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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:58:11 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:58:11 +0200 |
commit | 552f308e9e0a745852ca11064b6b31e16b115917 (patch) | |
tree | a88d109962a7de5594f3781fe1e388879936218c /src/core | |
parent | Control updates (diff) | |
parent | Merge pull request #760 from Sergeanur/VC/TextFinish (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/config.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 83834e20..3b9ae400 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -249,6 +249,9 @@ enum Config { #if !defined(RW_GL3) && defined(_WIN32) #define XINPUT #endif +#if !defined(_WIN32) && !defined(__SWITCH__) +#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list. +#endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m #define KANGAROO_CHEAT #define RESTORE_ALLCARSHELI_CHEAT @@ -324,4 +327,4 @@ enum Config { #undef NO_ISLAND_LOADING #define PC_PARTICLE #define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial -#endif
\ No newline at end of file +#endif |