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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <vector>

#include "common/common_types.h"

namespace Vulkan {

class MasterSemaphore;

/**
 * Handles a pool of resources protected by fences. Manages resource overflow allocating more
 * resources.
 */
class ResourcePool {
public:
    explicit ResourcePool(MasterSemaphore& master_semaphore, size_t grow_step);
    virtual ~ResourcePool();

protected:
    size_t CommitResource();

    /// Called when a chunk of resources have to be allocated.
    virtual void Allocate(size_t begin, size_t end) = 0;

private:
    /// Manages pool overflow allocating new resources.
    size_t ManageOverflow();

    /// Allocates a new page of resources.
    void Grow();

    MasterSemaphore& master_semaphore;
    size_t grow_step = 0;     ///< Number of new resources created after an overflow
    size_t hint_iterator = 0; ///< Hint to where the next free resources is likely to be found
    std::vector<u64> ticks;   ///< Ticks for each resource
};

} // namespace Vulkan