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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <fmt/format.h>
namespace Shader::IR {
enum class FlowTest {
F,
LT,
EQ,
LE,
GT,
NE,
GE,
NUM,
NaN,
LTU,
EQU,
LEU,
GTU,
NEU,
GEU,
T,
OFF,
LO,
SFF,
LS,
HI,
SFT,
HS,
OFT,
CSM_TA,
CSM_TR,
CSM_MX,
FCSM_TA,
FCSM_TR,
FCSM_MX,
RLE,
RGT,
};
[[nodiscard]] std::string NameOf(FlowTest flow_test);
} // namespace Shader::IR
template <>
struct fmt::formatter<Shader::IR::FlowTest> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const Shader::IR::FlowTest& flow_test, FormatContext& ctx) {
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(flow_test));
}
};
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