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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <cstddef>
#include <iterator>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
namespace VideoCommon::Dirty {
enum : u8 {
NullEntry = 0,
Descriptors,
RenderTargets,
RenderTargetControl,
ColorBuffer0,
ColorBuffer1,
ColorBuffer2,
ColorBuffer3,
ColorBuffer4,
ColorBuffer5,
ColorBuffer6,
ColorBuffer7,
ZetaBuffer,
VertexBuffers,
VertexBuffer0,
VertexBuffer31 = VertexBuffer0 + 31,
IndexBuffer,
Shaders,
// Special entries
DepthBiasGlobal,
LastCommonEntry,
};
template <typename Integer>
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
std::size_t num, Integer dirty_index) {
const auto it = std::begin(table) + begin;
std::fill(it, it + num, static_cast<u8>(dirty_index));
}
template <typename Integer1, typename Integer2>
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
std::size_t num, Integer1 index_a, Integer2 index_b) {
FillBlock(tables[0], begin, num, index_a);
FillBlock(tables[1], begin, num, index_b);
}
void SetupDirtyFlags(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
} // namespace VideoCommon::Dirty
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