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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
namespace Settings {
struct Values {
// Controls
int pad_a_key;
int pad_b_key;
int pad_x_key;
int pad_y_key;
int pad_l_key;
int pad_r_key;
int pad_start_key;
int pad_select_key;
int pad_home_key;
int pad_dup_key;
int pad_ddown_key;
int pad_dleft_key;
int pad_dright_key;
int pad_sup_key;
int pad_sdown_key;
int pad_sleft_key;
int pad_sright_key;
// Core
int gpu_refresh_rate;
int frame_skip;
// Data Storage
bool use_virtual_sd;
std::string log_filter;
} extern values;
}
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