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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "common/common_types.h"

namespace Tegra {
namespace Engines {
namespace Maxwell3D {

void WriteReg(u32 method, u32 value);

} // namespace Maxwell3D

} // namespace Engines
} // namespace Tegra