summaryrefslogtreecommitdiffstats
path: root/src/render/Coronas.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-12-29 12:55:26 +0100
committerSergeanur <s.anureev@yandex.ua>2020-12-29 12:55:26 +0100
commitb9e97ab79db84785838f1b995188c37328c26071 (patch)
treec0c2fb73abab36a3f2e92b904287d91ef5032209 /src/render/Coronas.cpp
parentFix error sound in when entering load/save menu (diff)
downloadre3-b9e97ab79db84785838f1b995188c37328c26071.tar
re3-b9e97ab79db84785838f1b995188c37328c26071.tar.gz
re3-b9e97ab79db84785838f1b995188c37328c26071.tar.bz2
re3-b9e97ab79db84785838f1b995188c37328c26071.tar.lz
re3-b9e97ab79db84785838f1b995188c37328c26071.tar.xz
re3-b9e97ab79db84785838f1b995188c37328c26071.tar.zst
re3-b9e97ab79db84785838f1b995188c37328c26071.zip
Diffstat (limited to 'src/render/Coronas.cpp')
-rw-r--r--src/render/Coronas.cpp236
1 files changed, 236 insertions, 0 deletions
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index 9c87e2e0..515e1000 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -2,6 +2,7 @@
#include "main.h"
#include "General.h"
+#include "Entity.h"
#include "RenderBuffer.h"
#include "TxdStore.h"
#include "Camera.h"
@@ -12,6 +13,10 @@
#include "Collision.h"
#include "Timecycle.h"
#include "Coronas.h"
+#include "PointLights.h"
+#include "Shadows.h"
+#include "Clock.h"
+#include "Bridge.h"
//--MIAMI: file done
@@ -715,3 +720,234 @@ CRegisteredCorona::Update(void)
firstUpdate = false;
registeredThisFrame = false;
}
+
+void
+CEntity::ProcessLightsForEntity(void)
+{
+ int i, n;
+ C2dEffect *effect;
+ CVector pos;
+ bool lightOn, lightFlickering;
+ uint32 flashTimer1, flashTimer2, flashTimer3;
+
+ if(bRenderDamaged || !bIsVisible || GetUp().z < 0.96f)
+ return;
+
+ flashTimer1 = 0;
+ flashTimer2 = 0;
+ flashTimer3 = 0;
+
+ n = CModelInfo::GetModelInfo(GetModelIndex())->GetNum2dEffects();
+ for(i = 0; i < n; i++, flashTimer1 += 0x80, flashTimer2 += 0x100, flashTimer3 += 0x200){
+ effect = CModelInfo::GetModelInfo(GetModelIndex())->Get2dEffect(i);
+
+ switch(effect->type){
+ case EFFECT_LIGHT:
+ pos = GetMatrix() * effect->pos;
+
+ lightOn = false;
+ lightFlickering = false;
+ switch(effect->light.lightType){
+ case LIGHT_ON:
+ lightOn = true;
+ break;
+ case LIGHT_ON_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7)
+ lightOn = true;
+ break;
+ case LIGHT_FLICKER:
+ if((CTimer::GetTimeInMilliseconds() ^ m_randomSeed) & 0x60)
+ lightOn = true;
+ else
+ lightFlickering = true;
+ if((CTimer::GetTimeInMilliseconds()>>11 ^ m_randomSeed) & 3)
+ lightOn = true;
+ break;
+ case LIGHT_FLICKER_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7 || CWeather::WetRoads > 0.5f){
+ if((CTimer::GetTimeInMilliseconds() ^ m_randomSeed) & 0x60)
+ lightOn = true;
+ else
+ lightFlickering = true;
+ if((CTimer::GetTimeInMilliseconds()>>11 ^ m_randomSeed) & 3)
+ lightOn = true;
+ }
+ break;
+ case LIGHT_FLASH1:
+ if((CTimer::GetTimeInMilliseconds() + flashTimer1) & 0x200)
+ lightOn = true;
+ break;
+ case LIGHT_FLASH1_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7)
+ if((CTimer::GetTimeInMilliseconds() + flashTimer1) & 0x200)
+ lightOn = true;
+ break;
+ case LIGHT_FLASH2:
+ if((CTimer::GetTimeInMilliseconds() + flashTimer2) & 0x400)
+ lightOn = true;
+ break;
+ case LIGHT_FLASH2_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7)
+ if((CTimer::GetTimeInMilliseconds() + flashTimer2) & 0x400)
+ lightOn = true;
+ break;
+ case LIGHT_FLASH3:
+ if((CTimer::GetTimeInMilliseconds() + flashTimer3) & 0x800)
+ lightOn = true;
+ break;
+ case LIGHT_FLASH3_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7)
+ if((CTimer::GetTimeInMilliseconds() + flashTimer3) & 0x800)
+ lightOn = true;
+ break;
+ case LIGHT_RANDOM_FLICKER:
+ if(m_randomSeed > 16)
+ lightOn = true;
+ else{
+ if((CTimer::GetTimeInMilliseconds() ^ m_randomSeed*8) & 0x60)
+ lightOn = true;
+ else
+ lightFlickering = true;
+ if((CTimer::GetTimeInMilliseconds()>>11 ^ m_randomSeed*8) & 3)
+ lightOn = true;
+ }
+ break;
+ case LIGHT_RANDOM_FLICKER_NIGHT:
+ if(CClock::GetHours() > 18 || CClock::GetHours() < 7){
+ if(m_randomSeed > 16)
+ lightOn = true;
+ else{
+ if((CTimer::GetTimeInMilliseconds() ^ m_randomSeed*8) & 0x60)
+ lightOn = true;
+ else
+ lightFlickering = true;
+ if((CTimer::GetTimeInMilliseconds()>>11 ^ m_randomSeed*8) & 3)
+ lightOn = true;
+ }
+ }
+ break;
+ case LIGHT_BRIDGE_FLASH1:
+ if(CBridge::ShouldLightsBeFlashing() && CTimer::GetTimeInMilliseconds() & 0x200)
+ lightOn = true;
+ break;
+ case LIGHT_BRIDGE_FLASH2:
+ if(CBridge::ShouldLightsBeFlashing() && (CTimer::GetTimeInMilliseconds() & 0x1FF) < 60)
+ lightOn = true;
+ break;
+ }
+
+ if(effect->light.flags & LIGHTFLAG_HIDE_OBJECT){
+ if(lightOn)
+ bDoNotRender = false;
+ else
+ bDoNotRender = true;
+ return;
+ }
+
+ // Corona
+ if(lightOn)
+ CCoronas::RegisterCorona((uintptr)this + i,
+ effect->col.r, effect->col.g, effect->col.b, 255,
+ pos, effect->light.size, effect->light.dist,
+ effect->light.corona, effect->light.flareType, effect->light.roadReflection,
+ effect->light.flags&LIGHTFLAG_LOSCHECK, CCoronas::STREAK_OFF, 0.0f,
+ !!(effect->light.flags&LIGHTFLAG_LONG_DIST));
+ else if(lightFlickering)
+ CCoronas::RegisterCorona((uintptr)this + i,
+ 0, 0, 0, 255,
+ pos, effect->light.size, effect->light.dist,
+ effect->light.corona, effect->light.flareType, effect->light.roadReflection,
+ effect->light.flags&LIGHTFLAG_LOSCHECK, CCoronas::STREAK_OFF, 0.0f,
+ !!(effect->light.flags&LIGHTFLAG_LONG_DIST));
+
+ // Pointlight
+ bool alreadyProcessedFog;
+ alreadyProcessedFog = false;
+ if(effect->light.range != 0.0f && lightOn){
+ if(effect->col.r == 0 && effect->col.g == 0 && effect->col.b == 0){
+ CPointLights::AddLight(CPointLights::LIGHT_POINT,
+ pos, CVector(0.0f, 0.0f, 0.0f),
+ effect->light.range,
+ 0.0f, 0.0f, 0.0f,
+ CPointLights::FOG_NONE, true);
+ }else{
+ CPointLights::AddLight(CPointLights::LIGHT_POINT,
+ pos, CVector(0.0f, 0.0f, 0.0f),
+ effect->light.range,
+ effect->col.r*CTimeCycle::GetSpriteBrightness()/255.0f,
+ effect->col.g*CTimeCycle::GetSpriteBrightness()/255.0f,
+ effect->col.b*CTimeCycle::GetSpriteBrightness()/255.0f,
+ (effect->light.flags & LIGHTFLAG_FOG) >> 1,
+ true);
+ alreadyProcessedFog = true;
+ }
+ }
+
+ if(!alreadyProcessedFog){
+ if(effect->light.flags & LIGHTFLAG_FOG_ALWAYS){
+ CPointLights::AddLight(CPointLights::LIGHT_FOGONLY_ALWAYS,
+ pos, CVector(0.0f, 0.0f, 0.0f),
+ 0.0f,
+ effect->col.r/255.0f, effect->col.g/255.0f, effect->col.b/255.0f,
+ CPointLights::FOG_ALWAYS, true);
+ }else if(effect->light.flags & LIGHTFLAG_FOG_NORMAL && lightOn && effect->light.range == 0.0f){
+ CPointLights::AddLight(CPointLights::LIGHT_FOGONLY,
+ pos, CVector(0.0f, 0.0f, 0.0f),
+ 0.0f,
+ effect->col.r/255.0f, effect->col.g/255.0f, effect->col.b/255.0f,
+ CPointLights::FOG_NORMAL, true);
+ }
+ }
+
+ // Light shadow
+ if(effect->light.shadowSize != 0.0f){
+ if(lightOn){
+ CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
+ effect->light.shadow, &pos,
+ effect->light.shadowSize, 0.0f,
+ 0.0f, -effect->light.shadowSize,
+ 128,
+ effect->col.r*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
+ effect->col.g*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
+ effect->col.b*CTimeCycle::GetSpriteBrightness()*effect->light.shadowIntensity/255.0f,
+ 15.0f, 1.0f, 40.0f, false, 0.0f);
+ }else if(lightFlickering){
+ CShadows::StoreStaticShadow((uintptr)this + i, SHADOWTYPE_ADDITIVE,
+ effect->light.shadow, &pos,
+ effect->light.shadowSize, 0.0f,
+ 0.0f, -effect->light.shadowSize,
+ 0, 0.0f, 0.0f, 0.0f,
+ 15.0f, 1.0f, 40.0f, false, 0.0f);
+ }
+ }
+ break;
+
+ case EFFECT_SUNGLARE:
+ if(CWeather::SunGlare >= 0.0f){
+ CVector pos = GetMatrix() * effect->pos;
+ CVector glareDir = pos - GetPosition();
+ glareDir.Normalise();
+ CVector camDir = TheCamera.GetPosition() - pos;
+ float dist = camDir.Magnitude();
+ camDir *= 2.0f/dist;
+ glareDir += camDir;
+ glareDir.Normalise();
+ float camAngle = -DotProduct(glareDir, CTimeCycle::GetSunDirection());
+ if(camAngle > 0.0f){
+ float intens = Sqrt(camAngle) * CWeather::SunGlare;
+ pos += camDir;
+ CCoronas::RegisterCorona((uintptr)this + 33 + i,
+ intens * (CTimeCycle::GetSunCoreRed() + 2*255)/3.0f,
+ intens * (CTimeCycle::GetSunCoreGreen() + 2*255)/3.0f,
+ intens * (CTimeCycle::GetSunCoreBlue() + 2*255)/3.0f,
+ 255,
+ pos, 0.5f*CWeather::SunGlare*Sqrt(dist), 120.0f,
+ CCoronas::TYPE_STAR, CCoronas::FLARE_NONE,
+ CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF,
+ CCoronas::STREAK_OFF, 0.0f);
+ }
+ }
+ break;
+ }
+ }
+} \ No newline at end of file