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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <fmt/format.h>
#include "shader_recompiler/frontend/ir/condition.h"
namespace Shader::IR {
std::string NameOf(Condition condition) {
std::string ret;
if (condition.GetFlowTest() != FlowTest::T) {
ret = fmt::to_string(condition.GetFlowTest());
}
const auto [pred, negated]{condition.GetPred()};
if (!ret.empty()) {
ret += '&';
}
if (negated) {
ret += '!';
}
ret += fmt::to_string(pred);
return ret;
}
} // namespace Shader::IR
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