summaryrefslogtreecommitdiffstats
path: root/src/yuzu/configuration/configure_input_simple.cpp
blob: 0e0e8f1139b6014655dda8f2d41e06f2403668c3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <array>
#include <tuple>

#include "ui_configure_input_simple.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_simple.h"
#include "yuzu/uisettings.h"

namespace {

template <typename Dialog, typename... Args>
void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
    caller->ApplyConfiguration();
    Dialog dialog(caller, std::forward<Args>(args)...);

    const auto res = dialog.exec();
    if (res == QDialog::Accepted) {
        dialog.ApplyConfiguration();
    }
}

// OnProfileSelect functions should (when applicable):
// - Set controller types
// - Set controller enabled
// - Set docked mode
// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
//
// OnProfileSelect function should NOT however:
// - Reset any button mappings
// - Open any dialogs
// - Block in any way

constexpr std::size_t PLAYER_0_INDEX = 0;
constexpr std::size_t HANDHELD_INDEX = 8;

void HandheldOnProfileSelect() {
    Settings::values.players[HANDHELD_INDEX].connected = true;
    Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;

    for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
        Settings::values.players[player].connected = false;
    }

    Settings::values.use_docked_mode = false;
    Settings::values.keyboard_enabled = false;
    Settings::values.mouse_enabled = false;
    Settings::values.debug_pad_enabled = false;
    Settings::values.touchscreen.enabled = true;
}

void DualJoyconsDockedOnProfileSelect() {
    Settings::values.players[PLAYER_0_INDEX].connected = true;
    Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon;

    for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
        Settings::values.players[player].connected = false;
    }

    Settings::values.use_docked_mode = true;
    Settings::values.keyboard_enabled = false;
    Settings::values.mouse_enabled = false;
    Settings::values.debug_pad_enabled = false;
    Settings::values.touchscreen.enabled = true;
}

// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
// is clicked)
using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;

constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
    {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
     [](ConfigureInputSimple* caller) {
         CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
     }},
    {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
     [](ConfigureInputSimple* caller) {
         CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false);
     }},
    {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
}};

} // namespace

void ApplyInputProfileConfiguration(int profile_index) {
    std::get<1>(
        INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
}

ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
    : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
    ui->setupUi(this);

    for (const auto& profile : INPUT_PROFILES) {
        const QString label = tr(std::get<0>(profile));
        ui->profile_combobox->addItem(label, label);
    }

    connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
            &ConfigureInputSimple::OnSelectProfile);
    connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure);

    LoadConfiguration();
}

ConfigureInputSimple::~ConfigureInputSimple() = default;

void ConfigureInputSimple::ApplyConfiguration() {
    auto index = ui->profile_combobox->currentIndex();
    // Make the stored index for "Custom" very large so that if new profiles are added it
    // doesn't change.
    if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
        index = std::numeric_limits<int>::max();
    }

    UISettings::values.profile_index = index;
}

void ConfigureInputSimple::changeEvent(QEvent* event) {
    if (event->type() == QEvent::LanguageChange) {
        RetranslateUI();
    }

    QWidget::changeEvent(event);
}

void ConfigureInputSimple::RetranslateUI() {
    ui->retranslateUi(this);
}

void ConfigureInputSimple::LoadConfiguration() {
    const auto index = UISettings::values.profile_index;
    if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
        ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
    } else {
        ui->profile_combobox->setCurrentIndex(index);
    }
}

void ConfigureInputSimple::OnSelectProfile(int index) {
    const auto old_docked = Settings::values.use_docked_mode;
    ApplyInputProfileConfiguration(index);
    OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
}

void ConfigureInputSimple::OnConfigure() {
    std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
}