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author | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 02:56:31 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2014-08-21 02:56:31 +0200 |
commit | 34e0bc759326803ead6e752533b402ff32db9dd2 (patch) | |
tree | f535df9df31aaac33f5f8461733503a842adea66 /src/Mobs/NewBlaze.cpp | |
parent | Temporarily instantiating components here. (diff) | |
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Diffstat (limited to 'src/Mobs/NewBlaze.cpp')
-rw-r--r-- | src/Mobs/NewBlaze.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Mobs/NewBlaze.cpp b/src/Mobs/NewBlaze.cpp new file mode 100644 index 000000000..699a14227 --- /dev/null +++ b/src/Mobs/NewBlaze.cpp @@ -0,0 +1,27 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "NewBlaze.h" +#include "../World.h" +#include "../Entities/FireChargeEntity.h" + + + + +cNewBlaze::cNewBlaze(void) : + super("Blaze", mtBlaze, "mob.blaze.hit", "mob.blaze.death", 0.6, 1.8) +{ +} + + + + + +void cNewBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + { + int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); + } +} |