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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/param_package.h"
#include "input_common/drivers/keyboard.h"
namespace InputCommon {
Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
PreSetController(identifier);
}
void Keyboard::PressKey(int key_code) {
SetButton(identifier, key_code, true);
}
void Keyboard::ReleaseKey(int key_code) {
SetButton(identifier, key_code, false);
}
void Keyboard::ReleaseAllKeys() {
ResetButtonState();
}
std::vector<Common::ParamPackage> Keyboard::GetInputDevices() const {
std::vector<Common::ParamPackage> devices;
devices.emplace_back(Common::ParamPackage{
{"engine", GetEngineName()},
{"display", "Keyboard Only"},
});
return devices;
}
} // namespace InputCommon
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