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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-11 11:58:11 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-11 11:58:11 +0200
commit552f308e9e0a745852ca11064b6b31e16b115917 (patch)
treea88d109962a7de5594f3781fe1e388879936218c /src/core/config.h
parentControl updates (diff)
parentMerge pull request #760 from Sergeanur/VC/TextFinish (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 83834e20..3b9ae400 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -249,6 +249,9 @@ enum Config {
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
+#if !defined(_WIN32) && !defined(__SWITCH__)
+#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
+#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
#define RESTORE_ALLCARSHELI_CHEAT
@@ -324,4 +327,4 @@ enum Config {
#undef NO_ISLAND_LOADING
#define PC_PARTICLE
#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
-#endif \ No newline at end of file
+#endif