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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "hid_core/hid_result.h"
#include "hid_core/hid_types.h"
namespace Service::HID {
constexpr bool IsNpadIdValid(const Core::HID::NpadIdType npad_id) {
switch (npad_id) {
case Core::HID::NpadIdType::Player1:
case Core::HID::NpadIdType::Player2:
case Core::HID::NpadIdType::Player3:
case Core::HID::NpadIdType::Player4:
case Core::HID::NpadIdType::Player5:
case Core::HID::NpadIdType::Player6:
case Core::HID::NpadIdType::Player7:
case Core::HID::NpadIdType::Player8:
case Core::HID::NpadIdType::Other:
case Core::HID::NpadIdType::Handheld:
return true;
default:
return false;
}
}
constexpr Result IsSixaxisHandleValid(const Core::HID::SixAxisSensorHandle& handle) {
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id));
const bool device_index = handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
if (!npad_id) {
return ResultInvalidNpadId;
}
if (!device_index) {
return NpadDeviceIndexOutOfRange;
}
return ResultSuccess;
}
constexpr Result IsVibrationHandleValid(const Core::HID::VibrationDeviceHandle& handle) {
switch (handle.npad_type) {
case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconRight:
case Core::HID::NpadStyleIndex::GameCube:
case Core::HID::NpadStyleIndex::N64:
case Core::HID::NpadStyleIndex::SystemExt:
case Core::HID::NpadStyleIndex::System:
// These support vibration
break;
default:
return ResultVibrationInvalidStyleIndex;
}
if (!IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id))) {
return ResultVibrationInvalidNpadId;
}
if (handle.device_index >= Core::HID::DeviceIndex::MaxDeviceIndex) {
return ResultVibrationDeviceIndexOutOfRange;
}
return ResultSuccess;
}
/// Converts a Core::HID::NpadIdType to an array index.
constexpr size_t NpadIdTypeToIndex(Core::HID::NpadIdType npad_id_type) {
switch (npad_id_type) {
case Core::HID::NpadIdType::Player1:
return 0;
case Core::HID::NpadIdType::Player2:
return 1;
case Core::HID::NpadIdType::Player3:
return 2;
case Core::HID::NpadIdType::Player4:
return 3;
case Core::HID::NpadIdType::Player5:
return 4;
case Core::HID::NpadIdType::Player6:
return 5;
case Core::HID::NpadIdType::Player7:
return 6;
case Core::HID::NpadIdType::Player8:
return 7;
case Core::HID::NpadIdType::Handheld:
return 8;
case Core::HID::NpadIdType::Other:
return 9;
default:
return 8;
}
}
/// Converts an array index to a Core::HID::NpadIdType
constexpr Core::HID::NpadIdType IndexToNpadIdType(size_t index) {
switch (index) {
case 0:
return Core::HID::NpadIdType::Player1;
case 1:
return Core::HID::NpadIdType::Player2;
case 2:
return Core::HID::NpadIdType::Player3;
case 3:
return Core::HID::NpadIdType::Player4;
case 4:
return Core::HID::NpadIdType::Player5;
case 5:
return Core::HID::NpadIdType::Player6;
case 6:
return Core::HID::NpadIdType::Player7;
case 7:
return Core::HID::NpadIdType::Player8;
case 8:
return Core::HID::NpadIdType::Handheld;
case 9:
return Core::HID::NpadIdType::Other;
default:
return Core::HID::NpadIdType::Invalid;
}
}
constexpr Core::HID::NpadStyleSet GetStylesetByIndex(std::size_t index) {
switch (index) {
case 0:
return Core::HID::NpadStyleSet::Fullkey;
case 1:
return Core::HID::NpadStyleSet::Handheld;
case 2:
return Core::HID::NpadStyleSet::JoyDual;
case 3:
return Core::HID::NpadStyleSet::JoyLeft;
case 4:
return Core::HID::NpadStyleSet::JoyRight;
case 5:
return Core::HID::NpadStyleSet::Palma;
default:
return Core::HID::NpadStyleSet::None;
}
}
} // namespace Service::HID
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