summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv.cpp
blob: e29e448c7c596a4fbcf106d9ccd9e8362e7af322 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <numeric>
#include <type_traits>

#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/function.h"
#include "shader_recompiler/frontend/ir/microinstruction.h"
#include "shader_recompiler/frontend/ir/program.h"

namespace Shader::Backend::SPIRV {

EmitContext::EmitContext(IR::Program& program) {
    AddCapability(spv::Capability::Shader);
    AddCapability(spv::Capability::Float16);
    AddCapability(spv::Capability::Float64);
    void_id = TypeVoid();

    u1 = Name(TypeBool(), "u1");
    f32.Define(*this, TypeFloat(32), "f32");
    u32.Define(*this, TypeInt(32, false), "u32");
    f16.Define(*this, TypeFloat(16), "f16");
    f64.Define(*this, TypeFloat(64), "f64");

    true_value = ConstantTrue(u1);
    false_value = ConstantFalse(u1);

    for (const IR::Function& function : program.functions) {
        for (IR::Block* const block : function.blocks) {
            block_label_map.emplace_back(block, OpLabel());
        }
    }
    std::ranges::sort(block_label_map, {}, &std::pair<IR::Block*, Id>::first);
}

EmitContext::~EmitContext() = default;

EmitSPIRV::EmitSPIRV(IR::Program& program) {
    EmitContext ctx{program};
    const Id void_function{ctx.TypeFunction(ctx.void_id)};
    // FIXME: Forward declare functions (needs sirit support)
    Id func{};
    for (IR::Function& function : program.functions) {
        func = ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function);
        for (IR::Block* const block : function.blocks) {
            ctx.AddLabel(ctx.BlockLabel(block));
            for (IR::Inst& inst : block->Instructions()) {
                EmitInst(ctx, &inst);
            }
        }
        ctx.OpFunctionEnd();
    }
    ctx.AddEntryPoint(spv::ExecutionModel::GLCompute, func, "main");

    std::vector<u32> result{ctx.Assemble()};
    std::FILE* file{std::fopen("shader.spv", "wb")};
    std::fwrite(result.data(), sizeof(u32), result.size(), file);
    std::fclose(file);
    std::system("spirv-dis shader.spv");
    std::system("spirv-val shader.spv");
    std::system("spirv-cross shader.spv");
}

template <auto method>
static void Invoke(EmitSPIRV& emit, EmitContext& ctx, IR::Inst* inst) {
    using M = decltype(method);
    using std::is_invocable_r_v;
    if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&>) {
        ctx.Define(inst, (emit.*method)(ctx));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id>) {
        ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0))));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id>) {
        ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1))));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id, Id>) {
        ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)),
                                        ctx.Def(inst->Arg(2))));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id>) {
        ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1))));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id, Id>) {
        ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)),
                                        ctx.Def(inst->Arg(2))));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, u32>) {
        ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), inst->Arg(1).U32()));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&>) {
        ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0)));
    } else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&,
                                          const IR::Value&>) {
        ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0), inst->Arg(1)));
    } else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&, IR::Inst*>) {
        (emit.*method)(ctx, inst);
    } else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&>) {
        (emit.*method)(ctx);
    } else {
        static_assert(false, "Bad format");
    }
}

void EmitSPIRV::EmitInst(EmitContext& ctx, IR::Inst* inst) {
    switch (inst->Opcode()) {
#define OPCODE(name, result_type, ...)                                                             \
    case IR::Opcode::name:                                                                         \
        return Invoke<&EmitSPIRV::Emit##name>(*this, ctx, inst);
#include "shader_recompiler/frontend/ir/opcodes.inc"
#undef OPCODE
    }
    throw LogicError("Invalid opcode {}", inst->Opcode());
}

static Id TypeId(const EmitContext& ctx, IR::Type type) {
    switch (type) {
    case IR::Type::U1:
        return ctx.u1;
    case IR::Type::U32:
        return ctx.u32[1];
    default:
        throw NotImplementedException("Phi node type {}", type);
    }
}

Id EmitSPIRV::EmitPhi(EmitContext& ctx, IR::Inst* inst) {
    const size_t num_args{inst->NumArgs()};
    boost::container::small_vector<Id, 64> operands;
    operands.reserve(num_args * 2);
    for (size_t index = 0; index < num_args; ++index) {
        IR::Block* const phi_block{inst->PhiBlock(index)};
        operands.push_back(ctx.Def(inst->Arg(index)));
        operands.push_back(ctx.BlockLabel(phi_block));
    }
    const Id result_type{TypeId(ctx, inst->Arg(0).Type())};
    return ctx.OpPhi(result_type, std::span(operands.data(), operands.size()));
}

void EmitSPIRV::EmitVoid(EmitContext&) {}

void EmitSPIRV::EmitIdentity(EmitContext&) {
    throw NotImplementedException("SPIR-V Instruction");
}

// FIXME: Move to its own file
void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
    ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
}

void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
    ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
                            ctx.BlockLabel(inst->Arg(2).Label()));
}

void EmitSPIRV::EmitLoopMerge(EmitContext& ctx, IR::Inst* inst) {
    ctx.OpLoopMerge(ctx.BlockLabel(inst->Arg(0).Label()), ctx.BlockLabel(inst->Arg(1).Label()),
                    spv::LoopControlMask::MaskNone);
}

void EmitSPIRV::EmitSelectionMerge(EmitContext& ctx, IR::Inst* inst) {
    ctx.OpSelectionMerge(ctx.BlockLabel(inst->Arg(0).Label()), spv::SelectionControlMask::MaskNone);
}

void EmitSPIRV::EmitReturn(EmitContext& ctx) {
    ctx.OpReturn();
}

void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) {
    throw LogicError("Unreachable instruction");
}

void EmitSPIRV::EmitGetSignFromOp(EmitContext&) {
    throw LogicError("Unreachable instruction");
}

void EmitSPIRV::EmitGetCarryFromOp(EmitContext&) {
    throw LogicError("Unreachable instruction");
}

void EmitSPIRV::EmitGetOverflowFromOp(EmitContext&) {
    throw LogicError("Unreachable instruction");
}

} // namespace Shader::Backend::SPIRV