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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QKeySequence>
#include <QShortcut>
#include <QTreeWidgetItem>
#include <QtGlobal>
#include "yuzu/hotkeys.h"
#include "yuzu/uisettings.h"
HotkeyRegistry::HotkeyRegistry() = default;
HotkeyRegistry::~HotkeyRegistry() = default;
void HotkeyRegistry::SaveHotkeys() {
UISettings::values.shortcuts.clear();
for (const auto& group : hotkey_groups) {
for (const auto& hotkey : group.second) {
UISettings::values.shortcuts.push_back(
{hotkey.first, group.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)});
}
}
}
void HotkeyRegistry::LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
if (!shortcut.shortcut.first.isEmpty()) {
hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
}
if (hk.shortcut) {
hk.shortcut->disconnect();
hk.shortcut->setKey(hk.keyseq);
}
}
}
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
Hotkey& hk = hotkey_groups[group][action];
if (!hk.shortcut)
hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
return hk.shortcut;
}
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
return hotkey_groups[group][action].keyseq;
}
Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
const QString& action) {
return hotkey_groups[group][action].context;
}
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