1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <optional>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
class Maxwell3D;
}
class MacroInterpreter final {
public:
explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
/**
* Executes the macro code with the specified input parameters.
* @param offset Offset to start execution at.
* @param parameters The parameters of the macro.
*/
void Execute(u32 offset, std::vector<u32> parameters);
private:
enum class Operation : u32 {
ALU = 0,
AddImmediate = 1,
ExtractInsert = 2,
ExtractShiftLeftImmediate = 3,
ExtractShiftLeftRegister = 4,
Read = 5,
Unused = 6, // This operation doesn't seem to be a valid encoding.
Branch = 7,
};
enum class ALUOperation : u32 {
Add = 0,
AddWithCarry = 1,
Subtract = 2,
SubtractWithBorrow = 3,
// Operations 4-7 don't seem to be valid encodings.
Xor = 8,
Or = 9,
And = 10,
AndNot = 11,
Nand = 12
};
enum class ResultOperation : u32 {
IgnoreAndFetch = 0,
Move = 1,
MoveAndSetMethod = 2,
FetchAndSend = 3,
MoveAndSend = 4,
FetchAndSetMethod = 5,
MoveAndSetMethodFetchAndSend = 6,
MoveAndSetMethodSend = 7
};
enum class BranchCondition : u32 {
Zero = 0,
NotZero = 1,
};
union Opcode {
u32 raw;
BitField<0, 3, Operation> operation;
BitField<4, 3, ResultOperation> result_operation;
BitField<4, 1, BranchCondition> branch_condition;
BitField<5, 1, u32>
branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
BitField<7, 1, u32> is_exit;
BitField<8, 3, u32> dst;
BitField<11, 3, u32> src_a;
BitField<14, 3, u32> src_b;
// The signed immediate overlaps the second source operand and the alu operation.
BitField<14, 18, s32> immediate;
BitField<17, 5, ALUOperation> alu_operation;
// Bitfield instructions data
BitField<17, 5, u32> bf_src_bit;
BitField<22, 5, u32> bf_size;
BitField<27, 5, u32> bf_dst_bit;
u32 GetBitfieldMask() const {
return (1 << bf_size) - 1;
}
s32 GetBranchTarget() const {
return static_cast<s32>(immediate * sizeof(u32));
}
};
union MethodAddress {
u32 raw;
BitField<0, 12, u32> address;
BitField<12, 6, u32> increment;
};
/// Resets the execution engine state, zeroing registers, etc.
void Reset();
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
* @param offset Offset to start execution at.
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
bool Step(u32 offset, bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
/// Performs the result operation on the input result and stores it in the specified register
/// (if necessary).
void ProcessResult(ResultOperation operation, u32 reg, u32 result);
/// Evaluates the branch condition and returns whether the branch should be taken or not.
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
Opcode GetOpcode(u32 offset) const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
/// Sets the register to the input value.
void SetRegister(u32 register_id, u32 value);
/// Sets the method address to use for the next Send instruction.
void SetMethodAddress(u32 address);
/// Calls a GPU Engine method with the input parameter.
void Send(u32 value);
/// Reads a GPU register located at the method address.
u32 Read(u32 method) const;
/// Returns the next parameter in the parameter queue.
u32 FetchParameter();
Engines::Maxwell3D& maxwell3d;
u32 pc; ///< Current program counter
std::optional<u32>
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
static constexpr std::size_t NumMacroRegisters = 8;
/// General purpose macro registers.
std::array<u32, NumMacroRegisters> registers = {};
/// Method address to use for the next Send instruction.
MethodAddress method_address = {};
/// Input parameters of the current macro.
std::vector<u32> parameters;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
};
} // namespace Tegra
|