed animation bugaap2020-06-081-2/+2
* | | Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
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| * | FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
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* | Update Pad.cppmajestic2020-06-051-1/+1
* | Update Pad.cppmajestic2020-06-051-36/+53
* | some original VC's cheats and comparator for themmajestic2020-06-051-90/+106
* | some orig cheartsmajestic2020-06-031-27/+106
* | some more CAutomobileaap2020-05-311-1/+11
* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-8/+14
* | seagulls, shipsFire-Head2020-05-271-0/+26
* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-10/+10
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-19/+55
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| * | sorry my badXinerki2020-05-211-970/+969
| * | vehicle cheats and debug cheat string displayXinerki2020-05-211-978/+1015
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-3/+3
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* | more script stuffNikolay Korolev2020-05-161-2/+2
* | Weapon layer in Pedseray orçunus2020-05-151-5/+24
* | Merge branch 'master' into miamiSergeanur2020-05-121-2/+2
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| * Fix linux warningsFilip Gawin2020-05-121-2/+2
* | update file loader for new VC fieldsaap2020-05-101-0/+2
* | CVehicleModelInfoaap2020-05-101-0/+22
* | peds starting to workaap2020-05-091-2/+2
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* implemented most of vice city path systemaap2020-05-031-1/+1
* Fix pad Y axisSergeanur2020-05-031-2/+9
* Add CURMODE macroSergeanur2020-05-021-108/+58
* Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-29/+112
* SetPosition, part 2Sergeanur2020-05-021-1/+1
* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
* Mouse wheel fixeray orçunus2020-04-291-3/+4
* Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-0/+44
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| * helis done + cheatsNikolay Korolev2020-04-251-0/+44
* | Initial GLFW supporteray orçunus2020-04-261-2/+56
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* Try to build with mingwFilip Gawin2020-04-201-4/+4
* Revert "Part one"Filip Gawin2020-04-181-1/+1
* Part oneFilip Gawin2020-04-171-1/+1
* Remove patchesSergeanur2020-04-171-114/+6
* rem refsFire-Head2020-04-171-12/+12
* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+2
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+2
* | RecordNikolay Korolev2020-04-111-1/+2
* | Merge branch 'master' into garages_devNikolay Korolev2020-04-101-30/+364
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| * Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-5/+123
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| | * PS2 Cheats, restored R*namesFire-Head2020-04-091-5/+109
| | * (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-0/+14
| * | CheatsSergeanur2020-04-081-25/+241
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* / record initNikolay Korolev2020-04-101-3/+9
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* CCopPed done and #include cleanuperay orçunus2020-03-281-1/+2
* Set Xinput version to 9.1.0 + vibration setSergeanur2020-03-281-1/+20
* XInputSergeanur2020-03-271-1/+55
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-2/+2
* Small CPad fixesSergeanur2019-10-291-2/+2
* Little CPed fixes & Peddebugeray orçunus2019-08-161-0/+6
* couple of fixesaap2019-07-201-1/+1
* Phone, World, Pederay orçunus2019-07-151-34/+34
* added wrappers around math functionsaap2019-07-101-11/+11
* the great reorganizationaap2019-07-071-0/+2091