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-rw-r--r--src/core/Pad.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 03d209cd..a8ccbc36 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -3105,10 +3105,11 @@ void CPad::PrintErrorMessage(void)
{
if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive )
{
- CFont::SetScale(0.85f, 1.0f);
+ CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
+ CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_WIDTH - 20);
+ CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
@@ -3116,16 +3117,17 @@ void CPad::PrintErrorMessage(void)
CFont::PrintString
(
SCREEN_WIDTH / 2,
- SCREEN_HEIGHT / 2,
+ SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f),
TheText.Get("NOCONT") // Please reconnect an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). to controller port 1 to continue
);
}
else if ( bObsoleteControllerMessage )
{
- CFont::SetScale(0.85f, 1.0f);
+ CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
+ CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f));
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
- CFont::SetCentreSize(SCREEN_WIDTH - 20);
+ CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 200, 200));
@@ -3133,7 +3135,7 @@ void CPad::PrintErrorMessage(void)
CFont::PrintString
(
SCREEN_WIDTH / 2,
- SCREEN_HEIGHT / 2,
+ SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f),
TheText.Get("WRCONT") // The controller connected to controller port 1 is an unsupported controller. Grand Theft Auto III requires an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2).
);
}