1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
const auto& regs{maxwell3d->regs};
switch (method) {
case MAXWELL3D_REG_INDEX(clear_surface):
return Clear(1);
case MAXWELL3D_REG_INDEX(draw.begin):
return DrawBegin();
case MAXWELL3D_REG_INDEX(draw.end):
return DrawEnd();
case MAXWELL3D_REG_INDEX(vertex_buffer.first):
case MAXWELL3D_REG_INDEX(vertex_buffer.count):
case MAXWELL3D_REG_INDEX(index_buffer.first):
break;
case MAXWELL3D_REG_INDEX(index_buffer.count):
draw_state.draw_indexed = true;
break;
case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
draw_state.instance_count++;
[[fallthrough]];
case MAXWELL3D_REG_INDEX(index_buffer32_first):
case MAXWELL3D_REG_INDEX(index_buffer16_first):
case MAXWELL3D_REG_INDEX(index_buffer8_first):
return DrawIndexSmall(argument);
case MAXWELL3D_REG_INDEX(draw_inline_index):
SetInlineIndexBuffer(argument);
break;
case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
SetInlineIndexBuffer(regs.inline_index_2x16.even);
SetInlineIndexBuffer(regs.inline_index_2x16.odd);
break;
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
SetInlineIndexBuffer(regs.inline_index_4x8.index0);
SetInlineIndexBuffer(regs.inline_index_4x8.index1);
SetInlineIndexBuffer(regs.inline_index_4x8.index2);
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
LOG_WARNING(HW_GPU, "(STUBBED) called");
break;
}
default:
break;
}
}
void DrawManager::Clear(u32 layer_count) {
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->Clear(layer_count);
}
}
void DrawManager::DrawDeferred() {
if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
return;
}
DrawEnd(draw_state.instance_count + 1, true);
draw_state.instance_count = 0;
}
void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
u32 base_instance, u32 num_instances) {
draw_state.topology = topology;
draw_state.vertex_buffer.first = vertex_first;
draw_state.vertex_buffer.count = vertex_count;
draw_state.base_instance = base_instance;
ProcessDraw(false, num_instances);
}
void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
u32 base_index, u32 base_instance, u32 num_instances) {
const auto& regs{maxwell3d->regs};
draw_state.topology = topology;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer.first = index_first;
draw_state.index_buffer.count = index_count;
draw_state.base_index = base_index;
draw_state.base_instance = base_instance;
ProcessDraw(true, num_instances);
}
void DrawManager::DrawArrayIndirect(PrimitiveTopology topology) {
draw_state.topology = topology;
ProcessDrawIndirect();
}
void DrawManager::DrawIndexedIndirect(PrimitiveTopology topology, u32 index_first,
u32 index_count) {
const auto& regs{maxwell3d->regs};
draw_state.topology = topology;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer.first = index_first;
draw_state.index_buffer.count = index_count;
ProcessDrawIndirect();
}
void DrawManager::SetInlineIndexBuffer(u32 index) {
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
draw_state.draw_mode = DrawMode::InlineIndex;
}
void DrawManager::DrawBegin() {
const auto& regs{maxwell3d->regs};
auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
auto increment_instance_count =
regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
if (reset_instance_count) {
DrawDeferred();
draw_state.instance_count = 0;
draw_state.draw_mode = DrawMode::General;
} else if (increment_instance_count) {
draw_state.instance_count++;
draw_state.draw_mode = DrawMode::Instance;
}
draw_state.topology = regs.draw.topology;
}
void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
const auto& regs{maxwell3d->regs};
switch (draw_state.draw_mode) {
case DrawMode::Instance:
if (!force_draw) {
break;
}
[[fallthrough]];
case DrawMode::General:
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
if (draw_state.draw_indexed) {
draw_state.index_buffer = regs.index_buffer;
ProcessDraw(true, instance_count);
} else {
draw_state.vertex_buffer = regs.vertex_buffer;
ProcessDraw(false, instance_count);
}
draw_state.draw_indexed = false;
break;
case DrawMode::InlineIndex:
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer.count =
static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
ProcessDraw(true, instance_count);
draw_state.inline_index_draw_indexes.clear();
break;
}
}
void DrawManager::DrawIndexSmall(u32 argument) {
const auto& regs{maxwell3d->regs};
IndexBufferSmall index_small_params{argument};
draw_state.base_instance = regs.global_base_instance_index;
draw_state.base_index = regs.global_base_vertex_index;
draw_state.index_buffer = regs.index_buffer;
draw_state.index_buffer.first = index_small_params.first;
draw_state.index_buffer.count = index_small_params.count;
draw_state.topology = index_small_params.topology;
maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(true, 1);
}
void DrawManager::UpdateTopology() {
const auto& regs{maxwell3d->regs};
switch (regs.primitive_topology_control) {
case PrimitiveTopologyControl::UseInBeginMethods:
break;
case PrimitiveTopologyControl::UseSeparateState:
switch (regs.topology_override) {
case PrimitiveTopologyOverride::None:
break;
case PrimitiveTopologyOverride::Points:
draw_state.topology = PrimitiveTopology::Points;
break;
case PrimitiveTopologyOverride::Lines:
draw_state.topology = PrimitiveTopology::Lines;
break;
case PrimitiveTopologyOverride::LineStrip:
draw_state.topology = PrimitiveTopology::LineStrip;
break;
default:
draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
break;
}
break;
}
}
void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology,
draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
UpdateTopology();
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
}
}
void DrawManager::ProcessDrawIndirect() {
LOG_TRACE(
HW_GPU,
"called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}",
draw_state.topology, indirect_state.is_indexed, indirect_state.include_count,
indirect_state.buffer_size, indirect_state.max_draw_counts);
UpdateTopology();
if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->DrawIndirect();
}
}
} // namespace Tegra::Engines
|